首先新建一个基于Sigle view Application的项目,名为GestureTest;我的项目结构如下:
往viewController.xib文件里拖动一个imageView,并使覆盖整个屏幕,改动属性为:
viewController.h文件:
1. #import <UIKit/UIKit.h>
2.
3. @interface ViewController : UIViewController{
4. IBOutlet UIImageView *imageView;
5. }
6. @property (nonatomic,retain)IBOutlet UIImageView *imageView;
7. @end
并使xib文件里的imageView与之连接;
然后是viewController.m文件的实现部分:
[cpp]viewplaincopy
1. @synthesize imageView;
2.
3. CGFloat lastScaleFactor=1;//放大、缩小
4. CGFloat netRotation;//旋转
5. CGPoint netTranslation;//平衡
6. NSArray *images;//图片数组
7. int imageIndex=0;//数组下标
8.
9. - (void)viewDidLoad
10. {
11. //1、创建手势实例,并连接方法handleTapGesture,点击手势
12. UITapGestureRecognizer *tapGesture=[[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(handleTapGesture:)];
13. //设置手势点击数,双击:点2下
14. tapGesture.numberOfTapsRequired=2;
15. // imageView添加手势识别
16. [imageView addGestureRecognizer:tapGesture];
17. //释放内存
18. [tapGesture release];
19.
20. //2、手势为捏的姿势:按住option按钮配合鼠标来做这个动作在虚拟器上
21. UIPinchGestureRecognizer *pinchGesture=[[UIPinchGestureRecognizer alloc]initWithTarget:self action:@selector(handlePinchGesture:)];
22. [imageView addGestureRecognizer:pinchGesture];//imageView添加手势识别
23. [pinchGesture release];
24.
25. //3、旋转手势:按住option按钮配合鼠标来做这个动作在虚拟器上
26. UIRotationGestureRecognizer *rotateGesture=[[UIRotationGestureRecognizer alloc]initWithTarget:self action:@selector(handleRotateGesture:)];
27. [imageView addGestureRecognizer:rotateGesture];
28. [rotateGesture release];
29.
30. //4、拖手势
31. UIPanGestureRecognizer *panGesture=[[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(handlePanGesture:)];
32. // [imageView addGestureRecognizer:panGesture];
33. [panGesture release];
34.
35. //5、划动手势
36. images=[[NSArray alloc]initWithObjects:@"cell.jpg",@"heihua.jpg",@"xuanyi.jpg", nil];
37. //右划
38. UISwipeGestureRecognizer *swipeGesture=[[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(handleSwipeGesture:)];
39. [imageView addGestureRecognizer:swipeGesture];
40. [swipeGesture release];
41. //左划
42. UISwipeGestureRecognizer *swipeLeftGesture=[[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(handleSwipeGesture:)];
43. swipeGesture.direction=UISwipeGestureRecognizerDirectionLeft;//不设置黑夜是右
44. [imageView addGestureRecognizer:swipeLeftGesture];
45. [swipeLeftGesture release];
46.
47. //6、长按手势
48. UILongPressGestureRecognizer *longpressGesutre= [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(handleLongpressGesture:)];
49. //长按时间为1秒
50. longpressGesutre.minimumPressDuration=1;
51. //允许15秒中运动
52. longpressGesutre.allowableMovement=15;
53. //所需触摸1次
54. longpressGesutre.numberOfTouchesRequired=1;
55. [imageView addGestureRecognizer:longpressGesutre];
56. [longpressGesutre release];
57.
58. [super viewDidLoad];
59. // Do any additional setup after loading the view, typically from a nib.
60. }
61. //双击屏幕时会调用此方法,放大和缩小图片
62. -(IBAction)handleTapGesture:(UIGestureRecognizer*)sender{
63. //判断imageView的内容模式是否是UIViewContentModeScaleAspectFit,该模式是原比例,按照图片原时比例显示大小
64. if(sender.view.contentMode==UIViewContentModeScaleAspectFit){
65. //把imageView模式改成UIViewContentModeCenter,按照图片原先的大小显示中心的一部分在imageView
66. sender.view.contentMode=UIViewContentModeCenter;
67. }else{
68. sender.view.contentMode=UIViewContentModeScaleAspectFit;
69. }
70. }
71. //捏的手势,使图片放大和缩小,捏的动作是一个连续的动作
72. -(IBAction)handlePinchGesture:(UIGestureRecognizer*)sender{
73. //得到sender捏手势的大小
74. CGFloat factor=[(UIPinchGestureRecognizer*)sender scale];
75. if(factor>1){
76. //图片放大
77. sender.view.transform=CGAffineTransformMakeScale(lastScaleFactor+(factor-1), (lastScaleFactor+(factor-1)));
78.
79. }else{
80. //缩小
81. sender.view.transform=CGAffineTransformMakeScale(lastScaleFactor*factor, lastScaleFactor*factor);
82.
83. }
84. //状态是否结束,如果结束保存数据
85. if(sender.state==UIGestureRecognizerStateEnded){
86. if(factor>1){
87. lastScaleFactor+=(factor-1);
88. }else{
89. lastScaleFactor*=factor;
90. }
91. }
92. }
93. //旋转手势
94. -(IBAction)handleRotateGesture:(UIGestureRecognizer*)sender{
95. //浮点类型,得到sender的旋转度数
96. CGFloat rotation=[(UIRotationGestureRecognizer*)sender rotation];
97. //旋转角度CGAffineTransformMakeRotation
98. CGAffineTransform transform=CGAffineTransformMakeRotation(rotation+netRotation);
99. //改变图像角度
100. sender.view.transform=transform;
101. //状态结束,保存数据
102. if(sender.state==UIGestureRecognizerStateEnded){
103. netRotation+=rotation;
104. }
105.
106. }
107. //拖手势
108. -(IBAction)handlePanGesture:(UIGestureRecognizer*)sender{
109. //得到拖的过程中的xy坐标
110. CGPoint translation=[(UIPanGestureRecognizer*)sender translationInView:imageView];
111. //平移图片CGAffineTransformMakeTranslation
112. sender.view.transform=CGAffineTransformMakeTranslation(netTranslation.x+translation.x, netTranslation.y+translation.y);
113. //状态结束,保存数据
114. if(sender.state==UIGestureRecognizerStateEnded){
115. netTranslation.x+=translation.x;
116. netTranslation.y+=translation.y;
117. }
118.
119. }
120. //划动手势
121. -(IBAction)handleSwipeGesture:(UIGestureRecognizer*)sender{
122. //划动的方向
123. UISwipeGestureRecognizerDirection direction=[(UISwipeGestureRecognizer*) sender direction];
124. //判断是上下左右
125. switch (direction) {
126. case UISwipeGestureRecognizerDirectionUp:
127. NSLog(@"up");
128. break;
129. case UISwipeGestureRecognizerDirectionDown:
130. NSLog(@"down");
131. break;
132. case UISwipeGestureRecognizerDirectionLeft:
133. NSLog(@"left");
134. imageIndex++;//下标++
135. break;
136. case UISwipeGestureRecognizerDirectionRight:
137. NSLog(@"right");
138. imageIndex--;//下标--
139. break;
140. default:
141. break;
142. }
143. //得到不越界不<0的下标
144. imageIndex=(imageIndex<0)?([images count]-1):imageIndex%[images count];
145. //imageView显示图片
146. imageView.image=[UIImage imageNamed:[images objectAtIndex:imageIndex]];
147.
148. }
149. //长按手势
150. -(IBAction)handleLongpressGesture:(UIGestureRecognizer*)sender{
151. //创建警告
152. UIActionSheet *actionSheet=[[UIActionSheet alloc]initWithTitle:@"Image options" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:@"Save Image",@"Copy", nil];
153. //当前view显示警告
154. [actionSheet showInView:self.view];
155. [actionSheet release];
156. }
157. -(void)dealloc{
158. [images release];
159. [imageView release];
160. [super dealloc];
161. }
//单指单击
2: UITapGestureRecognizer *singleFingerOne = [[UITapGestureRecognizer alloc] initWithTarget:self
3: action:@selector(handleSingleFingerEvent:)];
4: singleFingerOne.numberOfTouchesRequired = 1; //手指数
5: singleFingerOne.numberOfTapsRequired = 1; //tap次数
6: singleFingerOne.delegate = self;
7:
8: //单指双击
9: UITapGestureRecognizer *singleFingerTwo = [[UITapGestureRecognizer alloc] initWithTarget:self
10: action:@selector(handleSingleFingerEvent:)];
11: singleFingerTwo.numberOfTouchesRequired = 1;
12: singleFingerTwo.numberOfTapsRequired = 2;
13: singleFingerTwo.delegate = self;
14:
15: //双指单击
16: UITapGestureRecognizer *doubleFingerOne = [[UITapGestureRecognizer alloc] initWithTarget:self
17: action:@selector(handleDoubleFingerEvent:)];
18: doubleFingerOne.numberOfTouchesRequired = 2;
19: doubleFingerOne.numberOfTapsRequired = 1;
20: doubleFingerOne.delegate = self;
21:
22: UITapGestureRecognizer *doubleFingerTwo = [[UITapGestureRecognizer alloc] initWithTarget:self
23: action:@selector(handleDoubleFingerEvent:)];
24: doubleFingerTwo.numberOfTouchesRequired = 2;
25: doubleFingerTwo.numberOfTapsRequired = 2;
26: doubleFingerTwo.delegate = self;
27:
28: //如果不加下面的话,当单指双击时,会先调用单指单击中的处理,再调用单指双击中的处理
29: [singleFingerOne requireGestureRecognizerToFail:singleFingerTwo];
30: //同理双指亦是如此
31: [doubleFingerOne requireGestureRecognizerToFail:doubleFingerTwo];
32:
33: [self.view addGestureRecognizer:singleFingerOne];
34: [self.view addGestureRecognizer:singleFingerTwo];
35: [self.view addGestureRecognizer:doubleFingerOne];
36: [self.view addGestureRecognizer:doubleFingerTwo];
37:
38: [singleFingerOne release];
39: [singleFingerTwo release];
40: [doubleFingerOne release];
41: [doubleFingerTwo release];
处理事件的方法,代码:
1: //处理单指事件
2: - (void)handleSingleFingerEvent:(UITapGestureRecognizer *)sender
3: {
4: if (sender.numberOfTapsRequired == 1) {
5: //单指单击
6: NSLog(@"单指单击");
7: }else if(sender.numberOfTapsRequired == 2){
8: //单指双击
9: NSLog(@"单指双击");
10: }
11: }
12: //处理双指事件
13: - (void)handleDoubleFingerEvent:(UITapGestureRecognizer *)sender
14: {
15: if (sender.numberOfTapsRequired == 1) {
16: //双指单击
17: NSLog(@"双指单击");
18: }else if(sender.numberOfTapsRequired == 2){
19: //双指双击
20: NSLog(@"双指双击");
21: }
22: }
将相应代码复制到你的工程中即可使用,由于代码中已经有详细的解释说明,这里就不在重复解释了。
代码中只是列举了单指与双指对于单击或多击的处理,同理多指的操作需修改numberOfTouchesRequired属性,对点击的次数需修改numberOfTapsRequired属性。
对于其他手势例如UISwipeGestureRecognizer,UILongPressGestureRecognizer,UILongPressGestureRecognizer的操作使用类似处理。