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  • Win32 对话框(3)

    4.14 如何改变对话框的背景颜色

    1. OnCtlColor
    2. CTLCOLOR_DLG
    HBRUSH CDemoDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) 
    {
        HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
    
        //改变对话框的背景颜色
        if (nCtlColor == CTLCOLOR_DLG)                        
        {
            hbr = m_hBrush;
        }
        
        return hbr;
    }
    

    4.15 如何改变对话框中控件的颜色

    根据控件Id更改,这个事件一直触发

    HBRUSH CDemoDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) 
    {
        HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
        
        if (pWnd->GetDlgCtrlID() == IDC_EDIT)                        
        {
            //设置文本前景色和背景色
            pDC->SetTextColor(RGB(0xFF, 0x00, 0x00));
            pDC->SetBkColor(RGB(0x99, 0xCC, 0xFF));
    
            return m_hBrush;
        }
        
        return hbr;
    }
    

    4.16 如何在对话框中输出文本

    在OnPaint事件中使用CPaintDC的TextOut方法

    void CDemoDlg::OnPaint() 
    {
        if (IsIconic())
        {
        }
        else
        {
            //获得客户区大小
            CRect rect;
            GetClientRect(rect);
    
            CPaintDC dc(this);
    
            //设置背景模式
            dc.SetBkMode(TRANSPARENT);
    
            //设置文本对齐方式
            dc.SetTextAlign(TA_CENTER | TA_BASELINE);
        
            //输出文本
            dc.TextOut(rect.Width() / 2, rect.Height() / 2, _T("Hello World!"));
        
            CDialog::OnPaint();
        }
    }
    

    4.17 如何在对话框中加载菜单

    使用CMenu对象的LoadMenu方法加载资源,然后调用SetMenu方法设置菜单

    //加载菜单资源
    m_Menu.LoadMenu(IDR_MENU);
    
    //设置当前菜单
    SetMenu(&m_Menu);
    

    4.18 如何在对话框中加载工具栏

    使用CToolBar相关方法

    //创建工具栏
    if (!m_wndToolBar.Create(this))
    {
        return FALSE;
    }
    
    //加载工具栏资源
    if (!m_wndToolBar.LoadToolBar(IDR_TOOLBAR))
    {
        return FALSE;
    }
    
    //获得旧客户区坐标
    CRect rcOldClient;
    GetClientRect(rcOldClient);                            
    
    //获得新客户区坐标
    CRect rcNewClient;
    RepositionBars(AFX_IDW_CONTROLBAR_FIRST, AFX_IDW_CONTROLBAR_LAST, 
        0, reposQuery, rcNewClient);                                
    
    //移动主窗口
    CRect rcMain;
    GetWindowRect(rcMain);
    rcMain.right += rcOldClient.Width() - rcNewClient.Width();
    rcMain.bottom += rcOldClient.Height() - rcNewClient.Height();
    MoveWindow(rcMain, FALSE);    
    
    //移动所有子窗口
    CRect rcChild;
    CPoint point(rcNewClient.left - rcOldClient.left, rcNewClient.top - rcOldClient.top);
    CWnd* pChildWnd = GetWindow(GW_CHILD);
    while (pChildWnd != NULL)
    {
        pChildWnd->GetWindowRect(rcChild);
        ScreenToClient(rcChild);
        rcChild.OffsetRect(point);
        pChildWnd->MoveWindow(rcChild, FALSE);
        pChildWnd = pChildWnd->GetNextWindow();
    }
    
    //重新定位工具栏
    RepositionBars(AFX_IDW_CONTROLBAR_FIRST, AFX_IDW_CONTROLBAR_LAST, 0);
    

    4.19 如何在对话框中加载状态栏

    类似的,使用CStatusBar

    //创建状态栏窗口
    if (!m_wndStatusBar.Create(this))
    {
        return -1;
    }
    
    //ID数组
    UINT IDArray[2];
    for (int n = 0; n < 2; n++)
    {
        IDArray[n] = 10000 + n;
    }
    
    //设置状态栏指示器
    m_wndStatusBar.SetIndicators(IDArray, sizeof(IDArray) / sizeof(UINT));
    
    //设置窗格宽度
    m_wndStatusBar.SetPaneInfo(0, IDArray[0], SBPS_NORMAL, 100);
    m_wndStatusBar.SetPaneInfo(1, IDArray[1], SBPS_STRETCH, 0);
    
    //设置窗格文本
    m_wndStatusBar.SetPaneText(0, _T("状态栏:"));
    m_wndStatusBar.SetPaneText(1, _T(""));
    
    //获得旧客户区坐标
    CRect rcOldClient;
    GetClientRect(rcOldClient);                            
    
    //获得新客户区坐标
    CRect rcNewClient;
    RepositionBars(AFX_IDW_CONTROLBAR_FIRST, AFX_IDW_CONTROLBAR_LAST, 
        0, reposQuery, rcNewClient);                                
    
    //移动主窗口
    CRect rcMain;
    GetWindowRect(rcMain);
    rcMain.right += rcOldClient.Width() - rcNewClient.Width();
    rcMain.bottom += rcOldClient.Height() - rcNewClient.Height();
    MoveWindow(rcMain, FALSE);    
    
    //移动所有子窗口
    CRect rcChild;
    CPoint point(rcNewClient.left - rcOldClient.left, rcNewClient.top - rcOldClient.top);
    CWnd* pChildWnd = GetWindow(GW_CHILD);
    while (pChildWnd != NULL)
    {
        pChildWnd->GetWindowRect(rcChild);
        ScreenToClient(rcChild);
        rcChild.OffsetRect(point);
        pChildWnd->MoveWindow(rcChild, FALSE);
        pChildWnd = pChildWnd->GetNextWindow();
    }
    
    //重新定位状态栏
    RepositionBars(AFX_IDW_CONTROLBAR_FIRST, AFX_IDW_CONTROLBAR_LAST, 0);
    

    4.20 如何在对话框中加载视图

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  • 原文地址:https://www.cnblogs.com/Clingingboy/p/1990806.html
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