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  • C#中WNetAddConnection2A的使用

    using System;
    using System.Windows.Forms;
    using System.Runtime.InteropServices;
    using System.IO;
     
    namespace NetConnect{
        public partial class NetWareFileCopy : Form
        {
            
            public NetWareFileCopy()
            {
                InitializeComponent();
            }

            private void btNetCopy_Click(object sender, EventArgs e)
            {
                NetWorkConnection();
            }

            #region Define NetWare Connect Class

            public enum ERROR_ID
            {
                ERROR_SUCCESS = 0,  // Success
                ERROR_BUSY = 170,
                ERROR_MORE_DATA = 234,
                ERROR_NO_BROWSER_SERVERS_FOUND = 6118,
                ERROR_INVALID_LEVEL = 124,
                ERROR_ACCESS_DENIED = 5,
                ERROR_INVALID_PASSWORD = 86,
                ERROR_INVALID_PARAMETER = 87,
                ERROR_BAD_DEV_TYPE = 66,
                ERROR_NOT_ENOUGH_MEMORY = 8,
                ERROR_NETWORK_BUSY = 54,
                ERROR_BAD_NETPATH = 53,
                ERROR_NO_NETWORK = 1222,
                ERROR_INVALID_HANDLE_STATE = 1609,
                ERROR_EXTENDED_ERROR = 1208,
                ERROR_DEVICE_ALREADY_REMEMBERED = 1202,
                ERROR_NO_NET_OR_BAD_PATH = 1203,
                ERROR_SESSION_CREDENTIAL_CONFLICT = 1219
            }

            public enum RESOURCE_SCOPE
            {
                RESOURCE_CONNECTED = 1,
                RESOURCE_GLOBALNET = 2,
                RESOURCE_REMEMBERED = 3,
                RESOURCE_RECENT = 4,
                RESOURCE_CONTEXT = 5
            }

            public enum RESOURCE_TYPE
            {
                RESOURCETYPE_ANY = 0,
                RESOURCETYPE_DISK = 1,
                RESOURCETYPE_PRINT = 2,
                RESOURCETYPE_RESERVED = 8,
            }

            public enum RESOURCE_USAGE
            {
                RESOURCEUSAGE_CONNECTABLE = 1,
                RESOURCEUSAGE_CONTAINER = 2,
                RESOURCEUSAGE_NOLOCALDEVICE = 4,
                RESOURCEUSAGE_SIBLING = 8,
                RESOURCEUSAGE_ATTACHED = 16,
                RESOURCEUSAGE_ALL = (RESOURCEUSAGE_CONNECTABLE | RESOURCEUSAGE_CONTAINER | RESOURCEUSAGE_ATTACHED),
            }

            public enum RESOURCE_DISPLAYTYPE
            {
                RESOURCEDISPLAYTYPE_GENERIC = 0,
                RESOURCEDISPLAYTYPE_DOMAIN = 1,
                RESOURCEDISPLAYTYPE_SERVER = 2,
                RESOURCEDISPLAYTYPE_SHARE = 3,
                RESOURCEDISPLAYTYPE_FILE = 4,
                RESOURCEDISPLAYTYPE_GROUP = 5,
                RESOURCEDISPLAYTYPE_NETWORK = 6,
                RESOURCEDISPLAYTYPE_ROOT = 7,
                RESOURCEDISPLAYTYPE_SHAREADMIN = 8,
                RESOURCEDISPLAYTYPE_DIRECTORY = 9,
                RESOURCEDISPLAYTYPE_TREE = 10,
                RESOURCEDISPLAYTYPE_NDSCONTAINER = 11
            }

            [StructLayout(LayoutKind.Sequential)]
            public struct NETRESOURCE
            {
                public RESOURCE_SCOPE dwScope;
                public RESOURCE_TYPE dwType;
                public RESOURCE_DISPLAYTYPE dwDisplayType;
                public RESOURCE_USAGE dwUsage;

                [MarshalAs(UnmanagedType.LPStr)]
                public string lpLocalName;

                [MarshalAs(UnmanagedType.LPStr)]
                public string lpRemoteName;

                [MarshalAs(UnmanagedType.LPStr)]
                public string lpComment;

                [MarshalAs(UnmanagedType.LPStr)]
                public string lpProvider;
            }

            public class NetworkConnection
            {

                [DllImport("mpr.dll")]
                public static extern int WNetAddConnection2A(NETRESOURCE[] lpNetResource, string lpPassword, string lpUserName, int dwFlags);

                [DllImport("mpr.dll")]
                public static extern int WNetCancelConnection2A(string sharename, int dwFlags, int fForce);


                public static int Connect(string remotePath, string localPath, string username, string password)
                {
                    NETRESOURCE[] share_driver = new NETRESOURCE[1];
                    share_driver[0].dwScope = RESOURCE_SCOPE.RESOURCE_GLOBALNET;
                    share_driver[0].dwType = RESOURCE_TYPE.RESOURCETYPE_DISK;
                    share_driver[0].dwDisplayType = RESOURCE_DISPLAYTYPE.RESOURCEDISPLAYTYPE_SHARE;
                    share_driver[0].dwUsage = RESOURCE_USAGE.RESOURCEUSAGE_CONNECTABLE;
                    share_driver[0].lpLocalName = localPath;
                    share_driver[0].lpRemoteName = remotePath;

                    Disconnect(localPath);
                    int ret = WNetAddConnection2A(share_driver, password, username, 1);

                    return ret;
                }

                public static int Disconnect(string localpath)
                {
                    return WNetCancelConnection2A(localpath, 11);
                }

            }

            #endregion

            //调用:
            public static void NetWorkConnection()
            {
                    string localpath = "Z:";
                    string serverPath = @"\\10.0.0.1\FileShared";
                    string loginUser = "userid";
                    string loginPassword = "password";

                    int status = NetworkConnection.Connect(serverPath, localpath, loginUser, loginPassword);
                    if (status == (int)ERROR_ID.ERROR_SUCCESS)
                    {
                        // 连接成功,在服务器端创建一文件,并写入一字串 , 
                        FileStream fs = new FileStream(localpath + @"//ConnectSuccess.txt", FileMode.OpenOrCreate);
                        using (StreamWriter stream = new StreamWriter(fs))
                        {
                            stream.WriteLine("网络连接成功");
                            stream.Flush();
                            stream.Close();
                        }
                        fs.Close();
                    }
                    else
                    {
                        // 连接失败
                        Console.WriteLine(status);
                    }
                    // 断开连接
                    NetworkConnection.Disconnect(localpath);
            }
        }
    }
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  • 原文地址:https://www.cnblogs.com/Footprints/p/2671424.html
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