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  • 深入分析同步工具类之CountDownLatch

    概览:

       CountDownLatch又称闭锁,其作用是让一个或者多个线程挂起,直到其他的线程执行完后恢复挂起的线程,使其继续执行。内部维护着一个静态内部类Sync,该类继承AbstractQueuedSynchronizer(这个类之前分析过了,参见    深入分析同步工具类之AbstractQueuedSynchronizer),Sync实例维护着state属性,调用await()方法,使当前线程挂起,当一个线程执行完后,调用countDown()方法,state-1,直到state变为0,被挂起的线程恢复执行。

       常用的方法:

                      public CountDownLatch(int count) //构造函数初始化state值,可以理解为需要优先执行的线程数量

                      public void await() //调用后,所在的线程挂起

                      public void countDown() //优先执行的线程执行完调用,state-1,当state=0,执行阻塞队列中的线程

    使用实例:

        主线程和线程池中的一个线程会被挂起,等线程池中的另外5个线程执行完才会被执行

     CountDownLatch latch=new CountDownLatch(5);
    
            ExecutorService service= Executors.newFixedThreadPool(6);
            for (int i=0;i<5;i++){
                service.submit(new Runnable() {
                    @Override
                    public void run() {
                        try {
                            Thread.sleep(5000);
                            System.out.println(Thread.currentThread().getName());
                        } catch (InterruptedException e) {
                            e.printStackTrace();
                        }
                        latch.countDown();
                    }
                });
            }
            service.submit(new Runnable() {
                @Override
                public void run() {
                    try {
                        latch.await();
                        System.out.println(Thread.currentThread().getName());
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
            });
            latch.await();
            System.out.println("主线程");

       运行结果:

         

    代码分析:

       1.await()

    //线程等待
    public void await() throws InterruptedException {
            //AQS的实现
            sync.acquireSharedInterruptibly(1);
        }
    
    public final void acquireSharedInterruptibly(int arg)
                throws InterruptedException {
            if (Thread.interrupted())
                throw new InterruptedException();
           //尝试获取状态,<0优先执行的线程未执行完,>0已执行完
           //Sync子类自己实现
            if (tryAcquireShared(arg) < 0)
                doAcquireSharedInterruptibly(arg);
        }

        

    //获取AQS的state值,我们调用countDown会改变这个值
    protected int tryAcquireShared(int acquires) {
                return (getState() == 0) ? 1 : -1;
            }
    private void doAcquireSharedInterruptibly(int arg)
            throws InterruptedException {
            //向队列中添加一个共享节点
            final Node node = addWaiter(Node.SHARED);
            boolean failed = true;
            try {
                for (;;) {
                    //该节点的前驱节点
                    final Node p = node.predecessor();
                    //前驱是头节点
                    if (p == head) {
    //获取状态值
    int r = tryAcquireShared(arg); if (r >= 0) { //设置节点为头节点,退出循环 setHeadAndPropagate(node, r); p.next = null; // help GC failed = false; return; } } //否则当前线程挂起 if (shouldParkAfterFailedAcquire(p, node) && parkAndCheckInterrupt()) throw new InterruptedException(); } } finally { if (failed) cancelAcquire(node); } }

    addWaiter

    private Node addWaiter(Node mode) {
            Node node = new Node(Thread.currentThread(), mode);
            // Try the fast path of enq; backup to full enq on failure
            
            Node pred = tail;
            if (pred != null) {
                node.prev = pred;
                if (compareAndSetTail(pred, node)) {
                    pred.next = node;
                    return node;
                }
            }
            //第一个节点添加队列时,头节点和尾节点都为空,需要初始化
            enq(node);
            return node;
        }
    
     private Node enq(final Node node) {
            for (;;) {
                Node t = tail;
                if (t == null) { // Must initialize
                   //CAS设置头节点
                    if (compareAndSetHead(new Node()))
                   //头节点赋值给tail,此时head和tail指向同一个对象,如果对任何一个对象中的属性做修改,那么2个引用的属性也会跟着变(后面挂起线程的时候会修改waitStatus属性)
                        tail = head;
                } else {
                    node.prev = t;
                    //设置尾节点为当前结点,将2个节点串起来,即:node.prev = t;t.next = node;
                    if (compareAndSetTail(t, node)) {
                        t.next = node;
                        return t;//退出循环
                    }
                }
            }
        }
    //注意:这里新生成的head节点并没有后继节点 head.next==null,并且head==node.prev(该node是第一次插入的节点) 这个特性在countDown的时候会使用到

    假设线程A和线程B先后调用await()方法,并且tryAcquireShared(int acquires)<0,那么此时线程A、B分别被挂起,线程A和B在挂起时先后调用shouldParkAfterFailedAcquire方法,这样各自前驱节点的waitStatus就会被设置为-1,代表该线程需要执行;同时因为线程A的前驱和head引用同一个对象,

    所以head==Node并且其waitStatus都为-1

    此时队列的节点如下图:

    调用挂起线程的方法:

    //挂起线程前先将该节点的前驱节点的waitStatus设为-1,即表示其后继节点代表的线程需要执行,这样上图Node B的前驱Node的waitStatus==-1,
    因为Node在初始化的时候和head同引用一个对象,所以head 的waitStatus也为-1
    private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
            int ws = pred.waitStatus;
            if (ws == Node.SIGNAL)
                /*
                 * This node has already set status asking a release
                 * to signal it, so it can safely park.
                 */
                return true;
            if (ws > 0) {
                /*
                 * Predecessor was cancelled. Skip over predecessors and
                 * indicate retry.
                 */
                do {
                    node.prev = pred = pred.prev;
                } while (pred.waitStatus > 0);
                pred.next = node;
            } else {
                /*
                 * waitStatus must be 0 or PROPAGATE.  Indicate that we
                 * need a signal, but don't park yet.  Caller will need to
                 * retry to make sure it cannot acquire before parking.
                 */
                compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
            }
            return false;
        }
    //挂起前程
    private final boolean parkAndCheckInterrupt() {
            LockSupport.park(this);
            return Thread.interrupted();
        }

    此时,若优先执行的线程执行完毕,调用countDown方法,更新state的值,也就是state==0的时候,就会恢复头节点的下一个节点所代表的线程

    public void countDown() {
            sync.releaseShared(1);
        }
    public final boolean releaseShared(int arg) {
            if (tryReleaseShared(arg)) {
                doReleaseShared();
                return true;
            }
            return false;
        }
    
    protected boolean tryReleaseShared(int releases) {
                // Decrement count; signal when transition to zero
                for (;;) {
                    int c = getState();
                    if (c == 0)
                        return false;
                    int nextc = c-1;
                    if (compareAndSetState(c, nextc))
                       //最后一个线程执行完,返回true
                        return nextc == 0;
                }
            }
    
    private void doReleaseShared() {   
            for (;;) {
                Node h = head;
                if (h != null && h != tail) {
                    int ws = h.waitStatus;
                    if (ws == Node.SIGNAL) {//true
                        if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                            continue;            // loop to recheck cases
                        //恢复后继节点代表的线程
                        unparkSuccessor(h);
                    }
                    else if (ws == 0 &&
                             !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                        continue;                // loop on failed CAS
                }
                if (h == head)                   // loop if head changed
                    break;
            }
        }
    private void unparkSuccessor(Node node) {
            
            int ws = node.waitStatus;
            if (ws < 0)
                compareAndSetWaitStatus(node, ws, 0);
    
          //此时s==null,从尾节点开始找到最前面的节点(Node A),将其恢复
            Node s = node.next;
            if (s == null || s.waitStatus > 0) {
                s = null;
                for (Node t = tail; t != null && t != node; t = t.prev)
                    if (t.waitStatus <= 0)
                        s = t;
            }
            if (s != null)
                LockSupport.unpark(s.thread);
        }

    这个时候线程A开始运行,若未发生线程中断,则继续执行循环内的代码,p==head成立,此时获取状态成功,恢复后继节点代表的线程,并退出循环:

            for (;;) {
                    final Node p = node.predecessor();
                    if (p == head) {
                        int r = tryAcquireShared(arg);
                        if (r >= 0) {
                            setHeadAndPropagate(node, r);
                            p.next = null; // help GC
                            failed = false;
                            return;
                        }
                    }
                  ...
                }
    
    private void setHeadAndPropagate(Node node, int propagate) {
            Node h = head; // Record old head for check below
            //设置当前结点为头节点
            setHead(node);
     
            if (propagate > 0 || h == null || h.waitStatus < 0 ||
                (h = head) == null || h.waitStatus < 0) {
     
                Node s = node.next;
                if (s == null || s.isShared())
                    //恢复后继节点的线程
                    doReleaseShared();
            }
        }

     最后,线程B运行 获取状态,退出循环,程序结束

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  • 原文地址:https://www.cnblogs.com/Non-Tecnology/p/6596034.html
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