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  • 【WinForm窗体控件开发】之三续 窗体控件设计时的事件属性

    这次我们主要将上回自定义控件的Attribute部分如何定义Event事件属性简单说明下:

    在自定义的控件中添加自定义的事件属性步骤:

    1.需要声明自定义事件参数,一般是继承自EventArgs类;

    2.声明事件委托;

    3.定义事件名称;

    下面我们来看看一个自定义事件的示例:

    我们首先定义一个窗体控件【SecondControl自定义控件的Event属性.cs】,代码如下:

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Text;
    using System.Windows.Forms;

    namespace WinFormControlLibrary
    {
    public partial class SecondControl自定义控件的Event属性 : TextBox
    {
    /// <summary>
    /// Constructor
    /// </summary>
    public SecondControl自定义控件的Event属性()
    {
    InitializeComponent();
    }

    /// <summary>
    /// 声明CustomerLogin自定义事件参数
    /// </summary>
    public sealed class CustomerLoginEventArgs : EventArgs { }

    /// <summary>
    /// 声明CustomerLogout自定义事件参数
    /// </summary>
    public sealed class CustomerLogoutEventArgs : EventArgs { }

    /// <summary>
    /// 声明CustomerLogin事件委托
    /// </summary>
    public delegate void CustomerLoginEventHandler(object sender, CustomerLoginEventArgs e);

    /// <summary>
    /// 声明CustomerLogout事件委托
    /// </summary>
    public delegate void CustomerLogoutEventHandler(object sender, CustomerLogoutEventArgs e);

    /// <summary>
    /// 声明事件名称
    /// </summary>
    [CategoryAttribute("自定义事件")]
    public event CustomerLoginEventHandler CustomerLogin
    {
    add { }
    remove { }
    }

    /// <summary>
    /// 声明事件名称
    /// </summary>
    [CategoryAttribute("自定义事件")]
    public event CustomerLogoutEventHandler CustomerLogout
    {
    add { }
    remove { }
    }

    protected override void OnPaint(PaintEventArgs pe)
    {
    base.OnPaint(pe);
    }
    }
    }

    接下来,新建Form并添加这个自定义控件,代码如下:

    namespace 自定义窗体控件Demo
    {
    partial class 之三窗体控件设计时Event属性Attribute
    {
    /// <summary>
    /// Required designer variable.
    /// </summary>
    private System.ComponentModel.IContainer components = null;

    /// <summary>
    /// Clean up any resources being used.
    /// </summary>
    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
    protected override void Dispose(bool disposing)
    {
    if (disposing && (components != null))
    {
    components.Dispose();
    }
    base.Dispose(disposing);
    }

    #region Windows Form Designer generated code

    /// <summary>
    /// Required method for Designer support - do not modify
    /// the contents of this method with the code editor.
    /// </summary>
    private void InitializeComponent()
    {
    this.secondControl自定义控件的Event属性1 = new WinFormControlLibrary.SecondControl自定义控件的Event属性();
    this.SuspendLayout();
    //
    // secondControl自定义控件的Event属性1
    //
    this.secondControl自定义控件的Event属性1.Location = new System.Drawing.Point(55, 48);
    this.secondControl自定义控件的Event属性1.Name = "secondControl自定义控件的Event属性1";
    this.secondControl自定义控件的Event属性1.Size = new System.Drawing.Size(100, 20);
    this.secondControl自定义控件的Event属性1.TabIndex = 0;
    //
    // 之三窗体控件设计时Event属性Attribute
    //
    this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
    this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
    this.ClientSize = new System.Drawing.Size(284, 262);
    this.Controls.Add(this.secondControl自定义控件的Event属性1);
    this.Name = "之三窗体控件设计时Event属性Attribute";
    this.Text = "之三窗体控件设计时Event属性Attribute";
    this.ResumeLayout(false);
    this.PerformLayout();

    }

    #endregion

    private WinFormControlLibrary.SecondControl自定义控件的Event属性 secondControl自定义控件的Event属性1;
    }
    }

    添加完成后,我们就可以在设计时的属性栏中看见我们自定义的属性了。

    image

    关于设计时的Attribute就基本介绍到这里。

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  • 原文地址:https://www.cnblogs.com/bobbychencj/p/1893361.html
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