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  • 字符转换

    一 C++ 中 string与wstring互转

    方法一:

    string WideToMutilByte(const wstring& _src)
    {
    int nBufSize = WideCharToMultiByte(GetACP(), 0, _src.c_str(),-1, NULL, 0, 0, FALSE);

    char *szBuf = new char[nBufSize];

    WideCharToMultiByte(GetACP(), 0, _src.c_str(),-1, szBuf, nBufSize, 0, FALSE);

    string strRet(szBuf);

    delete []szBuf;
    szBuf = NULL;

    return strRet;
    }

    wstring MutilByteToWide(const string& _src)
    {
    //计算字符串 string 转成 wchar_t 之后占用的内存字节数
    int nBufSize = MultiByteToWideChar(GetACP(),0,_src.c_str(),-1,NULL,0);

    //为 wsbuf 分配内存 BufSize 个字节
    wchar_t *wsBuf = new wchar_t[nBufSize];

    //转化为 unicode 的 WideString
    MultiByteToWideChar(GetACP(),0,_src.c_str(),-1,wsBuf,nBufSize);

    wstring wstrRet(wsBuf);

    delete []wsBuf;
    wsBuf = NULL;

    return wstrRet;
    }

    转载:csdn

    这篇文章里,我将给出几种C++ std::string和std::wstring相互转换的转换方法。
    第一种方法:调用WideCharToMultiByte()和MultiByteToWideChar(),代码如下(关于详细的解释,可以参考《windows核心编程》):

    #include <string>
    #include <windows.h>
    using namespace std;
    //Converting a WChar string to a Ansi string
    std::string WChar2Ansi(LPCWSTR pwszSrc)
    {
             int nLen = WideCharToMultiByte(CP_ACP, 0, pwszSrc, -1, NULL, 0, NULL, NULL);
             if (nLen<= 0) return std::string("");
             char* pszDst = new char[nLen];
             if (NULL == pszDst) return std::string("");
             WideCharToMultiByte(CP_ACP, 0, pwszSrc, -1, pszDst, nLen, NULL, NULL);
             pszDst[nLen -1] = 0;
             std::string strTemp(pszDst);
             delete [] pszDst;
             return strTemp;
    }

    string ws2s(wstring& inputws)
    {
            return WChar2Ansi(inputws.c_str());
    }

    //Converting a Ansi string to WChar string

    std::wstring Ansi2WChar(LPCSTR pszSrc, int nLen)
    {
        int nSize = MultiByteToWideChar(CP_ACP, 0, (LPCSTR)pszSrc, nLen, 0, 0);
        if(nSize <= 0) return NULL;
             WCHAR *pwszDst = new WCHAR[nSize+1];
        if( NULL == pwszDst) return NULL;
        MultiByteToWideChar(CP_ACP, 0,(LPCSTR)pszSrc, nLen, pwszDst, nSize);
        pwszDst[nSize] = 0;
        if( pwszDst[0] == 0xFEFF)                    // skip Oxfeff
            for(int i = 0; i < nSize; i ++)
                                pwszDst[i] = pwszDst[i+1];
        wstring wcharString(pwszDst);
             delete pwszDst;
        return wcharString;
    }

    std::wstring s2ws(const string& s)
    {
         return Ansi2WChar(s.c_str(),s.size());
    }

    第二种方法:采用ATL封装_bstr_t的过渡:(注,_bstr_是Microsoft Specific的,所以下面代码可以在VS2005通过,无移植性);

    #include <string>
    #include <comutil.h>
    using namespace std;
    #pragma comment(lib, "comsuppw.lib")
    string ws2s(const wstring& ws);
    wstring s2ws(const string& s);
    string ws2s(const wstring& ws)
    {
             _bstr_t t = ws.c_str();
             char* pchar = (char*)t;
             string result = pchar;
             return result;
    }

    wstring s2ws(const string& s)
    {
             _bstr_t t = s.c_str();
             wchar_t* pwchar = (wchar_t*)t;
             wstring result = pwchar;
             return result;
    }

    第三种方法:使用CRT库的mbstowcs()函数和wcstombs()函数,平台无关,需设定locale。

    #include <string>
    #include <locale.h>
    using namespace std;
    string ws2s(const wstring& ws)
    {
             string curLocale = setlocale(LC_ALL, NULL);        // curLocale = "C";
             setlocale(LC_ALL, "chs");
             const wchar_t* _Source = ws.c_str();
             size_t _Dsize = 2 * ws.size() + 1;
             char *_Dest = new char[_Dsize];
             memset(_Dest,0,_Dsize);
             wcstombs(_Dest,_Source,_Dsize);
             string result = _Dest;
             delete []_Dest;
             setlocale(LC_ALL, curLocale.c_str());
             return result;
    }

    wstring s2ws(const string& s)
    {
             setlocale(LC_ALL, "chs");
             const char* _Source = s.c_str();
             size_t _Dsize = s.size() + 1;
             wchar_t *_Dest = new wchar_t[_Dsize];
             wmemset(_Dest, 0, _Dsize);
             mbstowcs(_Dest,_Source,_Dsize);
             wstring result = _Dest;
             delete []_Dest;
             setlocale(LC_ALL, "C");
             return result;
    }

    二 utf8.utf16.utf32的相互转化

    可以参考Unicode.org 上有ConvertUTF.c和ConvertUTF.h (下载地址:http://www.unicode.org/Public/PROGRAMS/CVTUTF/

    实现文件ConvertUTF.c:(.h省)
    /**//*
    * Copyright 2001-2004 Unicode, Inc.
    *
    * Disclaimer
    *
    * This source code is provided as is by Unicode, Inc. No claims are
    * made as to fitness for any particular purpose. No warranties of any
    * kind are expressed or implied. The recipient agrees to determine
    * applicability of information provided. If this file has been
    * purchased on magnetic or optical media from Unicode, Inc., the
    * sole remedy for any claim will be exchange of defective media
    * within 90 days of receipt.
    *
    * Limitations on Rights to Redistribute This Code
    *
    * Unicode, Inc. hereby grants the right to freely use the information
    * supplied in this file in the creation of products supporting the
    * Unicode Standard, and to make copies of this file in any form
    * for internal or external distribution as long as this notice
    * remains attached.
    */

    /**//* ---------------------------------------------------------------------

        Conversions between UTF32, UTF-16, and UTF-8. Source code file.
        Author: Mark E. Davis, 1994.
        Rev History: Rick McGowan, fixes & updates May 2001.
        Sept 2001: fixed const & error conditions per
        mods suggested by S. Parent & A. Lillich.
        June 2002: Tim Dodd added detection and handling of incomplete
        source sequences, enhanced error detection, added casts
        to eliminate compiler warnings.
        July 2003: slight mods to back out aggressive FFFE detection.
        Jan 2004: updated switches in from-UTF8 conversions.
        Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.

        See the header file "ConvertUTF.h" for complete documentation.

    ------------------------------------------------------------------------ */

    #include "ConvertUTF.h"
    #ifdef CVTUTF_DEBUG
    #include <stdio.h>
    #endif

    static const int halfShift  = 10; /**//* used for shifting by 10 bits */

    static const UTF32 halfBase = 0x0010000UL;
    static const UTF32 halfMask = 0x3FFUL;

    #define UNI_SUR_HIGH_START  (UTF32)0xD800
    #define UNI_SUR_HIGH_END    (UTF32)0xDBFF
    #define UNI_SUR_LOW_START   (UTF32)0xDC00
    #define UNI_SUR_LOW_END     (UTF32)0xDFFF
    #define false       0
    #define true        1

    /**//* --------------------------------------------------------------------- */

    ConversionResult ConvertUTF32toUTF16 (
        const UTF32** sourceStart, const UTF32* sourceEnd,
        UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
        ConversionResult result = conversionOK;
        const UTF32* source = *sourceStart;
        UTF16* target = *targetStart;
        while (source < sourceEnd) {
        UTF32 ch;
        if (target >= targetEnd) {
            result = targetExhausted; break;
        }
        ch = *source++;
        if (ch <= UNI_MAX_BMP) { /**//* Target is a character <= 0xFFFF */
            /**//* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
            if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
            if (flags == strictConversion) {
                --source; /**//* return to the illegal value itself */
                result = sourceIllegal;
                break;
            } else {
                *target++ = UNI_REPLACEMENT_CHAR;
            }
            } else {
            *target++ = (UTF16)ch; /**//* normal case */
            }
        } else if (ch > UNI_MAX_LEGAL_UTF32) {
            if (flags == strictConversion) {
            result = sourceIllegal;
            } else {
            *target++ = UNI_REPLACEMENT_CHAR;
            }
        } else {
            /**//* target is a character in range 0xFFFF - 0x10FFFF. */
            if (target + 1 >= targetEnd) {
            --source; /**//* Back up source pointer! */
            result = targetExhausted; break;
            }
            ch -= halfBase;
            *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
            *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
        }
        }
        *sourceStart = source;
        *targetStart = target;
        return result;
    }

    /**//* --------------------------------------------------------------------- */

    ConversionResult ConvertUTF16toUTF32 (
        const UTF16** sourceStart, const UTF16* sourceEnd,
        UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
        ConversionResult result = conversionOK;
        const UTF16* source = *sourceStart;
        UTF32* target = *targetStart;
        UTF32 ch, ch2;
        while (source < sourceEnd) {
        const UTF16* oldSource = source; /**//*  In case we have to back up because of target overflow. */
        ch = *source++;
        /**//* If we have a surrogate pair, convert to UTF32 first. */
        if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
            /**//* If the 16 bits following the high surrogate are in the source buffer */
            if (source < sourceEnd) {
            ch2 = *source;
            /**//* If it's a low surrogate, convert to UTF32. */
            if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
                ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
                + (ch2 - UNI_SUR_LOW_START) + halfBase;
                ++source;
            } else if (flags == strictConversion) { /**//* it's an unpaired high surrogate */
                --source; /**//* return to the illegal value itself */
                result = sourceIllegal;
                break;
            }
            } else { /**//* We don't have the 16 bits following the high surrogate. */
            --source; /**//* return to the high surrogate */
            result = sourceExhausted;
            break;
            }
        } else if (flags == strictConversion) {
            /**//* UTF-16 surrogate values are illegal in UTF-32 */
            if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
            --source; /**//* return to the illegal value itself */
            result = sourceIllegal;
            break;
            }
        }
        if (target >= targetEnd) {
            source = oldSource; /**//* Back up source pointer! */
            result = targetExhausted; break;
        }
        *target++ = ch;
        }
        *sourceStart = source;
        *targetStart = target;
    #ifdef CVTUTF_DEBUG
    if (result == sourceIllegal) {
        fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
        fflush(stderr);
    }
    #endif
        return result;
    }

    /**//* --------------------------------------------------------------------- */

    /**//*
    * Index into the table below with the first byte of a UTF-8 sequence to
    * get the number of trailing bytes that are supposed to follow it.
    * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
    * left as-is for anyone who may want to do such conversion, which was
    * allowed in earlier algorithms.
    */
    static const char trailingBytesForUTF8[256] = {
        0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
        0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
        0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
        0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
        0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
        0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
        1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
        2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
    };

    /**//*
    * Magic values subtracted from a buffer value during UTF8 conversion.
    * This table contains as many values as there might be trailing bytes
    * in a UTF-8 sequence.
    */
    static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
                 0x03C82080UL, 0xFA082080UL, 0x82082080UL };

    /**//*
    * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
    * into the first byte, depending on how many bytes follow.  There are
    * as many entries in this table as there are UTF-8 sequence types.
    * (I.e., one byte sequence, two byte etc.). Remember that sequencs
    * for *legal* UTF-8 will be 4 or fewer bytes total.
    */
    static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };

    /**//* --------------------------------------------------------------------- */

    /**//* The interface converts a whole buffer to avoid function-call overhead.
    * Constants have been gathered. Loops & conditionals have been removed as
    * much as possible for efficiency, in favor of drop-through switches.
    * (See "Note A" at the bottom of the file for equivalent code.)
    * If your compiler supports it, the "isLegalUTF8" call can be turned
    * into an inline function.
    */

    /**//* --------------------------------------------------------------------- */

    ConversionResult ConvertUTF16toUTF8 (
        const UTF16** sourceStart, const UTF16* sourceEnd,
        UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
        ConversionResult result = conversionOK;
        const UTF16* source = *sourceStart;
        UTF8* target = *targetStart;
        while (source < sourceEnd) {
        UTF32 ch;
        unsigned short bytesToWrite = 0;
        const UTF32 byteMask = 0xBF;
        const UTF32 byteMark = 0x80;
        const UTF16* oldSource = source; /**//* In case we have to back up because of target overflow. */
        ch = *source++;
        /**//* If we have a surrogate pair, convert to UTF32 first. */
        if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
            /**//* If the 16 bits following the high surrogate are in the source buffer */
            if (source < sourceEnd) {
            UTF32 ch2 = *source;
            /**//* If it's a low surrogate, convert to UTF32. */
            if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
                ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
                + (ch2 - UNI_SUR_LOW_START) + halfBase;
                ++source;
            } else if (flags == strictConversion) { /**//* it's an unpaired high surrogate */
                --source; /**//* return to the illegal value itself */
                result = sourceIllegal;
                break;
            }
            } else { /**//* We don't have the 16 bits following the high surrogate. */
            --source; /**//* return to the high surrogate */
            result = sourceExhausted;
            break;
            }
        } else if (flags == strictConversion) {
            /**//* UTF-16 surrogate values are illegal in UTF-32 */
            if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
            --source; /**//* return to the illegal value itself */
            result = sourceIllegal;
            break;
            }
        }
        /**//* Figure out how many bytes the result will require */
        if (ch < (UTF32)0x80) {         bytesToWrite = 1;
        } else if (ch < (UTF32)0x800) {     bytesToWrite = 2;
        } else if (ch < (UTF32)0x10000) {   bytesToWrite = 3;
        } else if (ch < (UTF32)0x110000) {  bytesToWrite = 4;
        } else {                bytesToWrite = 3;
                            ch = UNI_REPLACEMENT_CHAR;
        }

        target += bytesToWrite;
        if (target > targetEnd) {
            source = oldSource; /**//* Back up source pointer! */
            target -= bytesToWrite; result = targetExhausted; break;
        }
        switch (bytesToWrite) { /**//* note: everything falls through. */
            case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
            case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
            case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
            case 1: *--target =  (UTF8)(ch | firstByteMark[bytesToWrite]);
        }
        target += bytesToWrite;
        }
        *sourceStart = source;
        *targetStart = target;
        return result;
    }

    /**//* --------------------------------------------------------------------- */

    /**//*
    * Utility routine to tell whether a sequence of bytes is legal UTF-8.
    * This must be called with the length pre-determined by the first byte.
    * If not calling this from ConvertUTF8to*, then the length can be set by:
    *  length = trailingBytesForUTF8[*source]+1;
    * and the sequence is illegal right away if there aren't that many bytes
    * available.
    * If presented with a length > 4, this returns false.  The Unicode
    * definition of UTF-8 goes up to 4-byte sequences.
    */

    static Boolean isLegalUTF8(const UTF8 *source, int length) {
        UTF8 a;
        const UTF8 *srcptr = source+length;
        switch (length) {
        default: return false;
        /**//* Everything else falls through when "true" */
        case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
        case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
        case 2: if ((a = (*--srcptr)) > 0xBF) return false;

        switch (*source) {
            /**//* no fall-through in this inner switch */
            case 0xE0: if (a < 0xA0) return false; break;
            case 0xED: if (a > 0x9F) return false; break;
            case 0xF0: if (a < 0x90) return false; break;
            case 0xF4: if (a > 0x8F) return false; break;
            default:   if (a < 0x80) return false;
        }

        case 1: if (*source >= 0x80 && *source < 0xC2) return false;
        }
        if (*source > 0xF4) return false;
        return true;
    }

    /**//* --------------------------------------------------------------------- */

    /**//*
    * Exported function to return whether a UTF-8 sequence is legal or not.
    * This is not used here; it's just exported.
    */
    Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
        int length = trailingBytesForUTF8[*source]+1;
        if (source+length > sourceEnd) {
        return false;
        }
        return isLegalUTF8(source, length);
    }

    /**//* --------------------------------------------------------------------- */

    ConversionResult ConvertUTF8toUTF16 (
        const UTF8** sourceStart, const UTF8* sourceEnd,
        UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
        ConversionResult result = conversionOK;
        const UTF8* source = *sourceStart;
        UTF16* target = *targetStart;
        while (source < sourceEnd) {
        UTF32 ch = 0;
        unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
        if (source + extraBytesToRead >= sourceEnd) {
            result = sourceExhausted; break;
        }
        /**//* Do this check whether lenient or strict */
        if (! isLegalUTF8(source, extraBytesToRead+1)) {
            result = sourceIllegal;
            break;
        }
        /**//*
         * The cases all fall through. See "Note A" below.
         */
        switch (extraBytesToRead) {
            case 5: ch += *source++; ch <<= 6; /**//* remember, illegal UTF-8 */
            case 4: ch += *source++; ch <<= 6; /**//* remember, illegal UTF-8 */
            case 3: ch += *source++; ch <<= 6;
            case 2: ch += *source++; ch <<= 6;
            case 1: ch += *source++; ch <<= 6;
            case 0: ch += *source++;
        }
        ch -= offsetsFromUTF8[extraBytesToRead];

        if (target >= targetEnd) {
            source -= (extraBytesToRead+1); /**//* Back up source pointer! */
            result = targetExhausted; break;
        }
        if (ch <= UNI_MAX_BMP) { /**//* Target is a character <= 0xFFFF */
            /**//* UTF-16 surrogate values are illegal in UTF-32 */
            if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
            if (flags == strictConversion) {
                source -= (extraBytesToRead+1); /**//* return to the illegal value itself */
                result = sourceIllegal;
                break;
            } else {
                *target++ = UNI_REPLACEMENT_CHAR;
            }
            } else {
            *target++ = (UTF16)ch; /**//* normal case */
            }
        } else if (ch > UNI_MAX_UTF16) {
            if (flags == strictConversion) {
            result = sourceIllegal;
            source -= (extraBytesToRead+1); /**//* return to the start */
            break; /**//* Bail out; shouldn't continue */
            } else {
            *target++ = UNI_REPLACEMENT_CHAR;
            }
        } else {
            /**//* target is a character in range 0xFFFF - 0x10FFFF. */
            if (target + 1 >= targetEnd) {
            source -= (extraBytesToRead+1); /**//* Back up source pointer! */
            result = targetExhausted; break;
            }
            ch -= halfBase;
            *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
            *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
        }
        }
        *sourceStart = source;
        *targetStart = target;
        return result;
    }

    /**//* --------------------------------------------------------------------- */

    ConversionResult ConvertUTF32toUTF8 (
        const UTF32** sourceStart, const UTF32* sourceEnd,
        UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
        ConversionResult result = conversionOK;
        const UTF32* source = *sourceStart;
        UTF8* target = *targetStart;
        while (source < sourceEnd) {
        UTF32 ch;
        unsigned short bytesToWrite = 0;
        const UTF32 byteMask = 0xBF;
        const UTF32 byteMark = 0x80;
        ch = *source++;
        if (flags == strictConversion ) {
            /**//* UTF-16 surrogate values are illegal in UTF-32 */
            if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
            --source; /**//* return to the illegal value itself */
            result = sourceIllegal;
            break;
            }
        }
        /**//*
         * Figure out how many bytes the result will require. Turn any
         * illegally large UTF32 things (> Plane 17) into replacement chars.
         */
        if (ch < (UTF32)0x80) {         bytesToWrite = 1;
        } else if (ch < (UTF32)0x800) {     bytesToWrite = 2;
        } else if (ch < (UTF32)0x10000) {   bytesToWrite = 3;
        } else if (ch <= UNI_MAX_LEGAL_UTF32) {  bytesToWrite = 4;
        } else {                bytesToWrite = 3;
                            ch = UNI_REPLACEMENT_CHAR;
                            result = sourceIllegal;
        }
        target += bytesToWrite;
        if (target > targetEnd) {
            --source; /**//* Back up source pointer! */
            target -= bytesToWrite; result = targetExhausted; break;
        }
        switch (bytesToWrite) { /**//* note: everything falls through. */
            case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
            case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
            case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
            case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
        }
        target += bytesToWrite;
        }
        *sourceStart = source;
        *targetStart = target;
        return result;
    }

    /**//* --------------------------------------------------------------------- */

    ConversionResult ConvertUTF8toUTF32 (
        const UTF8** sourceStart, const UTF8* sourceEnd,
        UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
        ConversionResult result = conversionOK;
        const UTF8* source = *sourceStart;
        UTF32* target = *targetStart;
        while (source < sourceEnd) {
        UTF32 ch = 0;
        unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
        if (source + extraBytesToRead >= sourceEnd) {
            result = sourceExhausted; break;
        }
        /**//* Do this check whether lenient or strict */
        if (! isLegalUTF8(source, extraBytesToRead+1)) {
            result = sourceIllegal;
            break;
        }
        /**//*
         * The cases all fall through. See "Note A" below.
         */
        switch (extraBytesToRead) {
            case 5: ch += *source++; ch <<= 6;
            case 4: ch += *source++; ch <<= 6;
            case 3: ch += *source++; ch <<= 6;
            case 2: ch += *source++; ch <<= 6;
            case 1: ch += *source++; ch <<= 6;
            case 0: ch += *source++;
        }
        ch -= offsetsFromUTF8[extraBytesToRead];

        if (target >= targetEnd) {
            source -= (extraBytesToRead+1); /**//* Back up the source pointer! */
            result = targetExhausted; break;
        }
        if (ch <= UNI_MAX_LEGAL_UTF32) {
            /**//*
             * UTF-16 surrogate values are illegal in UTF-32, and anything
             * over Plane 17 (> 0x10FFFF) is illegal.
             */
            if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
            if (flags == strictConversion) {
                source -= (extraBytesToRead+1); /**//* return to the illegal value itself */
                result = sourceIllegal;
                break;
            } else {
                *target++ = UNI_REPLACEMENT_CHAR;
            }
            } else {
            *target++ = ch;
            }
        } else { /**//* i.e., ch > UNI_MAX_LEGAL_UTF32 */
            result = sourceIllegal;
            *target++ = UNI_REPLACEMENT_CHAR;
        }
        }
        *sourceStart = source;
        *targetStart = target;
        return result;
    }

    /**//* ---------------------------------------------------------------------

        Note A.
        The fall-through switches in UTF-8 reading code save a
        temp variable, some decrements & conditionals.  The switches
        are equivalent to the following loop:
        {
            int tmpBytesToRead = extraBytesToRead+1;
            do {
            ch += *source++;
            --tmpBytesToRead;
            if (tmpBytesToRead) ch <<= 6;
            } while (tmpBytesToRead > 0);
        }
        In UTF-8 writing code, the switches on "bytesToWrite" are
        similarly unrolled loops.

       --------------------------------------------------------------------- */

    三 C++ 的字符串与C#的转化

    1)将system::String 转化为C++的string:
    // convert_system_string.cpp
    // compile with: /clr
    #include <string>
    #include <iostream>
    using namespace std;
    using namespace System;

    void MarshalString ( String ^ s, string& os ) {
       using namespace Runtime::InteropServices;
       const char* chars =
          (const char*)(Marshal::StringToHGlobalAnsi(s)).ToPointer();
       os = chars;
       Marshal::FreeHGlobal(IntPtr((void*)chars));
    }

    void MarshalString ( String ^ s, wstring& os ) {
       using namespace Runtime::InteropServices;
       const wchar_t* chars =
          (const wchar_t*)(Marshal::StringToHGlobalUni(s)).ToPointer();
       os = chars;
       Marshal::FreeHGlobal(IntPtr((void*)chars));
    }

    int main() {
       string a = "test";
       wstring b = L"test2";
       String ^ c = gcnew String("abcd");

       cout << a << endl;
       MarshalString(c, a);
       c = "efgh";
       MarshalString(c, b);
       cout << a << endl;
       wcout << b << endl;
    }

    2)将System::String转化为char*或w_char*
    // convert_string_to_wchar.cpp
    // compile with: /clr
    #include < stdio.h >
    #include < stdlib.h >
    #include < vcclr.h >

    using namespace System;

    int main() {
       String ^str = "Hello";

       // Pin memory so GC can't move it while native function is called
       pin_ptr<const wchar_t> wch = PtrToStringChars(str);
       printf_s("%S\n", wch);

       // Conversion to char* :
       // Can just convert wchar_t* to char* using one of the
       // conversion functions such as:
       // WideCharToMultiByte()
       // wcstombs_s()
       //  etc
       size_t convertedChars = 0;
       size_t  sizeInBytes = ((str->Length + 1) * 2);
       errno_t err = 0;
       char    *ch = (char *)malloc(sizeInBytes);

       err = wcstombs_s(&convertedChars,
                        ch, sizeInBytes,
                        wch, sizeInBytes);
       if (err != 0)
          printf_s("wcstombs_s  failed!\n");

        printf_s("%s\n", ch);
    }

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  • 原文地址:https://www.cnblogs.com/flying_bat/p/1145489.html
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