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  • Android 图片旋转,缩放,切割,叠加处理

    Android中对图片处理应用比较常见,所以整理了一些对图片的基本操作处理功能方法:

    /**
    	 * 图片反转
    	 * @param img
    	 * @return
    	 */
    	public Bitmap toturn(Bitmap img){
    		Matrix matrix = new Matrix();
    		matrix.postRotate(90); /*翻转90度*/
    		int width = bitmap.getWidth();
    		int height =bitmap.getHeight();
    		img = Bitmap.createBitmap(img, 0, 0, width, height, matrix, true);
    		return img;
    	}
    	/**
    	 * 图片缩放
    	 * @param bigimage
    	 * @param newWidth
    	 * @param newHeight
    	 * @return
    	 */
    	public Bitmap tochange(Bitmap bigimage,int newWidth,int newHeight){
    		// 获取这个图片的宽和高
    		int width = bigimage.getWidth();
    		int height = bigimage.getHeight();
    		// 创建操作图片用的matrix对象
    		Matrix matrix = new Matrix();
    		// 计算缩放率,新尺寸除原始尺寸
    		float scaleWidth = ((float) newWidth)/width;
    		float scaleHeight = ((float) newHeight)/height;
    		// 缩放图片动作
    		matrix.postScale(scaleWidth, scaleHeight);
    		Bitmap bitmap = Bitmap.createBitmap(bigimage, 0, 0, width, height,matrix, true);
    		return bitmap;
    	}
    
    
    /**
             * 程序切割图片
             * @param bitmap
             * @param x
             * @param y
             * @param w
             * @param h
             * @return
             */
            public Bitmap BitmapClipBitmap(Bitmap bitmap,int x, int y, int w, int h) {
                return  Bitmap.createBitmap(bitmap, x, y, w, h);
            }
    
    /**
         * 图片叠加
         * @param b
         * @return
         */
        public Bitmap diejia(Bitmap b){
        	
        	if(!b.isMutable()){
    			//设置图片为背景为透明
    			b = b.copy(Bitmap.Config.RGB_565, true);//
    		}
    		Canvas canvas = new Canvas(b);
    		Bitmap lock=BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
    		//叠加新图b2
    		//注意此时绘制坐标是相对于图片b
    		canvas.drawBitmap(lock, 0, 0, null);
    		canvas.save(Canvas.ALL_SAVE_FLAG);
    		canvas.restore();
    		lock.recycle();
    		lock=null;
        	return b;
        }
    
    //图片居中叠加:
    Bitmap centerToFit(Bitmap bitmap, int width, int height, Context context) {
            final int bitmapWidth = bitmap.getWidth();
            final int bitmapHeight = bitmap.getHeight();
     
            if (bitmapWidth < width || bitmapHeight < height) {
                int color = context.getResources().getColor(R.color.window_background);
     
                Bitmap centered = Bitmap.createBitmap(bitmapWidth < width ? width : bitmapWidth,
                        bitmapHeight < height ? height : bitmapHeight, Bitmap.Config.RGB_565);
                centered.setDensity(bitmap.getDensity());
                Canvas canvas = new Canvas(centered);
                canvas.drawColor(color);
                canvas.drawBitmap(bitmap, (width - bitmapWidth) / 2.0f, (height - bitmapHeight) / 2.0f,
                        null);
     
                bitmap = centered;
            }
     
            return bitmap;
        }
    
    /** 
         * create the bitmap from a byte array 
         *生成水印图片 
         * @param src the bitmap object you want proecss 
         * @param watermark the water mark above the src 
         * @return return a bitmap object ,if paramter's length is 0,return null 
         */  
        private Bitmap createBitmap( Bitmap src, Bitmap watermark )  
        {  
            String tag = "createBitmap";  
            Log.d( tag, "create a new bitmap" );  
            if( src == null )  
            {  
                return null;  
            }  
       
            int w = src.getWidth();  
            int h = src.getHeight();  
            int ww = watermark.getWidth();  
            int wh = watermark.getHeight();  
            //create the new blank bitmap  
            Bitmap newb = Bitmap.createBitmap( w, h, Config.ARGB_8888 );//创建一个新的和SRC长度宽度一样的位图  
            Canvas cv = new Canvas( newb );  
            //draw src into  
            cv.drawBitmap( src, 0, 0, null );//在 0,0坐标开始画入src  
            //draw watermark into  
            cv.drawBitmap( watermark, w - ww + 5, h - wh + 5, null );//在src的右下角画入水印  
            //save all clip  
            cv.save( Canvas.ALL_SAVE_FLAG );//保存  
            //store  
            cv.restore();//存储  
            return newb;  
        }  
    
    	//水印图片2:
    
    	public static Bitmap createWaterMakerBitmap(Bitmap bitmap, Bitmap watermaker){
            return createWaterMakerBitmap(bitmap, watermaker, null);
        }
    	
        public static Bitmap createWaterMakerBitmap(Bitmap bitmap, Bitmap watermaker, String title){
            Context context = GOApplication.getInstance();
            return createWaterMakerBitmap(bitmap, watermaker, title,
                    TypefaceHelper.get(context, context.getString(R.string.config_default_font)));
        }
    	
        public static Bitmap createWaterMakerBitmap(Bitmap bitmap, Bitmap watermaker, String title, Typeface typeface){
            if(!TextUtils.isEmpty(title)) {
                return createWaterMakerBitmap(bitmap, watermaker, title, getDefaultPaint(), typeface);
            }
            return createWaterMakerBitmap(bitmap, watermaker, null, null, null);
        }
    	
    	public static Bitmap createWaterMakerBitmap(Bitmap bitmap, Bitmap watermaker, String title, Paint paint,Typeface typeface){
            if(bitmap == null
                    || (watermaker == null && TextUtils.isEmpty(title))) return bitmap;//nothing need todohere
            int width = bitmap.getWidth();
            int height = bitmap.getHeight();
            if(width>0 && height>0) {
                try {
                    Bitmap newBitmap = Bitmap.createBitmap(width, height, Config.ARGB_8888);
                    Canvas canvas    = new Canvas(newBitmap);
                    canvas.drawBitmap(bitmap, 0, 0, null);//draw src
                    if(watermaker != null){
                        canvas.drawBitmap(watermaker, 0, 0, null);
                    }
                    if(!TextUtils.isEmpty(title)){
                        Paint mpaint = paint;
                        if(mpaint == null){
                            mpaint = getDefaultPaint();
                        }
                        if(typeface != null){
                            mpaint.setTypeface(typeface);
                        }
                        mpaint.setTextAlign(Paint.Align.CENTER);
                        canvas.drawText(title, width/3, height*3/4, mpaint);
                    }
                    canvas.save(Canvas.ALL_SAVE_FLAG);
                    canvas.restore();
                    return newBitmap;
                }catch (Throwable e){}
            }
            return null;
        }
    	
        public static Paint getDefaultPaint(){
            Paint paint = new Paint();
            paint.setColor(Color.parseColor("#ffff6600"));// #141,141,141
            paint.setTextSize(100);
            paint.setAntiAlias(true);
            paint.setStrokeWidth(10);
            paint.setMaskFilter(new BlurMaskFilter(15, BlurMaskFilter.Blur.SOLID));
            return paint;
        }
    
    
    
    
    更多处理
    
    
    /**圆角处理
    	 * 实际上是在原图片上画了一个圆角遮罩。对于paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
    	 * 方法我刚看到也是一知半解Mode.SRC_IN参数是个画图模式,该类型是指只显 示两层图案的交集部分,且交集部位只显示上层图像。
    	 * 实际就是先画了一个圆角矩形的过滤框,于是形状有了,再将框中的内容填充为图片
    	 * @param bitmap
    	 * @param roundPx
    	 * @return
    	 */
    	public static Bitmap getRoundedCornerBitmap(Bitmap bitmap,float roundPx)
        {
     
            Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
                    bitmap.getHeight(), Config.ARGB_8888);
            Canvas canvas =new Canvas(output);
     
            final int color =0xff424242;
            final Paint paint =new Paint();
            final Rect rect =new Rect(0,0, bitmap.getWidth(), bitmap.getHeight());
            final RectF rectF =new RectF(rect);
     
            paint.setAntiAlias(true);
            canvas.drawARGB(0,0,0,0);
            paint.setColor(color);
            canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
     
            paint.setXfermode(new android.graphics.PorterDuffXfermode(android.graphics.PorterDuff.Mode.SRC_IN));
            canvas.drawBitmap(bitmap, rect, rect, paint);
     
            return output;
        }
    	/**
    	 * 灰白处理
    		就是利用了ColorMatrix 类自带的设置饱和度的方法setSaturation()。
    		不过其方法内部实现的更深一层是利用颜色矩阵的乘法实现的,对于颜色矩阵的乘法下面还有使用
    	 * @param bmpOriginal
    	 * @return
    	 */
    	public static Bitmap toGrayscale(Bitmap bmpOriginal)
        {
            int width, height;
            height = bmpOriginal.getHeight();
            width = bmpOriginal.getWidth();
     
            Bitmap bmpGrayscale = Bitmap.createBitmap(width, height,
                    Bitmap.Config.RGB_565);
            Canvas c =new Canvas(bmpGrayscale);
            Paint paint =new Paint();
            ColorMatrix cm =new ColorMatrix();
            cm.setSaturation(0);
            ColorMatrixColorFilter f =new ColorMatrixColorFilter(cm);
            paint.setColorFilter(f);
            c.drawBitmap(bmpOriginal,0,0, paint);
            return bmpGrayscale;
        }
    	
    	/**
    	 * 黑白处理
    	这张图片不同于灰白处理的那张,不同之处是灰白处理虽然没有了颜色,
    	但是黑白的程度层次依然存在,而此张图片连层次都没有了,只有两个区别十分明显的黑白 颜色。
    	实现的算法也很简单,对于每个像素的rgb值求平均数,如果高于100算白色,低于100算黑色。
    	不过感觉100这个标准值太大了,导致图片白色区 域太多,把它降低点可能效果会更好
    	 * @param mBitmap
    	 * @return
    	 */
    	public static Bitmap toblackAndwhite(Bitmap mBitmap)
        {
            int mBitmapWidth =0;
            int mBitmapHeight =0;
     
            mBitmapWidth = mBitmap.getWidth();
            mBitmapHeight = mBitmap.getHeight();
            Bitmap bmpReturn = Bitmap.createBitmap(mBitmapWidth, mBitmapHeight,
                    Bitmap.Config.ARGB_8888);
            int iPixel =0;
            for(int i =0; i < mBitmapWidth; i++)
            {
                for(int j =0; j < mBitmapHeight; j++)
                {
                    int curr_color = mBitmap.getPixel(i, j);
     
                    int avg = (Color.red(curr_color) + Color.green(curr_color) + Color
                            .blue(curr_color)) /3;
                    if(avg >=100)
                    {
                        iPixel =255;
                    }
                    else
                    {
                        iPixel =0;
                    }
                    int modif_color = Color.argb(255, iPixel, iPixel, iPixel);
     
                    bmpReturn.setPixel(i, j, modif_color);
                }
            }
            return bmpReturn;
        }
    	/**
    	 * 镜像处理
    	 * 原理就是将原图片反转一下,调整一 下它的颜色作出倒影效果,再将两张图片续加在一起,
    	 * 不过如果在反转的同时再利用Matrix加上一些倾斜角度就更好了,不过那样做的话加工后的图片的高度需要同比例计算出来,
    	 * 不能简单的相加了,否则就图片大小就容不下现有的像素内容。
    	 * @param bitmap
    	 * @return
    	 */
    	public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap)
        {
            final int reflectionGap =4;
            int width = bitmap.getWidth();
            int height = bitmap.getHeight();
     
            Matrix matrix =new Matrix();
            matrix.preScale(1, -1);
     
            Bitmap reflectionImage = Bitmap.createBitmap(bitmap,0, height /2,
                    width, height /2, matrix,false);
     
            Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
                    (height + height /2), Config.ARGB_8888);
     
            Canvas canvas =new Canvas(bitmapWithReflection);
            canvas.drawBitmap(bitmap,0,0,null);
            Paint deafalutPaint =new Paint();
            canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint);
     
            canvas.drawBitmap(reflectionImage,0, height + reflectionGap,null);
     
            Paint paint =new Paint();
            LinearGradient shader =new LinearGradient(0, bitmap.getHeight(),0,
                    bitmapWithReflection.getHeight() + reflectionGap,0x70ffffff,
                    0x00ffffff, TileMode.CLAMP);
            paint.setShader(shader);
            // Set the Transfer mode to be porter duff and destination in
            paint.setXfermode(new android.graphics.PorterDuffXfermode(android.graphics.PorterDuff.Mode.DST_IN));
            // Draw a rectangle using the paint with our linear gradient
            canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
                    + reflectionGap, paint);
     
            return bitmapWithReflection;
        }
    	/**
    	 * 加旧处理
    	 * @param bitmap
    	 * @return
    	 */
    	public static Bitmap toOldBitmap(Bitmap bitmap)
        {
            Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
                    bitmap.getHeight(), Config.RGB_565);
     
            Canvas canvas =new Canvas(output);
     
            Paint paint =new Paint();       
            ColorMatrix cm =new ColorMatrix();
            float[] array = {1,0,0,0,50,
                    0,1,0,0,50,
                    0,0,1,0,0,
                    0,0,0,1,0};
            cm.set(array);
            paint.setColorFilter(new ColorMatrixColorFilter(cm));
     
            canvas.drawBitmap(bitmap,0,0, paint);
            return output;
        }
    	/**
    	 *   浮雕处理
    	 * 观察浮雕就不难发现,其实浮雕的特点就是在颜色有跳变的地方就刻条痕迹。127,127,127为深灰色,
    	 * 近似于石头的颜色,此处取该颜色为底色。算法是将上一个点的rgba值减去当前点的rgba值然后加上127得到当前点的颜色。
    	 * @param mBitmap
    	 * @return
    	 */
    	public static Bitmap to_embossment(Bitmap mBitmap)
        {
             
     
            int mBitmapWidth =0;
            int mBitmapHeight =0;
     
            mBitmapWidth = mBitmap.getWidth();
            mBitmapHeight = mBitmap.getHeight();
            Bitmap bmpReturn = Bitmap.createBitmap(mBitmapWidth, mBitmapHeight,
                    Bitmap.Config.RGB_565);
            int preColor =0;
            int prepreColor =0;
            preColor = mBitmap.getPixel(0,0);
     
            for(int i =0; i < mBitmapWidth; i++)
            {
                for(int j =0; j < mBitmapHeight; j++)
                {
                    int curr_color = mBitmap.getPixel(i, j);
                    int r = Color.red(curr_color) - Color.red(prepreColor) +127;
                    int g = Color.green(curr_color) - Color.red(prepreColor) +127;
                    int b = Color.green(curr_color) - Color.blue(prepreColor) +127;
                    int a = Color.alpha(curr_color);
                    int modif_color = Color.argb(a, r, g, b);
                    bmpReturn.setPixel(i, j, modif_color);
                    prepreColor = preColor;
                    preColor = curr_color;
                }
            }
     
            Canvas c =new Canvas(bmpReturn);
            Paint paint =new Paint();
            ColorMatrix cm =new ColorMatrix();
            cm.setSaturation(0);
            ColorMatrixColorFilter f =new ColorMatrixColorFilter(cm);
            paint.setColorFilter(f);
            c.drawBitmap(bmpReturn,0,0, paint);
     
            return bmpReturn;
        }
    	/**
    	 *   油画处理
    	 * 其实油画因为是用画笔画的,彩笔画的时候没有那么精确会将本该这点的颜色滑到另一个点处。
    	 * 算法实现就是取一个一定范围内的随机数,每个点的颜色是该点减去随机数坐标后所得坐标的颜色。
    	 * @param bmpSource
    	 * @return
    	 */
    	public static Bitmap to_oilPainting(Bitmap bmpSource)
        {
            Bitmap bmpReturn = Bitmap.createBitmap(bmpSource.getWidth(),
                    bmpSource.getHeight(), Bitmap.Config.RGB_565);
            int color =0;
            int Radio =0;
            int width = bmpSource.getWidth();
            int height = bmpSource.getHeight();
     
            Random rnd =new Random();
            int iModel =10;
            int i = width - iModel;
            while(i >1)
            {
                int j = height - iModel;
                while(j >1)
                {
                    int iPos = rnd.nextInt(100000) % iModel;
                    color = bmpSource.getPixel(i + iPos, j + iPos);
                    bmpReturn.setPixel(i, j, color);
                    j = j -1;
                }
                i = i -1;
            }
            return bmpReturn;
        }
    	
    	/**
    	 *   模糊处理
    	 * 算法实现其实是取每三点的平均值做为当前点颜色,这样看上去就变得模糊了。
    	 * 这个算法是三点的平均值,如果能够将范围扩大,并且不是单纯的平均值,
    	 * 而是加权 平均肯定效果会更好。不过处理速度实在是太慢了,而Muzei这种软件在处理的时候
    	 * ,不仅仅速度特别快,而且还有逐渐变模糊的变化过程,显然人家不是用这 种算法实现的。
    	 * 他们的实现方法正在猜测中,实现后也来更新。
    	 * @param bmpSource
    	 * @param Blur
    	 * @return
    	 */
    	public static Bitmap blurBitmap(Bitmap bmpSource,int Blur)
        {
            int mode =5;
            Bitmap bmpReturn = Bitmap.createBitmap(bmpSource.getWidth(),
                    bmpSource.getHeight(), Bitmap.Config.ARGB_8888);
            int pixels[] =new int[bmpSource.getWidth() * bmpSource.getHeight()];
            int pixelsRawSource[] =new int[bmpSource.getWidth()
                    * bmpSource.getHeight() *3];
            int pixelsRawNew[] =new int[bmpSource.getWidth()
                    * bmpSource.getHeight() *3];
     
            bmpSource.getPixels(pixels,0, bmpSource.getWidth(),0,0,
                    bmpSource.getWidth(), bmpSource.getHeight());
     
            for(int k =1; k <= Blur; k++)
            {
                 
                for(int i =0; i < pixels.length; i++)
                {
                    pixelsRawSource[i *3+0] = Color.red(pixels[i]);
                    pixelsRawSource[i *3+1] = Color.green(pixels[i]);
                    pixelsRawSource[i *3+2] = Color.blue(pixels[i]);
                }
                 
                int CurrentPixel = bmpSource.getWidth() *3+3;
             
                for(int i =0; i < bmpSource.getHeight() -3; i++)
                {
                    for(int j =0; j < bmpSource.getWidth() *3; j++)
                    {
                        CurrentPixel +=1;
                        int sumColor =0;
                        sumColor = pixelsRawSource[CurrentPixel
                                - bmpSource.getWidth() *3];
                        sumColor = sumColor + pixelsRawSource[CurrentPixel -3];
                        sumColor = sumColor + pixelsRawSource[CurrentPixel +3];
                        sumColor = sumColor
                                + pixelsRawSource[CurrentPixel
                                        + bmpSource.getWidth() *3];
                        pixelsRawNew[CurrentPixel] = Math.round(sumColor /4);
                    }
                }
     
                for(int i =0; i < pixels.length; i++)
                {
                    pixels[i] = Color.rgb(pixelsRawNew[i *3+0],
                            pixelsRawNew[i *3+1], pixelsRawNew[i *3+2]);
                }
            }
     
            bmpReturn.setPixels(pixels,0, bmpSource.getWidth(),0,0,
                    bmpSource.getWidth(), bmpSource.getHeight());
            return bmpReturn;
        }
    	/**
    	 * 图片合并
    	 * @param bitmap1
    	 * @param bitmap2
    	 * @param path
    	 * @return
    	 * @throws FileNotFoundException
    	 */
    	public static Bitmap toJoinbitmap(Bitmap bitmap1,Bitmap bitmap2,String path) throws FileNotFoundException{
    		
    		Bitmap bitmap3 = Bitmap.createBitmap(bitmap1.getWidth(), bitmap1.getHeight(), bitmap1.getConfig());
    		Canvas canvas =new Canvas(bitmap3);
    		canvas.drawBitmap(bitmap1,new Matrix(),null);
    		canvas.drawBitmap(bitmap2,120,350,null); //120、350为bitmap2写入点的x、y坐标
    		//将合并后的bitmap3保存为png图片到本地
    		FileOutputStream out =new FileOutputStream(path+"/image3.png");
    		bitmap3.compress(Bitmap.CompressFormat.PNG,90, out);
    		return bitmap3;
    	}
    

    图像平铺处理:

    public static void fixBackgroundRepeat(View view) {
        Drawable bg = view.getBackground();
        if (bg != null) {
            if (bg instanceof BitmapDrawable) {
                BitmapDrawable bmp = (BitmapDrawable) bg;
                bmp.mutate(); // make sure that we aren't sharing state anymore
                bmp.setTileModeXY(TileMode.REPEAT, TileMode.REPEAT);
            }
        }
    }
    

     xml use

    <?xml version="1.0" encoding="utf-8"?>
    
    <!-- http://stackoverflow.com/questions/1700099/android-how-to-create-a-background-from-pattern -->
    <bitmap xmlns:android="http://schemas.android.com/apk/res/android"
        android:src="@drawable/subtlepatterns_escheresque_ste" 
        android:tileMode="repeat" /> 
    

     

    //对图像进行相关参数转换,重新形成新的图片数据参数展示形式(Drawble)
    
     /**
         * Create a drawable from file path name.
         */
    	public Drawable createFromPath(String pathName) {
    		if (pathName == null) {
    			return null;
    		}
    
    		BitmapFactory.Options opts = new BitmapFactory.Options();
    		opts.inJustDecodeBounds = true;
    
    		opts.inJustDecodeBounds = true;
    		BitmapFactory.decodeFile(pathName, opts);
    
    		opts.inSampleSize = computeSampleSize(opts, -1, 1280 * 720);
    		opts.inJustDecodeBounds = false;
    
    		Bitmap bm = BitmapFactory.decodeFile(pathName, opts);
    
    		if (bm != null) {
    			return drawableFromBitmap(null, bm, null, null, pathName);
    		}
    
    		return null;
    	}
    
    	private Drawable drawableFromBitmap(Resources res, Bitmap bm, byte[] np,
    			Rect pad, String srcName) {
    
    		if (np != null) {
    			return new NinePatchDrawable(res, bm, np, pad, srcName);
    		}
    
    		return new BitmapDrawable(res, bm);
    	}
    
    	public int computeSampleSize(BitmapFactory.Options options,
    			int minSideLength, int maxNumOfPixels) {
    		int initialSize = computeInitialSampleSize(options, minSideLength,
    				maxNumOfPixels);
    
    		int roundedSize;
    		if (initialSize <= 8) {
    			roundedSize = 1;
    			while (roundedSize < initialSize) {
    				roundedSize <<= 1;
    			}
    		} else {
    			roundedSize = (initialSize + 7) / 8 * 8;
    		}
    
    		return roundedSize;
    	}
    
    	private int computeInitialSampleSize(BitmapFactory.Options options,
    			int minSideLength, int maxNumOfPixels) {
    		double w = options.outWidth;
    		double h = options.outHeight;
    
    		int lowerBound = (maxNumOfPixels == -1) ? 1 : (int) Math.ceil(Math
    				.sqrt(w * h / maxNumOfPixels));
    		int upperBound = (minSideLength == -1) ? 128 : (int) Math.min(
    				Math.floor(w / minSideLength), Math.floor(h / minSideLength));
    
    		if (upperBound < lowerBound) {
    			// return the larger one when there is no overlapping zone.
    			return lowerBound;
    		}
    
    		if ((maxNumOfPixels == -1) && (minSideLength == -1)) {
    			return 1;
    		} else if (minSideLength == -1) {
    			return lowerBound;
    		} else {
    			return upperBound;
    		}
    	}
    
    /**文字保存为png图片
         * @param path 文件保存路径
         * @param data 保存数据
    	 * @throws FileNotFoundException 
         * */
        public static void textToImage(String path,ArrayList<String> data) throws FileNotFoundException{
            
                int height = data.size()*20;     //图片高
                Bitmap bitmap = Bitmap.createBitmap(270,height, Config.ARGB_8888);
                Canvas canvas = new Canvas(bitmap);
                canvas.drawColor(Color.WHITE);   //背景颜色
                 
                Paint p = new Paint();
                p.setColor(Color.BLACK);   //画笔颜色
                p.setTextSize(15);         //画笔粗细
                for(int i=0;i<data.size();i++){
                	canvas.drawText(data.get(i),20,(i+1)*20,p);
                }
                FileOutputStream	out=new FileOutputStream(path);
                bitmap.compress(Bitmap.CompressFormat.PNG,90, out);
        }
    



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  • 原文地址:https://www.cnblogs.com/happyxiaoyu02/p/6818994.html
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