zoukankan      html  css  js  c++  java
  • codeforces 616C The Labyrinth(flood fill)

    C. The Labyrinth

     

    You are given a rectangular field of n × m cells. Each cell is either empty or impassable (contains an obstacle). Empty cells are marked with '.', impassable cells are marked with '*'. Let's call two empty cells adjacent if they share a side.

    Let's call a connected component any non-extendible set of cells such that any two of them are connected by the path of adjacent cells. It is a typical well-known definition of a connected component.

    For each impassable cell (x, y) imagine that it is an empty cell (all other cells remain unchanged) and find the size (the number of cells) of the connected component which contains (x, y). You should do it for each impassable cell independently.

    The answer should be printed as a matrix with n rows and m columns. The j-th symbol of the i-th row should be "." if the cell is empty at the start. Otherwise the j-th symbol of the i-th row should contain the only digit —- the answer modulo 10. The matrix should be printed without any spaces.

    To make your output faster it is recommended to build the output as an array of n strings having length m and print it as a sequence of lines. It will be much faster than writing character-by-character.

    As input/output can reach huge size it is recommended to use fast input/output methods: for example, prefer to use scanf/printfinstead of cin/cout in C++, prefer to use BufferedReader/PrintWriter instead of Scanner/System.out in Java.

    Input

    The first line contains two integers n, m (1 ≤ n, m ≤ 1000) — the number of rows and columns in the field.

    Each of the next n lines contains m symbols: "." for empty cells, "*" for impassable cells.

    Output

    Print the answer as a matrix as described above. See the examples to precise the format of the output.

    Sample test(s)
    input
    3 3
    *.*
    .*.
    *.*
    output
    3.3
    .5.
    3.3
    input
    4 5
    **..*
    ..***
    .*.*.
    *.*.*
    output
    46..3
    ..732
    .6.4.
    5.4.3
    Note

    In first example, if we imagine that the central cell is empty then it will be included to component of size 5 (cross). If any of the corner cell will be empty then it will be included to component of size 3 (corner).

    #include<cstdio>
    #include<cstring>
    #include<stack>
    #include<iterator>
    #include<queue>
    #include<set>
    #include<vector>
    #include<iostream>
    #include<map>
    #include<string>
    #include<algorithm>
    using namespace std;
    typedef long long ll;
    typedef unsigned long long ull;
    const int INF=0x3f3f3f3f;
    char G[1005][1005];
    int mark[1005][1005];
    int cnt[1005*1005];
    int d[4][2]={1,0,0,1,-1,0,0,-1};
    int n,m;
    set<int>S;
    void dfs(int x,int y,int id)//dfs标记连通块
    {
        mark[x][y]=id;
        cnt[id]++;
        for(int i=0;i<4;i++)
        {
            int xx=x+d[i][0];
            int yy=y+d[i][1];
            if(!mark[xx][yy]&&G[xx][yy]!='*'&&xx>=0&&xx<n&&yy>=0&&yy<m)
            dfs(xx,yy,id);
        }
    }
    int main()
    {
        int id=0;
        scanf("%d%d",&n,&m);
        for(int i=0;i<n;i++)
            scanf("%s",G[i]);
        for(int i=0;i<n;i++)
            for(int j=0;j<m;j++)
                if(G[i][j]=='.'&&!mark[i][j])
                    dfs(i,j,++id);
        for(int i=0;i<n;i++)
        {
            for(int j=0;j<m;j++)
                if(G[i][j]=='*')
                {
                    int ans=0;
                    for(int k=0;k<4;k++)
                    {
                        int x=i+d[k][0];
                        int y=j+d[k][1];
                        S.insert(mark[x][y]);
                    }
                    for(set<int>::iterator iter=S.begin();iter!=S.end();iter++)
                        ans+=cnt[*iter];//合并'*'四个方向的连通块,set去重。
                    S.clear();
                    ans++,ans%=10;
                    printf("%d",ans);
                }
                else
                    printf(".");
            puts("");
        }
        return 0;
    }
  • 相关阅读:
    CSS基础教程要点笔记
    Python编程入门-第六章 字符串 -学习笔记
    Swift游戏实战-跑酷熊猫 08 产生源源不断的移动平台
    Swift游戏实战-跑酷熊猫 07 平台的移动
    ANE-IOS与AS的互通
    Swift游戏实战-跑酷熊猫 06 创建平台类以及平台工厂类
    Swift游戏实战-跑酷熊猫 05 踩踏平台是怎么炼成的
    构建针对 iOS 和 Android 的原生扩展
    ANE打包心得
    Swift游戏实战-跑酷熊猫 04 熊猫的跳和滚的动作
  • 原文地址:https://www.cnblogs.com/homura/p/5126685.html
Copyright © 2011-2022 走看看