zoukankan      html  css  js  c++  java
  • Session 的生命周期

    #region EntityMap

            /// <summary>
            /// 实体类值的访问器,线程安全
            /// </summary>
            /// <typeparam name="TKey"></typeparam>
            /// <typeparam name="TValue"></typeparam>
            public class EntityMap<TKey, TValue>
            {
                private readonly ConcurrentDictionary<TKey, TValue> map = new ConcurrentDictionary<TKey, TValue>();

                /// <summary>
                /// 获得一个值
                /// </summary>
                /// <typeparam name="TKey"></typeparam>
                /// <param name="key"></param>
                /// <returns>如果key找不到对应值,返回null</returns>
                public TValue GetValue(TKey key)
                {
                    TValue value;
                    if (map.TryGetValue(key, out value))
                        return value;

                    return default(TValue);
                }

                /// <summary>
                /// 设置一个值
                /// </summary>
                /// <param name="key"></param>
                /// <param name="value"></param>
                public void SetValue(TKey key, TValue value)
                {
                    if (arrayCache != null)
                    {
                        TValue mapValue;
                        if (map.TryGetValue(key, out mapValue))
                        {
                            if (!mapValue.Equals(value))
                                arrayCache = null;
                        }
                        else
                        {
                            arrayCache = null;
                        }
                    }
                    map[key] = value;
                }

                /// <summary>
                /// 缓存map的数据
                /// </summary>
                private TValue[] arrayCache;

                /// <summary>
                /// 获得所有的数据(内部有缓存,如果数据没改变过,则返回同一个数组)
                /// </summary>
                /// <returns></returns>
                public TValue[] ToArray()
                {
                    if (arrayCache == null)
                        arrayCache = map.Values.ToArray();

                    return arrayCache;
                }

                /// <summary>
                /// 删除一个数据
                /// </summary>
                /// <param name="key"></param>
                public void Remove(TKey key)
                {
                    TValue value;
                    if (map.TryRemove(key, out value))
                        arrayCache = null;
                }

                public void Clear()
                {
                    map.Clear();
                    arrayCache = null;
                }
            }

            #endregion

    至于Session 的生命周期很好处理 自己封装一个时间片类 规定Session创建后什么时候移除
    待会我再上传时间片代码

  • 相关阅读:
    Linux Kernel 2:用户空间的初始化
    Linux Kernel系列一:开篇和Kernel启动概要
    谢宝友:会说话的Linux内核
    如何给USB移动硬盘格式化分区
    AVR单片机最小系统 基本硬件线路与分析
    Altium Designer 基本封装
    AVR单片机命名规则
    LynxFly科研小四轴横空出世,开源,F4,WIFI --(转)
    四轴自适应控制算法的一些尝试开源我的山猫飞控和梯度在线辨识自适应等算法—(转)
    我的四轴专用PID参数整定方法及原理---超长文慎入(转)
  • 原文地址:https://www.cnblogs.com/huangf714/p/5795085.html
Copyright © 2011-2022 走看看