zoukankan      html  css  js  c++  java
  • 381. Insert Delete GetRandom O(1)

    [抄题]:

    Design a data structure that supports all following operations in average O(1) time.

    Note: Duplicate elements are allowed.

    1. insert(val): Inserts an item val to the collection.
    2. remove(val): Removes an item val from the collection if present.
    3. getRandom: Returns a random element from current collection of elements. The probability of each element being returned is linearly related to the number of same value the collection contains.

    Example:

    // Init an empty collection.
    RandomizedCollection collection = new RandomizedCollection();
    
    // Inserts 1 to the collection. Returns true as the collection did not contain 1.
    collection.insert(1);
    
    // Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1].
    collection.insert(1);
    
    // Inserts 2 to the collection, returns true. Collection now contains [1,1,2].
    collection.insert(2);
    
    // getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3.
    collection.getRandom();
    
    // Removes 1 from the collection, returns true. Collection now contains [1,2].
    collection.remove(1);
    
    // getRandom should return 1 and 2 both equally likely.
    collection.getRandom();

     [暴力解法]:

    时间分析:

    空间分析:

     [优化后]:

    时间分析:

    空间分析:

    [奇葩输出条件]:

    [奇葩corner case]:

    如果hashmap的value为空,则必须把key也删掉

    [思维问题]:

    [一句话思路]:

    用set存location, 然后还是先移动 后删除

    [输入量]:空: 正常情况:特大:特小:程序里处理到的特殊情况:异常情况(不合法不合理的输入):

    [画图]:

    [一刷]:

    1. 提前判断存在性还是需要的,因为如果不存在时,需要初始化一个hashset
    2. map中存的是nums数组的大小,表示目前元素插入成为了新数组最后一位:nums.size()
    3. nums.remove(index,不是内容)

    [二刷]:

    [三刷]:

    [四刷]:

    [五刷]:

      [五分钟肉眼debug的结果]:

    [总结]:

    hashset可以分区

    [复杂度]:Time complexity: O() Space complexity: O()

    [英文数据结构或算法,为什么不用别的数据结构或算法]:

    [算法思想:递归/分治/贪心]:

    [关键模板化代码]:

    [其他解法]:

    [Follow Up]:

    [LC给出的题目变变变]:

     [代码风格] :

    class RandomizedCollection {
    
        /** Initialize your data structure here. */
        HashMap<Integer, Set<Integer>> map;
        ArrayList<Integer> nums;
        java.util.Random rand = new java.util.Random();
        
        public RandomizedCollection() {
            map = new HashMap<Integer, Set<Integer>>();
            nums = new ArrayList<>();
        }
        
        /** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
        public boolean insert(int val) {
            boolean contain = map.containsKey(val);
            if (!contain) map.put(val, new HashSet<Integer>());
            
            map.get(val).add(nums.size());
            nums.add(val);
            
            return !contain;
        }
        
        /** Removes a value from the collection. Returns true if the collection contained the specified element. */
        public boolean remove(int val) {
            boolean contain = map.containsKey(val);
            if (!contain) return false;
            
            int loc = map.get(val).iterator().next();
            //renew location
            if (loc < nums.size() - 1) {
                int lastone = nums.get(nums.size() - 1);
                nums.set(loc, lastone);
                map.get(lastone).add(loc);
                map.get(lastone).remove(nums.size() - 1);
            }
            
            //remove, if key is empty
            nums.remove(nums.size() - 1);
            map.get(val).remove(loc);
            if (map.get(val).isEmpty()) map.remove(val);
            
            //return 
            return true;
        }
        
        /** Get a random element from the collection. */
        public int getRandom() {
            return nums.get(rand.nextInt(nums.size()));
        }
    }
    
    /**
     * Your RandomizedCollection object will be instantiated and called as such:
     * RandomizedCollection obj = new RandomizedCollection();
     * boolean param_1 = obj.insert(val);
     * boolean param_2 = obj.remove(val);
     * int param_3 = obj.getRandom();
     */
    View Code
  • 相关阅读:
    ffmpeg命令行获取RTSP流并每秒截取一张解码存储为jpg
    快速排序
    ffmpeg参数中文详细解释
    Docker
    elasticsearch的安装和配置
    C 语言-运算符(算术运算符,类型转换,赋值运算符,自增,自减,sizeof 运算符,逗号运算符,关系运算符,逻辑运算符,三目运算符)
    c语言-printf函数和scanf函数简单使用
    将JPA通用的实现方法封装成一个抽象类进行拓展
    工具类里的静态变量如何获取application.yml或者application.properties里的属性
    记java实体类属性名为全部为大写踩的坑(基础)
  • 原文地址:https://www.cnblogs.com/immiao0319/p/9018107.html
Copyright © 2011-2022 走看看