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  • java Object解析

    java Object是所有对象的根父类,所有对象都直接或间接集成自该类。

    java 的Object类也比较简单,有equals(Object)、toString()、finalize() java方法和hashcode()、clone()、wait()、notify()、notifyAll()、getClass()的native方法。

    远吗如下:

      1 public class Object {
      2 
      3     private static native void registerNatives();
      4     static {
      5         registerNatives();
      6     }
      7 
      8     /**
      9      * Returns the runtime class of this {@code Object}. The returned
     10      * {@code Class} object is the object that is locked by {@code
     11      * static synchronized} methods of the represented class.
     12      *
     13      * <p><b>The actual result type is {@code Class<? extends |X|>}
     14      * where {@code |X|} is the erasure of the static type of the
     15      * expression on which {@code getClass} is called.</b> For
     16      * example, no cast is required in this code fragment:</p>
     17      *
     18      * <p>
     19      * {@code Number n = 0;                             }<br>
     20      * {@code Class<? extends Number> c = n.getClass(); }
     21      * </p>
     22      *
     23      * @return The {@code Class} object that represents the runtime
     24      *         class of this object.
     25      * @jls 15.8.2 Class Literals
     26      */
     27     public final native Class<?> getClass();
     28 
     29     /**
     30      * Returns a hash code value for the object. This method is
     31      * supported for the benefit of hash tables such as those provided by
     32      * {@link java.util.HashMap}.
     33      * <p>
     34      * The general contract of {@code hashCode} is:
     35      * <ul>
     36      * <li>Whenever it is invoked on the same object more than once during
     37      *     an execution of a Java application, the {@code hashCode} method
     38      *     must consistently return the same integer, provided no information
     39      *     used in {@code equals} comparisons on the object is modified.
     40      *     This integer need not remain consistent from one execution of an
     41      *     application to another execution of the same application.
     42      * <li>If two objects are equal according to the {@code equals(Object)}
     43      *     method, then calling the {@code hashCode} method on each of
     44      *     the two objects must produce the same integer result.
     45      * <li>It is <em>not</em> required that if two objects are unequal
     46      *     according to the {@link java.lang.Object#equals(java.lang.Object)}
     47      *     method, then calling the {@code hashCode} method on each of the
     48      *     two objects must produce distinct integer results.  However, the
     49      *     programmer should be aware that producing distinct integer results
     50      *     for unequal objects may improve the performance of hash tables.
     51      * </ul>
     52      * <p>
     53      * As much as is reasonably practical, the hashCode method defined by
     54      * class {@code Object} does return distinct integers for distinct
     55      * objects. (This is typically implemented by converting the internal
     56      * address of the object into an integer, but this implementation
     57      * technique is not required by the
     58      * Java&trade; programming language.)
     59      *
     60      * @return  a hash code value for this object.
     61      * @see     java.lang.Object#equals(java.lang.Object)
     62      * @see     java.lang.System#identityHashCode
     63      */
     64     public native int hashCode();
     65 
     66     /**
     67      * Indicates whether some other object is "equal to" this one.
     68      * <p>
     69      * The {@code equals} method implements an equivalence relation
     70      * on non-null object references:
     71      * <ul>
     72      * <li>It is <i>reflexive</i>: for any non-null reference value
     73      *     {@code x}, {@code x.equals(x)} should return
     74      *     {@code true}.
     75      * <li>It is <i>symmetric</i>: for any non-null reference values
     76      *     {@code x} and {@code y}, {@code x.equals(y)}
     77      *     should return {@code true} if and only if
     78      *     {@code y.equals(x)} returns {@code true}.
     79      * <li>It is <i>transitive</i>: for any non-null reference values
     80      *     {@code x}, {@code y}, and {@code z}, if
     81      *     {@code x.equals(y)} returns {@code true} and
     82      *     {@code y.equals(z)} returns {@code true}, then
     83      *     {@code x.equals(z)} should return {@code true}.
     84      * <li>It is <i>consistent</i>: for any non-null reference values
     85      *     {@code x} and {@code y}, multiple invocations of
     86      *     {@code x.equals(y)} consistently return {@code true}
     87      *     or consistently return {@code false}, provided no
     88      *     information used in {@code equals} comparisons on the
     89      *     objects is modified.
     90      * <li>For any non-null reference value {@code x},
     91      *     {@code x.equals(null)} should return {@code false}.
     92      * </ul>
     93      * <p>
     94      * The {@code equals} method for class {@code Object} implements
     95      * the most discriminating possible equivalence relation on objects;
     96      * that is, for any non-null reference values {@code x} and
     97      * {@code y}, this method returns {@code true} if and only
     98      * if {@code x} and {@code y} refer to the same object
     99      * ({@code x == y} has the value {@code true}).
    100      * <p>
    101      * Note that it is generally necessary to override the {@code hashCode}
    102      * method whenever this method is overridden, so as to maintain the
    103      * general contract for the {@code hashCode} method, which states
    104      * that equal objects must have equal hash codes.
    105      *
    106      * @param   obj   the reference object with which to compare.
    107      * @return  {@code true} if this object is the same as the obj
    108      *          argument; {@code false} otherwise.
    109      * @see     #hashCode()
    110      * @see     java.util.HashMap
    111      */
    112     public boolean equals(Object obj) {
    113         return (this == obj);
    114     }
    115 
    116     /**
    117      * Creates and returns a copy of this object.  The precise meaning
    118      * of "copy" may depend on the class of the object. The general
    119      * intent is that, for any object {@code x}, the expression:
    120      * <blockquote>
    121      * <pre>
    122      * x.clone() != x</pre></blockquote>
    123      * will be true, and that the expression:
    124      * <blockquote>
    125      * <pre>
    126      * x.clone().getClass() == x.getClass()</pre></blockquote>
    127      * will be {@code true}, but these are not absolute requirements.
    128      * While it is typically the case that:
    129      * <blockquote>
    130      * <pre>
    131      * x.clone().equals(x)</pre></blockquote>
    132      * will be {@code true}, this is not an absolute requirement.
    133      * <p>
    134      * By convention, the returned object should be obtained by calling
    135      * {@code super.clone}.  If a class and all of its superclasses (except
    136      * {@code Object}) obey this convention, it will be the case that
    137      * {@code x.clone().getClass() == x.getClass()}.
    138      * <p>
    139      * By convention, the object returned by this method should be independent
    140      * of this object (which is being cloned).  To achieve this independence,
    141      * it may be necessary to modify one or more fields of the object returned
    142      * by {@code super.clone} before returning it.  Typically, this means
    143      * copying any mutable objects that comprise the internal "deep structure"
    144      * of the object being cloned and replacing the references to these
    145      * objects with references to the copies.  If a class contains only
    146      * primitive fields or references to immutable objects, then it is usually
    147      * the case that no fields in the object returned by {@code super.clone}
    148      * need to be modified.
    149      * <p>
    150      * The method {@code clone} for class {@code Object} performs a
    151      * specific cloning operation. First, if the class of this object does
    152      * not implement the interface {@code Cloneable}, then a
    153      * {@code CloneNotSupportedException} is thrown. Note that all arrays
    154      * are considered to implement the interface {@code Cloneable} and that
    155      * the return type of the {@code clone} method of an array type {@code T[]}
    156      * is {@code T[]} where T is any reference or primitive type.
    157      * Otherwise, this method creates a new instance of the class of this
    158      * object and initializes all its fields with exactly the contents of
    159      * the corresponding fields of this object, as if by assignment; the
    160      * contents of the fields are not themselves cloned. Thus, this method
    161      * performs a "shallow copy" of this object, not a "deep copy" operation.
    162      * <p>
    163      * The class {@code Object} does not itself implement the interface
    164      * {@code Cloneable}, so calling the {@code clone} method on an object
    165      * whose class is {@code Object} will result in throwing an
    166      * exception at run time.
    167      *
    168      * @return     a clone of this instance.
    169      * @throws  CloneNotSupportedException  if the object's class does not
    170      *               support the {@code Cloneable} interface. Subclasses
    171      *               that override the {@code clone} method can also
    172      *               throw this exception to indicate that an instance cannot
    173      *               be cloned.
    174      * @see java.lang.Cloneable
    175      */
    176     protected native Object clone() throws CloneNotSupportedException;
    177 
    178     /**
    179      * Returns a string representation of the object. In general, the
    180      * {@code toString} method returns a string that
    181      * "textually represents" this object. The result should
    182      * be a concise but informative representation that is easy for a
    183      * person to read.
    184      * It is recommended that all subclasses override this method.
    185      * <p>
    186      * The {@code toString} method for class {@code Object}
    187      * returns a string consisting of the name of the class of which the
    188      * object is an instance, the at-sign character `{@code @}', and
    189      * the unsigned hexadecimal representation of the hash code of the
    190      * object. In other words, this method returns a string equal to the
    191      * value of:
    192      * <blockquote>
    193      * <pre>
    194      * getClass().getName() + '@' + Integer.toHexString(hashCode())
    195      * </pre></blockquote>
    196      *
    197      * @return  a string representation of the object.
    198      */
    199     public String toString() {
    200         return getClass().getName() + "@" + Integer.toHexString(hashCode());
    201     }
    202 
    203     /**
    204      * Wakes up a single thread that is waiting on this object's
    205      * monitor. If any threads are waiting on this object, one of them
    206      * is chosen to be awakened. The choice is arbitrary and occurs at
    207      * the discretion of the implementation. A thread waits on an object's
    208      * monitor by calling one of the {@code wait} methods.
    209      * <p>
    210      * The awakened thread will not be able to proceed until the current
    211      * thread relinquishes the lock on this object. The awakened thread will
    212      * compete in the usual manner with any other threads that might be
    213      * actively competing to synchronize on this object; for example, the
    214      * awakened thread enjoys no reliable privilege or disadvantage in being
    215      * the next thread to lock this object.
    216      * <p>
    217      * This method should only be called by a thread that is the owner
    218      * of this object's monitor. A thread becomes the owner of the
    219      * object's monitor in one of three ways:
    220      * <ul>
    221      * <li>By executing a synchronized instance method of that object.
    222      * <li>By executing the body of a {@code synchronized} statement
    223      *     that synchronizes on the object.
    224      * <li>For objects of type {@code Class,} by executing a
    225      *     synchronized static method of that class.
    226      * </ul>
    227      * <p>
    228      * Only one thread at a time can own an object's monitor.
    229      *
    230      * @throws  IllegalMonitorStateException  if the current thread is not
    231      *               the owner of this object's monitor.
    232      * @see        java.lang.Object#notifyAll()
    233      * @see        java.lang.Object#wait()
    234      */
    235     public final native void notify();
    236 
    237     /**
    238      * Wakes up all threads that are waiting on this object's monitor. A
    239      * thread waits on an object's monitor by calling one of the
    240      * {@code wait} methods.
    241      * <p>
    242      * The awakened threads will not be able to proceed until the current
    243      * thread relinquishes the lock on this object. The awakened threads
    244      * will compete in the usual manner with any other threads that might
    245      * be actively competing to synchronize on this object; for example,
    246      * the awakened threads enjoy no reliable privilege or disadvantage in
    247      * being the next thread to lock this object.
    248      * <p>
    249      * This method should only be called by a thread that is the owner
    250      * of this object's monitor. See the {@code notify} method for a
    251      * description of the ways in which a thread can become the owner of
    252      * a monitor.
    253      *
    254      * @throws  IllegalMonitorStateException  if the current thread is not
    255      *               the owner of this object's monitor.
    256      * @see        java.lang.Object#notify()
    257      * @see        java.lang.Object#wait()
    258      */
    259     public final native void notifyAll();
    260 
    261     /**
    262      * Causes the current thread to wait until either another thread invokes the
    263      * {@link java.lang.Object#notify()} method or the
    264      * {@link java.lang.Object#notifyAll()} method for this object, or a
    265      * specified amount of time has elapsed.
    266      * <p>
    267      * The current thread must own this object's monitor.
    268      * <p>
    269      * This method causes the current thread (call it <var>T</var>) to
    270      * place itself in the wait set for this object and then to relinquish
    271      * any and all synchronization claims on this object. Thread <var>T</var>
    272      * becomes disabled for thread scheduling purposes and lies dormant
    273      * until one of four things happens:
    274      * <ul>
    275      * <li>Some other thread invokes the {@code notify} method for this
    276      * object and thread <var>T</var> happens to be arbitrarily chosen as
    277      * the thread to be awakened.
    278      * <li>Some other thread invokes the {@code notifyAll} method for this
    279      * object.
    280      * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
    281      * thread <var>T</var>.
    282      * <li>The specified amount of real time has elapsed, more or less.  If
    283      * {@code timeout} is zero, however, then real time is not taken into
    284      * consideration and the thread simply waits until notified.
    285      * </ul>
    286      * The thread <var>T</var> is then removed from the wait set for this
    287      * object and re-enabled for thread scheduling. It then competes in the
    288      * usual manner with other threads for the right to synchronize on the
    289      * object; once it has gained control of the object, all its
    290      * synchronization claims on the object are restored to the status quo
    291      * ante - that is, to the situation as of the time that the {@code wait}
    292      * method was invoked. Thread <var>T</var> then returns from the
    293      * invocation of the {@code wait} method. Thus, on return from the
    294      * {@code wait} method, the synchronization state of the object and of
    295      * thread {@code T} is exactly as it was when the {@code wait} method
    296      * was invoked.
    297      * <p>
    298      * A thread can also wake up without being notified, interrupted, or
    299      * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
    300      * occur in practice, applications must guard against it by testing for
    301      * the condition that should have caused the thread to be awakened, and
    302      * continuing to wait if the condition is not satisfied.  In other words,
    303      * waits should always occur in loops, like this one:
    304      * <pre>
    305      *     synchronized (obj) {
    306      *         while (&lt;condition does not hold&gt;)
    307      *             obj.wait(timeout);
    308      *         ... // Perform action appropriate to condition
    309      *     }
    310      * </pre>
    311      * (For more information on this topic, see Section 3.2.3 in Doug Lea's
    312      * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
    313      * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
    314      * Language Guide" (Addison-Wesley, 2001).
    315      *
    316      * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
    317      * interrupted} by any thread before or while it is waiting, then an
    318      * {@code InterruptedException} is thrown.  This exception is not
    319      * thrown until the lock status of this object has been restored as
    320      * described above.
    321      *
    322      * <p>
    323      * Note that the {@code wait} method, as it places the current thread
    324      * into the wait set for this object, unlocks only this object; any
    325      * other objects on which the current thread may be synchronized remain
    326      * locked while the thread waits.
    327      * <p>
    328      * This method should only be called by a thread that is the owner
    329      * of this object's monitor. See the {@code notify} method for a
    330      * description of the ways in which a thread can become the owner of
    331      * a monitor.
    332      *
    333      * @param      timeout   the maximum time to wait in milliseconds.
    334      * @throws  IllegalArgumentException      if the value of timeout is
    335      *               negative.
    336      * @throws  IllegalMonitorStateException  if the current thread is not
    337      *               the owner of the object's monitor.
    338      * @throws  InterruptedException if any thread interrupted the
    339      *             current thread before or while the current thread
    340      *             was waiting for a notification.  The <i>interrupted
    341      *             status</i> of the current thread is cleared when
    342      *             this exception is thrown.
    343      * @see        java.lang.Object#notify()
    344      * @see        java.lang.Object#notifyAll()
    345      */
    346     public final native void wait(long timeout) throws InterruptedException;
    347 
    348     /**
    349      * Causes the current thread to wait until another thread invokes the
    350      * {@link java.lang.Object#notify()} method or the
    351      * {@link java.lang.Object#notifyAll()} method for this object, or
    352      * some other thread interrupts the current thread, or a certain
    353      * amount of real time has elapsed.
    354      * <p>
    355      * This method is similar to the {@code wait} method of one
    356      * argument, but it allows finer control over the amount of time to
    357      * wait for a notification before giving up. The amount of real time,
    358      * measured in nanoseconds, is given by:
    359      * <blockquote>
    360      * <pre>
    361      * 1000000*timeout+nanos</pre></blockquote>
    362      * <p>
    363      * In all other respects, this method does the same thing as the
    364      * method {@link #wait(long)} of one argument. In particular,
    365      * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
    366      * <p>
    367      * The current thread must own this object's monitor. The thread
    368      * releases ownership of this monitor and waits until either of the
    369      * following two conditions has occurred:
    370      * <ul>
    371      * <li>Another thread notifies threads waiting on this object's monitor
    372      *     to wake up either through a call to the {@code notify} method
    373      *     or the {@code notifyAll} method.
    374      * <li>The timeout period, specified by {@code timeout}
    375      *     milliseconds plus {@code nanos} nanoseconds arguments, has
    376      *     elapsed.
    377      * </ul>
    378      * <p>
    379      * The thread then waits until it can re-obtain ownership of the
    380      * monitor and resumes execution.
    381      * <p>
    382      * As in the one argument version, interrupts and spurious wakeups are
    383      * possible, and this method should always be used in a loop:
    384      * <pre>
    385      *     synchronized (obj) {
    386      *         while (&lt;condition does not hold&gt;)
    387      *             obj.wait(timeout, nanos);
    388      *         ... // Perform action appropriate to condition
    389      *     }
    390      * </pre>
    391      * This method should only be called by a thread that is the owner
    392      * of this object's monitor. See the {@code notify} method for a
    393      * description of the ways in which a thread can become the owner of
    394      * a monitor.
    395      *
    396      * @param      timeout   the maximum time to wait in milliseconds.
    397      * @param      nanos      additional time, in nanoseconds range
    398      *                       0-999999.
    399      * @throws  IllegalArgumentException      if the value of timeout is
    400      *                      negative or the value of nanos is
    401      *                      not in the range 0-999999.
    402      * @throws  IllegalMonitorStateException  if the current thread is not
    403      *               the owner of this object's monitor.
    404      * @throws  InterruptedException if any thread interrupted the
    405      *             current thread before or while the current thread
    406      *             was waiting for a notification.  The <i>interrupted
    407      *             status</i> of the current thread is cleared when
    408      *             this exception is thrown.
    409      */
    410     public final void wait(long timeout, int nanos) throws InterruptedException {
    411         if (timeout < 0) {
    412             throw new IllegalArgumentException("timeout value is negative");
    413         }
    414 
    415         if (nanos < 0 || nanos > 999999) {
    416             throw new IllegalArgumentException(
    417                                 "nanosecond timeout value out of range");
    418         }
    419 
    420         if (nanos > 0) {
    421             timeout++;
    422         }
    423 
    424         wait(timeout);
    425     }
    426 
    427     /**
    428      * Causes the current thread to wait until another thread invokes the
    429      * {@link java.lang.Object#notify()} method or the
    430      * {@link java.lang.Object#notifyAll()} method for this object.
    431      * In other words, this method behaves exactly as if it simply
    432      * performs the call {@code wait(0)}.
    433      * <p>
    434      * The current thread must own this object's monitor. The thread
    435      * releases ownership of this monitor and waits until another thread
    436      * notifies threads waiting on this object's monitor to wake up
    437      * either through a call to the {@code notify} method or the
    438      * {@code notifyAll} method. The thread then waits until it can
    439      * re-obtain ownership of the monitor and resumes execution.
    440      * <p>
    441      * As in the one argument version, interrupts and spurious wakeups are
    442      * possible, and this method should always be used in a loop:
    443      * <pre>
    444      *     synchronized (obj) {
    445      *         while (&lt;condition does not hold&gt;)
    446      *             obj.wait();
    447      *         ... // Perform action appropriate to condition
    448      *     }
    449      * </pre>
    450      * This method should only be called by a thread that is the owner
    451      * of this object's monitor. See the {@code notify} method for a
    452      * description of the ways in which a thread can become the owner of
    453      * a monitor.
    454      *
    455      * @throws  IllegalMonitorStateException  if the current thread is not
    456      *               the owner of the object's monitor.
    457      * @throws  InterruptedException if any thread interrupted the
    458      *             current thread before or while the current thread
    459      *             was waiting for a notification.  The <i>interrupted
    460      *             status</i> of the current thread is cleared when
    461      *             this exception is thrown.
    462      * @see        java.lang.Object#notify()
    463      * @see        java.lang.Object#notifyAll()
    464      */
    465     public final void wait() throws InterruptedException {
    466         wait(0);
    467     }
    468 
    469     /**
    470      * Called by the garbage collector on an object when garbage collection
    471      * determines that there are no more references to the object.
    472      * A subclass overrides the {@code finalize} method to dispose of
    473      * system resources or to perform other cleanup.
    474      * <p>
    475      * The general contract of {@code finalize} is that it is invoked
    476      * if and when the Java&trade; virtual
    477      * machine has determined that there is no longer any
    478      * means by which this object can be accessed by any thread that has
    479      * not yet died, except as a result of an action taken by the
    480      * finalization of some other object or class which is ready to be
    481      * finalized. The {@code finalize} method may take any action, including
    482      * making this object available again to other threads; the usual purpose
    483      * of {@code finalize}, however, is to perform cleanup actions before
    484      * the object is irrevocably discarded. For example, the finalize method
    485      * for an object that represents an input/output connection might perform
    486      * explicit I/O transactions to break the connection before the object is
    487      * permanently discarded.
    488      * <p>
    489      * The {@code finalize} method of class {@code Object} performs no
    490      * special action; it simply returns normally. Subclasses of
    491      * {@code Object} may override this definition.
    492      * <p>
    493      * The Java programming language does not guarantee which thread will
    494      * invoke the {@code finalize} method for any given object. It is
    495      * guaranteed, however, that the thread that invokes finalize will not
    496      * be holding any user-visible synchronization locks when finalize is
    497      * invoked. If an uncaught exception is thrown by the finalize method,
    498      * the exception is ignored and finalization of that object terminates.
    499      * <p>
    500      * After the {@code finalize} method has been invoked for an object, no
    501      * further action is taken until the Java virtual machine has again
    502      * determined that there is no longer any means by which this object can
    503      * be accessed by any thread that has not yet died, including possible
    504      * actions by other objects or classes which are ready to be finalized,
    505      * at which point the object may be discarded.
    506      * <p>
    507      * The {@code finalize} method is never invoked more than once by a Java
    508      * virtual machine for any given object.
    509      * <p>
    510      * Any exception thrown by the {@code finalize} method causes
    511      * the finalization of this object to be halted, but is otherwise
    512      * ignored.
    513      *
    514      * @throws Throwable the {@code Exception} raised by this method
    515      * @see java.lang.ref.WeakReference
    516      * @see java.lang.ref.PhantomReference
    517      * @jls 12.6 Finalization of Class Instances
    518      */
    519     protected void finalize() throws Throwable { }
    520 }

        二、native源码查看,源码路径:Object类对应openjdkjdksrcshare ativejavalangObject.c

     1 #include <stdio.h>
     2 #include <signal.h>
     3 #include <limits.h>
     4 
     5 #include "jni.h"
     6 #include "jni_util.h"
     7 #include "jvm.h"
     8 
     9 #include "java_lang_Object.h"
    10 
    11 static JNINativeMethod methods[] = {
    12     {"hashCode",    "()I",                    (void *)&JVM_IHashCode},
    13     {"wait",        "(J)V",                   (void *)&JVM_MonitorWait},
    14     {"notify",      "()V",                    (void *)&JVM_MonitorNotify},
    15     {"notifyAll",   "()V",                    (void *)&JVM_MonitorNotifyAll},
    16     {"clone",       "()Ljava/lang/Object;",   (void *)&JVM_Clone},
    17 };
    18 
    19 JNIEXPORT void JNICALL
    20 Java_java_lang_Object_registerNatives(JNIEnv *env, jclass cls)
    21 {
    22     (*env)->RegisterNatives(env, cls,
    23                             methods, sizeof(methods)/sizeof(methods[0]));
    24 }
    25 
    26 JNIEXPORT jclass JNICALL
    27 Java_java_lang_Object_getClass(JNIEnv *env, jobject this)
    28 {
    29     if (this == NULL) {
    30         JNU_ThrowNullPointerException(env, NULL);
    31         return 0;
    32     } else {
    33         return (*env)->GetObjectClass(env, this);
    34     }
    35 }

    其中final方法有wait()、notify()、notifyAll()、getClass(),也即同步的方法和getClass;wait和notify的相关方法必须在同步块或方法中调用;

    抛异常的又clone() throws CloneNotSupportedException,也就是克隆必须实现cloneable(标记性接口)或重写clone()方法就可以使用系统默认的clone,默认是浅克隆。深复制和浅复制区别看原因用和新引用是否指向同一个对象;

                      3个wait()方法 throws InterruptException,中断异常,即可以相应中断;

    对象比较,equals(Object obj)默认实现是this==obj,需要重写,两个相等的对象必须具有相同的hashcode值,不相等的两个对象的hashcode可以相等;

    toString()默认实现是getClass.getName()+"@"+Integer.toHexString(hashcode)。

    另外,java值传递和引用传递问题:

        java的参数传递其实是按值传递的,按值传递值的拷贝。按引用传递其实是传递的引用的地址。

        java基本类型都是按值进行传递的,对象类型和数组都是按引用传递的

               String x = "google com";

               change(x);

               log.d("linghu", "=======x:"+x+"========");

               

                void change(String x){

                          x="alibaba com";

               }

               结果依旧是=======x:google com========, String是final const类型的

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  • 原文地址:https://www.cnblogs.com/linghu-java/p/10021510.html
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