zoukankan      html  css  js  c++  java
  • C#经典机试题(猫叫)

    猫大叫一声,所有的老鼠都开始逃跑,主人被惊醒。(C#语言)

      1.要有联动性,老鼠和主人的行为是被动的。

      2.考虑可扩展性,猫的叫声可能引起其他联动效应。

    public interface Observer
    {
    void Response(); //观察者的响应,如是老鼠见到猫的反映
    }
    public interface Subject
    {
    void AimAt(Observer obs); //针对哪些观察者,这里指猫的要扑捉的对象---老鼠
    }
    public class Mouse : Observer
    {
    private string name;
    public Mouse(string name, Subject subj)
    {
    this.name = name;
    subj.AimAt(this);
    }

    public void Response()
    {
    Console.WriteLine(name + " attempt to escape!");
    }
    }
    public class Master : Observer
    {
    public Master(Subject subj)
    {
    subj.AimAt(this);
    }

    public void Response()
    {
    Console.WriteLine("Host waken!");
    }
    }

    public class Cat : Subject
    {
    private ArrayList observers;
    public Cat()
    {
    this.observers = new ArrayList();
    }
    public void AimAt(Observer obs)
    {
    this.observers.Add(obs);
    }
    public void Cry()
    {
    Console.WriteLine("Cat cryed!");
    foreach (Observer obs in this.observers)
    {
    obs.Response();
    }
    }
    }
    class MainClass
    {
    static void Main(string[] args)
    {
    Cat cat = new Cat();
    Mouse mouse1 = new Mouse("mouse1", cat);
    Mouse mouse2 = new Mouse("mouse2", cat);
    Master master = new Master(cat);
    cat.Cry();
    }
    }

    //------------------------------------------------------------
    设计方法二: 使用event -- delegate设计..
    public delegate void SubEventHandler();
    public abstract class Subject
    {
    public event SubEventHandler SubEvent;
    protected void FireAway()
    {
    if (this.SubEvent != null)
    this.SubEvent();
    }
    }
    public class Cat : Subject
    {
    public void Cry()
    {
    Console.WriteLine("cat cryed.");
    this.FireAway();
    }
    }
    public abstract class Observer
    {
    public Observer(Subject sub)
    {
    sub.SubEvent += new SubEventHandler(Response);
    }
    public abstract void Response(); } public class Mouse : Observer { private string name; public Mouse(string name, Subject sub) : base(sub) { this.name = name; } public override void Response() { Console.WriteLine(name + " attempt to escape!"); } } public class Master : Observer { public Master(Subject sub) : base(sub){} public override void Response() { Console.WriteLine("host waken"); } } class Class1 { static void Main(string[] args) { Cat cat = new Cat(); Mouse mouse1 = new Mouse("mouse1", cat); Mouse mouse2 = new Mouse("mouse2", cat); Master master = new Master(cat); cat.Cry(); } }

    转自:http://kb.cnblogs.com/page/50471/

  • 相关阅读:
    C# 枚举常用工具方法
    AppBox_v3.0
    DDD:四色原型中Role的 “六” 种实现方式和PHP的Swoole扩展
    MySql主从配置实践及其优势浅谈
    ActionInvoker
    【Oracle】-【体系结构】-【DBWR】-DBWR进程相关理解
    Linux MySQL单实例源码编译安装5.6
    窗口嵌入到另一个窗口(VC和QT都有)
    Window下 Qt 编译MySQL驱动(居然用到了动态库格式转换工具,需要将C:/MySQL/lib目录下的libmySQL.dll文件复制到我们Qt Creator安装目录下的qt/bin目录中)good
    在Linux下使用iconv转换字符串编码
  • 原文地址:https://www.cnblogs.com/lsgsanxiao/p/5337237.html
Copyright © 2011-2022 走看看