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  • 第二节:外观模式应用

    一、传统方式解决影院管理说明

      1、外观模式可以理解为转换一群接口,客户只要调用一个接口,而不用调用多个接口才能达到目的。比如:在 PC 删安装软件软件的时候经常有一键安装选项(省去选择安装目录、安装的组件等),还有就是手机的重启功能(把关机和启动合为一个操作)。

      2、外观模式就是解决多个复杂接口带来的使用困难,起到简化用户操作的作用;

      3、示意图说明:

      

    二、外观模式应用实例

      1、家庭影院要求

      2、使用外观模式来完成家庭影院项目

      3、思路分析和图解(类图)

        

      4、代码实现

        各个设备类:

      1 public class DVDPlayer {
      2 
      3     //使用单例模,饿汉式
      4     private static DVDPlayer instance = new DVDPlayer();
      5 
      6     private DVDPlayer() {}
      7 
      8     public static DVDPlayer getInstance() {
      9         return instance;
     10     }
     11 
     12     public void on() {
     13         System.out.println("DVD 打开");
     14     }
     15 
     16     public void off() {
     17         System.out.println("DVD 关闭");
     18     }
     19 
     20     public void play() {
     21         System.out.println("DVD 正在播放");
     22     }
     23 
     24     public void pause() {
     25         System.out.println("DVD 暂定");
     26     }
     27 
     28 }
     29 ---------------------------------------------------
     30 /**
     31  * 爆米花机
     32  */
     33 public class Popcorn {
     34     private static Popcorn instance = new Popcorn();
     35 
     36     private Popcorn() {}
     37 
     38     public static Popcorn getInstance() {
     39         return instance;
     40     }
     41 
     42     public void on() {
     43         System.out.println("打开爆米花机");
     44     }
     45 
     46     public void off() {
     47         System.out.println("关闭爆米花机");
     48     }
     49 
     50     public void pop() {
     51         System.out.println("爆米花ing");
     52     }
     53 
     54 }
     55 ---------------------------------------------------
     56 /**
     57  * 投影仪
     58  */
     59 public class Projector {
     60     private static Projector instance = new Projector();
     61 
     62     private Projector() {}
     63 
     64     public static Projector getInstance() {
     65         return instance;
     66     }
     67 
     68     public void on() {
     69         System.out.println("打开投影仪");
     70     }
     71 
     72     public void off() {
     73         System.out.println("关闭投影仪");
     74     }
     75 
     76     public void focus() {
     77         System.out.println("投影仪聚焦");
     78     }
     79 }
     80 ---------------------------------------------------
     81 /**
     82  * 屏幕
     83  */
     84 public class Screen {
     85 
     86     private static Screen instance = new Screen();
     87 
     88     private Screen() {}
     89 
     90     public static Screen getInstance() {
     91         return instance;
     92     }
     93 
     94     public void down() {
     95         System.out.println("放下屏幕");
     96     }
     97 
     98     public void up() {
     99         System.out.println("收起屏幕");
    100     }
    101 
    102 }
    103 ---------------------------------------------------
    104 /**
    105  * 立体声
    106  */
    107 public class Stereo {
    108     private static Stereo instance = new Stereo();
    109 
    110     private Stereo() {}
    111 
    112     public static Stereo getInstance() {
    113         return instance;
    114     }
    115 
    116     public void on() {
    117         System.out.println("打开音响");
    118     }
    119 
    120     public void off() {
    121         System.out.println("关闭音响");
    122     }
    123     public void up() {
    124         System.out.println("调高音量");
    125     }
    126 
    127     public void down() {
    128         System.out.println("调低音量");
    129     }
    130 
    131 }
    132 ---------------------------------------------------
    133 /**
    134  * 灯光
    135  */
    136 public class TheaterLight {
    137     private static TheaterLight instance = new TheaterLight();
    138 
    139     private TheaterLight() {}
    140 
    141     public static TheaterLight getInstance() {
    142         return instance;
    143     }
    144 
    145     public void on() {
    146         System.out.println("打开灯光");
    147     }
    148 
    149     public void off() {
    150         System.out.println("关闭灯光");
    151     }
    152     public void dim() {
    153         System.out.println("调暗灯光");
    154     }
    155     public void bright() {
    156         System.out.println("调亮灯光");
    157     }
    158 }
    159 ---------------------------------------------------

      家庭影院外观类:

     1 /**
     2  * 家庭影院
     3  */
     4 public class HomeTheaterFacade {
     5 
     6     //定义各个子系统对象
     7     private TheaterLight theaterLight; //灯光
     8     private Popcorn popcorn; //爆米花机
     9     private Stereo stereo; //音响
    10     private Projector projector; //投影仪
    11     private Screen screen;   //屏幕
    12     private DVDPlayer dvdPlayer; //dvd
    13 
    14     //构造器
    15     public HomeTheaterFacade() {
    16         this.theaterLight = TheaterLight.getInstance();
    17         this.popcorn = Popcorn.getInstance();
    18         this.stereo = Stereo.getInstance();
    19         this.projector = Projector.getInstance();
    20         this.screen = Screen.getInstance();
    21         this.dvdPlayer = DVDPlayer.getInstance();
    22     }
    23 
    24     //操作分成4步
    25     public void ready() {
    26         popcorn.on();
    27         popcorn.pop();
    28         screen.down();
    29         projector.on();
    30         stereo.on();
    31         dvdPlayer.on();
    32         theaterLight.on();
    33         theaterLight.dim();
    34     }
    35 
    36     public void play() {
    37         dvdPlayer.play();
    38     }
    39 
    40     public void pause() {
    41         dvdPlayer.pause();
    42     }
    43 
    44     public void end() {
    45         popcorn.off();
    46         theaterLight.bright();
    47         screen.up();
    48         projector.off();
    49         stereo.off();
    50         dvdPlayer.off();
    51     }
    52 
    53 }

      客户端:

     1 public class Client {
     2     public static void main(String[] args) {
     3         //直接调用各个设备,很麻烦,不利于扩展
     4 
     5 
     6         //统一调用
     7         HomeTheaterFacade homeTheaterFacade = new HomeTheaterFacade();
     8         homeTheaterFacade.ready();
     9         homeTheaterFacade.play();
    10 
    11         System.out.println("----------");
    12         homeTheaterFacade.pause();
    13         System.out.println("----------");
    14         homeTheaterFacade.end();
    15 
    16     }
    17 }
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  • 原文地址:https://www.cnblogs.com/niujifei/p/14337430.html
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