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  • WindowState=WindowState.Maximized不遮住任务栏(WPF)

    前提:WindowStyle="None" ResizeMode="NoResize"

    Step1:在窗体构造函数中加SourceInitialized事件

       public MainWindow()
            {
                InitializeComponent();
                SourceInitialized += MainWindow_SourceInitialized;
            }

    Step2:事件处理

      private void MainWindow_SourceInitialized(object sender, EventArgs e)
            {
                IntPtr handle = (new WinInterop.WindowInteropHelper(this)).Handle;
                WinInterop.HwndSource.FromHwnd(handle).AddHook(new WinInterop.HwndSourceHook(WindowProcHelper.WindowProc));
            }

    Step3:具体处理类WindowProcHelper

    public class WindowProcHelper
        {
            public static System.IntPtr WindowProc(
               System.IntPtr hwnd,
               int msg,
               System.IntPtr wParam,
               System.IntPtr lParam,
               ref bool handled)
            {
                switch (msg)
                {
                    case 0x0024:
                    WmGetMinMaxInfo(hwnd, lParam);
                    handled = true;
                    break;
                }
    
                return (System.IntPtr)0;
            }
    
            private static void WmGetMinMaxInfo(System.IntPtr hwnd, System.IntPtr lParam)
            {
    
                MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));
    
                // Adjust the maximized size and position to fit the work area of the correct monitor
                #region old
                //int MONITOR_DEFAULTTONEAREST = 0x00000002;
                //System.IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
    
                //if (monitor != System.IntPtr.Zero)
                //{
    
                //    MONITORINFO monitorInfo = new MONITORINFO();
                //    GetMonitorInfo(monitor, monitorInfo);
                //    RECT rcWorkArea = monitorInfo.rcWork;
                //    RECT rcMonitorArea = monitorInfo.rcMonitor;
                //    mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left);
                //    mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top);
                //    mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left);
                //    mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top);
                //}
    
                //Marshal.StructureToPtr(mmi, lParam, true);
                #endregion
                int widthFullScreen = 0;
                int heightFullScreen = 0;
                Screen screen = null;
                if (SystemInformation.MonitorCount >= 1)
                    screen = Screen.FromHandle(hwnd);
                if (screen != null)
                {
                    widthFullScreen = screen.WorkingArea.Width;
                    heightFullScreen = screen.WorkingArea.Height;
                }
                else
                {
                    widthFullScreen = Screen.PrimaryScreen.Bounds.Width;
                    heightFullScreen = Screen.PrimaryScreen.Bounds.Height;
                }
                mmi.ptMaxTrackSize.x = widthFullScreen + (int)(2*SystemParameters.FixedFrameVerticalBorderWidth);
                mmi.ptMaxTrackSize.y = heightFullScreen + (int)(2 * SystemParameters.FixedFrameHorizontalBorderHeight);
    
                Marshal.StructureToPtr(mmi,lParam,false);
            }
    
    
            /// <summary>
            /// POINT aka POINTAPI
            /// </summary>
            [StructLayout(LayoutKind.Sequential)]
            public struct POINT
            {
                /// <summary>
                /// x coordinate of point.
                /// </summary>
                public int x;
                /// <summary>
                /// y coordinate of point.
                /// </summary>
                public int y;
    
                /// <summary>
                /// Construct a point of coordinates (x,y).
                /// </summary>
                public POINT(int x, int y)
                {
                    this.x = x;
                    this.y = y;
                }
            }
    
            [StructLayout(LayoutKind.Sequential)]
            public struct MINMAXINFO
            {
                public POINT ptReserved;
                public POINT ptMaxSize;
                public POINT ptMaxPosition;
                public POINT ptMinTrackSize;
                public POINT ptMaxTrackSize;
            };
            /// <summary>
            /// </summary>
            [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
            public class MONITORINFO
            {
                /// <summary>
                /// </summary>            
                public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
    
                /// <summary>
                /// </summary>            
                public RECT rcMonitor = new RECT();
    
                /// <summary>
                /// </summary>            
                public RECT rcWork = new RECT();
    
                /// <summary>
                /// </summary>            
                public int dwFlags = 0;
            }
    
    
            /// <summary> Win32 </summary>
            [StructLayout(LayoutKind.Sequential, Pack = 0)]
            public struct RECT
            {
                /// <summary> Win32 </summary>
                public int left;
                /// <summary> Win32 </summary>
                public int top;
                /// <summary> Win32 </summary>
                public int right;
                /// <summary> Win32 </summary>
                public int bottom;
    
                /// <summary> Win32 </summary>
                public static readonly RECT Empty = new RECT();
    
                /// <summary> Win32 </summary>
                public int Width
                {
                    get { return Math.Abs(right - left); }  // Abs needed for BIDI OS
                }
                /// <summary> Win32 </summary>
                public int Height
                {
                    get { return bottom - top; }
                }
    
                /// <summary> Win32 </summary>
                public RECT(int left, int top, int right, int bottom)
                {
                    this.left = left;
                    this.top = top;
                    this.right = right;
                    this.bottom = bottom;
                }
    
    
                /// <summary> Win32 </summary>
                public RECT(RECT rcSrc)
                {
                    this.left = rcSrc.left;
                    this.top = rcSrc.top;
                    this.right = rcSrc.right;
                    this.bottom = rcSrc.bottom;
                }
    
                /// <summary> Win32 </summary>
                public bool IsEmpty
                {
                    get
                    {
                        // BUGBUG : On Bidi OS (hebrew arabic) left > right
                        return left >= right || top >= bottom;
                    }
                }
                /// <summary> Return a user friendly representation of this struct </summary>
                public override string ToString()
                {
                    if (this == RECT.Empty) { return "RECT {Empty}"; }
                    return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom + " }";
                }
    
                /// <summary> Determine if 2 RECT are equal (deep compare) </summary>
                public override bool Equals(object obj)
                {
                    if (!(obj is Rect)) { return false; }
                    return (this == (RECT)obj);
                }
    
                /// <summary>Return the HashCode for this struct (not garanteed to be unique)</summary>
                public override int GetHashCode()
                {
                    return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode();
                }
    
    
                /// <summary> Determine if 2 RECT are equal (deep compare)</summary>
                public static bool operator ==(RECT rect1, RECT rect2)
                {
                    return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom);
                }
    
                /// <summary> Determine if 2 RECT are different(deep compare)</summary>
                public static bool operator !=(RECT rect1, RECT rect2)
                {
                    return !(rect1 == rect2);
                }
    
    
            }
    
            [DllImport("user32")]
            internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
    
            /// <summary>
            /// 
            /// </summary>
            [DllImport("User32")]
            internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
        }
    

      

    参考:

    https://docs.microsoft.com/en-us/archive/blogs/llobo/maximizing-window-with-windowstylenone-considering-taskbar

    https://social.msdn.microsoft.com/Forums/en-US/37e66890-9dbb-4de9-a228-c35633c2974c/windowstatemaximized-hides-the-taskbar?forum=wpf

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  • 原文地址:https://www.cnblogs.com/nora/p/14285922.html
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