zoukankan      html  css  js  c++  java
  • android service

    引用:http://blog.sina.com.cn/s/blog_5e32cc130100gvc7.html

    Android Service示例

     (2010-01-29 16:09:19)
    标签: 

    adroid

     

    service

     

    demo

     

    activity

     

    it

    分类: Android
           Android开发中,当需要创建在后台运行的程序的时候,就要使用到Service。Service 可以分为有无限生命和有限生命两种。特别需要注意的是Service跟Activities是不同的(简单来说可以理解为后台与前台的区别),例如,如果需要使用Service的话,需要调用startService(),从而利用startService()去调用Service中的OnCreate()和onStart()方法来启动一个后台的Service。
          启动一个Service的过程如下:context.startService()  ->onCreate()- >onStart()->Service running其中onCreate()可以进行一些服务的初始化工作,onStart()则启动服务。
          停止一个Service的过程如下:context.stopService() | ->onDestroy() ->Service stop
          接下来的实例是一个利用后台服务播放音乐的小例子,点击start运行服务,点击stop停止服务。
    ServicesDemo.java(是一个Activity)

    package com.android.myservice;

    import android.app.Activity;
    import android.content.Intent;
    import android.os.Bundle;
    import android.util.Log;
    import android.view.View;
    import android.view.View.OnClickListener;
    import android.widget.Button;

    public class ServiceDemo extends Activity implements OnClickListener {
        private static final String TAG = "ServiceDemo";
        Button buttonStart, buttonStop;

        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);

            buttonStart = (Button) findViewById(R.id.buttonStart);
            buttonStop = (Button) findViewById(R.id.buttonStop);

            buttonStart.setOnClickListener(this);
            buttonStop.setOnClickListener(this);
        }

        public void onClick(View src) {
            switch (src.getId()) {
                case R.id.buttonStart:
                    Log.i(TAG, "onClick: starting service");
                    startService(new Intent(this, MyService.class));
                    break;
                case R.id.buttonStop:
                    Log.i(TAG, "onClick: stopping service");
                    stopService(new Intent(this, MyService.class));
                    break;
            }
        }
    }
    除此之外还要在Manifest里面声明服务:(AndroidManifest.xml)
    <?xml version="1.0" encoding="utf-8"?>

    <manifest xmlns:android="http://schemas.android.com/apk/res/android"
        package="com.android.myservice">
        <application android:label="@string/app_name">
            <activity android:name=".ServiceDemo" android:label="@string/app_name">
                <intent-filter>
                    <action android:name="android.intent.action.MAIN"/>
                    <category android:name="android.intent.category.LAUNCHER"/>
                </intent-filter>
            </activity>
            <service android:enabled="true" android:name=".MyService"/>
        </application>
    </manifest>

    定义Service(MyService.java)
    package com.android.myservice;

    import android.app.Service;
    import android.content.Intent;
    import android.media.MediaPlayer;
    import android.os.IBinder;
    import android.util.Log;
    import android.widget.Toast;

    public class MyService extends Service {
        private static final String TAG = "MyService";
        MediaPlayer player;

        @Override
        public IBinder onBind(Intent intent) {
            return null;
        }

        @Override
        public void onCreate() {
            Toast.makeText(this, "My Service created", Toast.LENGTH_LONG).show();
            Log.i(TAG, "onCreate");

            player = MediaPlayer.create(this, R.raw.braincandy);
            player.setLooping(false);
        }

        @Override
        public void onDestroy() {
            Toast.makeText(this, "My Service Stoped", Toast.LENGTH_LONG).show();
            Log.i(TAG, "onDestroy");
            player.stop();
        }

        @Override
        public void onStart(Intent intent, int startid) {
            Toast.makeText(this, "My Service Start", Toast.LENGTH_LONG).show();
            Log.i(TAG, "onStart");
            player.start();
        }
    }
    layout文件夹中是main.xml
    <?xml version="1.0" encoding="utf-8"?>
    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
        android:orientation="vertical"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:gravity="center">
    <TextView 
        android:layout_width="fill_parent"
        android:layout_height="wrap_content" android:text="@string/services_demo" android:gravity="center" android:textSize="20sp" android:padding="20dp"/>
    <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/buttonStart" android:text="@string/start"></Button>
    <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/stop" android:id="@+id/buttonStop"></Button>
    </LinearLayout>

    values 文件夹中是strings.xml
    <?xml version="1.0" encoding="utf-8"?>

    <resources>
        <string name="start">Start</string>
        <string name="stop">Stop</string>
        <string name="services_demo">Service Demo</string>
    </resources>
  • 相关阅读:
    Unity 深入解析合批(Batching)原理及失败原因
    ILRuntime作者林若峰分享:优化 Dots URP 性能优化 (干货满满)
    unity Mesh绘制网格线
    Shder基础知识
    UnityEditor工具链开发的常用小技巧与示例
    磁盘文件分析清理工具
    波函数坍塌算法(Wave Collapse Function)实现随机地图
    视觉小说 文字游戏引擎 ink 可配合Unity
    c# 字典键值排序
    unity文件夹复制
  • 原文地址:https://www.cnblogs.com/sode/p/2103682.html
Copyright © 2011-2022 走看看