继续来看Event.php
/** * Triggers a class-level event. * 触发类级别事件。 * This method will cause invocation of event handlers that are attached to the named event * for the specified class and all its parent classes. * 触发某个类或者对象的某个事件 * @param string|object $class the object or the fully qualified class name specifying the class-level event. * @param string $name the event name. * @param Event $event the event parameter. If not set, a default [[Event]] object will be created. */ public static function trigger($class, $name, $event = null) { if (empty(self::$_events[$name])) { return; } if ($event === null) { // 事件不存在,就创建一个 Event 对象 $event = new static; } // 设置event对象的属性,默认是未被处理的 $event->handled = false; $event->name = $name; if (is_object($class)) { if ($event->sender === null) { // 如果 $class 是个对象,并且是 sender 为空,就将 $class 赋给 sender,即 $class 就是触发事件的对象 $event->sender = $class; } $class = get_class($class); } else { $class = ltrim($class, '\'); } // 循环类的 $_event,直到遇到 $event->handled 为真或者没有父类了为止 do { if (!empty(self::$_events[$name][$class])) { foreach (self::$_events[$name][$class] as $handler) { // 将参数赋到 event 对象的 data 属性上 $event->data = $handler[1]; // 调用 $handler 方法 // 在方法中,可以用 $this->data 取到相应的参数 // 也可以在其中设置 $this->handled 的值,中断后续事件的触发 call_user_func($handler[0], $event); // 当某个 handled 被设置为 true 时,执行到这个事件的时候,会停止,并忽略剩下的事件 if ($event->handled) { return; } } } } while (($class = get_parent_class($class)) !== false); } } Component.php少分析了几个方法,现在添加上去! /** * Detaches an existing event handler from this component. * 在该组件中,将现有的事件处理, * This method is the opposite of [[on()]]. * 这种方法与on[]方法相反。 * @param string $name event name * @param callable $handler the event handler to be removed. * If it is null, all handlers attached to the named event will be removed. * @return boolean if a handler is found and detached * @see on() */ public function off($name, $handler = null) { // 保证 behaviors 都加载进来了 $this->ensureBehaviors(); // 相应的事件不存在,就返回false if (empty($this->_events[$name])) { return false; } // 没有handler,就意味着要全部去掉 if ($handler === null) { unset($this->_events[$name]); return true; } else { $removed = false;//如果$handler不为空。 foreach ($this->_events[$name] as $i => $event) { // $event[0]是handler,$event[1]是数据 if ($event[0] === $handler) { unset($this->_events[$name][$i]); $removed = true; } } if ($removed) { // 如果有移出事件的handler,就需要重新构建以下索引,否则会出现index为1,3,4的情况 $this->_events[$name] = array_values($this->_events[$name]); } return $removed; } } /** * Triggers an event. * 触发一个事件。 * This method represents the happening of an event. It invokes * all attached handlers for the event including class-level handlers. * 这种方法代表事件的发生。它调用的事件包括类级别的处理程序所包含的所有附加处理程序。 * @param string $name the event name * @param Event $event the event parameter. If not set, a default [[Event]] object will be created. */ public function trigger($name, Event $event = null) { // 保证 behaviors 都加载进来了 $this->ensureBehaviors(); if (!empty($this->_events[$name])) { // 构建Event对象,为传入到handler函数中做准备 if ($event === null) { $event = new Event; } if ($event->sender === null) { //如果$event->sender值为null的话,把$this赋值给它。 $event->sender = $this; } $event->handled = false; //使handled值为空 $event->name = $name; foreach ($this->_events[$name] as $handler) { // 给event的data属性赋值 $event->data = $handler[1]; // handler的函数中传入了一个Event对象 call_user_func($handler[0], $event); // stop further handling if the event is handled // 事件是否被handle,当handled被设置为true时,执行到这个event的时候,会停止,并忽略剩下的event if ($event->handled) { return; } } } // invoke class-level attached handlers // 触发class级别的handler Event::trigger($this, $name, $event); }