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  • 稳扎稳打Silverlight(2) 1.0实例之支持录音和回放的钢琴(Silverlight+ASP.NET AJAX+DLINQ)

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    稳扎稳打Silverlight(2) - 1.0实例之支持录音和回放的钢琴(Silverlight+ASP.NET AJAX+DLINQ)


    作者:webabcd


    介绍
    用Silverlight 1.0实现一个可以用鼠标或键盘弹奏,并且支持录音和回放的钢琴。(Silverlight+ASP.NET AJAX+DLINQ)
    参考:http://silverlight.net/community/communitygallery.aspx


    示例
    Piano.xaml(用Expression Blend开发)
    <Canvas
        
    xmlns="http://schemas.microsoft.com/client/2007"
        xmlns:x
    ="http://schemas.microsoft.com/winfx/2006/xaml"
        x:Name
    ="Piano" 
        Width
    ="1024" Height="500">
        
    <Image Source="Image/bg.jpg" Height="500" Width="1024"/>

        
    <Image x:Name="imgC" Height="500" Width="1024" Canvas.Top="0" Source="Image/C.jpg" Opacity="0"/>
        
    <Image x:Name="imgC2" Height="500" Width="1024" Canvas.Top="0" Source="Image/C2.jpg" Opacity="0"/>
        
    <Image x:Name="imgD" Height="500" Width="1024" Canvas.Top="0" Source="Image/D.jpg" Opacity="0"/>
        
    <Image x:Name="imgD2" Height="500" Width="1024" Canvas.Top="0" Source="Image/D2.jpg" Opacity="0"/>
        
    <Image x:Name="imgE" Height="500" Width="1024" Canvas.Top="0" Source="Image/E.jpg" Opacity="0"/>
        
    <Image x:Name="imgF" Height="500" Width="1024" Canvas.Top="0" Source="Image/F.jpg" Opacity="0"/>
        
    <Image x:Name="imgF2" Height="500" Width="1024" Canvas.Top="0" Source="Image/F2.jpg" Opacity="0"/>
        
    <Image x:Name="imgG" Height="500" Width="1024" Canvas.Top="0" Source="Image/G.jpg" Opacity="0"/>
        
    <Image x:Name="imgG2" Height="500" Width="1024" Canvas.Top="0" Source="Image/G2.jpg" Opacity="0"/>
        
    <Image x:Name="imgA" Height="500" Width="1024" Canvas.Top="0" Source="Image/A.jpg" Opacity="0"/>
        
    <Image x:Name="imgA2" Height="500" Width="1024" Canvas.Top="0" Source="Image/A2.jpg" Opacity="0"/>
        
    <Image x:Name="imgB" Height="500" Width="1024" Canvas.Top="0" Source="Image/B.jpg" Opacity="0"/>

        
    <MediaElement x:Name="C" AutoPlay="false" Source="Media/C.wma"/>
        
    <MediaElement x:Name="C2" AutoPlay="false" Source="Media/C2.wma"/>
        
    <MediaElement x:Name="D" AutoPlay="false" Source="Media/D.wma"/>
        
    <MediaElement x:Name="D2" AutoPlay="false" Source="Media/D2.wma"/>
        
    <MediaElement x:Name="E" AutoPlay="false" Source="Media/E.wma"/>
        
    <MediaElement x:Name="F" AutoPlay="false" Source="Media/F.wma"/>
        
    <MediaElement x:Name="F2" AutoPlay="false" Source="Media/F2.wma"/>
        
    <MediaElement x:Name="G" AutoPlay="false" Source="Media/G.wma"/>
        
    <MediaElement x:Name="G2" AutoPlay="false" Source="Media/G2.wma"/>
        
    <MediaElement x:Name="A" AutoPlay="false" Source="Media/A.wma"/>
        
    <MediaElement x:Name="A2" AutoPlay="false" Source="Media/A2.wma"/>
        
    <MediaElement x:Name="B" AutoPlay="false" Source="Media/B.wma"/>

        
    <Canvas x:Name="pathCanvas">
            
    <Path x:Name="CPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="161.666656494141" Height="272.333312988281" Canvas.Left="135.5" Canvas.Top="138.83332824707" Data="M272.66667,140 L136,330 147.33333,336 162.66667,410.66667 247.33333,410 234.66667,330.66667 278,248 254,242.66667 258.66667,200.66667 296.66667,139.33333 272.66667,140" />
            
    <Path x:Name="C2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="91" Height="136.333319306374" Canvas.Left="263.5" Canvas.Top="105.500005066396" Data="M325.33333,106.66667 L264,202.66667 266,241.33333 307.33333,238.66667 354,138 351.33333,106.66666 326.66667,106" />
            
    <Path x:Name="DPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="131" Height="274.333297729492" Canvas.Left="247.499999999999" Canvas.Top="137.499984741212" Data="M358,142.66667 L311.33333,243.33333 288.66667,246 248,330.66667 258,338 266.66667,411.33333 354,410.66665 347.33333,330.66668 374,246.66668 350,243.33336 352.66667,202.66669 378,138.00005 360.66667,140.00005" />
            
    <Path x:Name="D2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="70.3333129882813" Height="134.333319425583" Canvas.Left="356.83334350586" Canvas.Top="107.500003457069" Data="M394.66667,108.66667 L357.33333,204 359.33333,241.33333 398,240.66667 426.66667,134.66667 425.33333,108" />
            
    <Path x:Name="EPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="117.666656494141" Height="274.333343505859" Canvas.Left="358.833343505859" Canvas.Top="137.5" Data="M431.33333,140 L403.33333,245.33333 381.33333,248 359.33333,330 368.66667,339.33333 372,411.33333 458,411.33333 455.33333,331.33333 476,138 433.33333,138.66667" />
            
    <Path x:Name="FPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="99.6666564941406" Height="273.666680037975" Canvas.Left="470.83334350586" Canvas.Top="138.833345949649" Data="M486.66667,140.66667 L471.33333,332 477.33333,334 476.66667,412 563.33333,411.33335 564,339.33334 570,328 560,246.66665 535.33333,243.33331 530,139.3333 486.66667,139.33329" />
            
    <Path x:Name="F2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="51" Height="133.666656494141" Canvas.Left="534.166687011719" Canvas.Top="108.16665649414" Data="M538.66667,109.33333 L534.66667,137.33333 542,241.33333 584,240.66666 584.66667,205.33334 568,108.66667 540.66667,108.66668" />
            
    <Path x:Name="GPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="111" Height="274.333343505859" Canvas.Left="570.166687011719" Canvas.Top="137.5" Data="M570.66667,248 L582.66667,336 582,411.33333 669.33333,410.66667 672.66667,332.66667 680.66667,330 655.33333,245.33333 631.33333,244 601.33333,138 578.66667,138 594.66667,244.66667 571.33333,248" />
            
    <Path x:Name="G2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="76.3333129882813" Height="131.666656494141" Canvas.Left="603.5" Canvas.Top="110.166664123534" Data="M612,111.33333 L604,136.66667 636,238.66667 636.66667,241.33333 679.33333,241.33333 679.33333,206.66667 641.33333,111.33334 612.66667,110.66668" />
            
    <Path x:Name="APath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="138.333312988281" Height="274.333343505859" Canvas.Left="655.5" Canvas.Top="137.5" Data="M665.33333,246 L694.66667,336.66667 686,411.33333 774.66667,410 785.33333,335.33333 793.33333,328.66667 750.66667,246.66667 722,243.33333 673.33333,138 656,138.66667 688.66667,216.66667 685.33333,245.33333 666,246" />
            
    <Path x:Name="A2Path" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="95" Height="131" Canvas.Left="676.166687011719" Canvas.Top="110.833320617675" Data="M682,111.33333 L676.66667,138.66667 730.66667,240.66667 768.66667,241.33333 770.66667,204.00001 713.33333,111.33334 683.33333,111.33335" />
            
    <Path x:Name="BPath" Opacity="0.01" Fill="#FFFFFFFF" Stretch="Fill" Stroke="#FF000000" Width="172.333312988281" Height="275.666687011719" Canvas.Left="733.5" Canvas.Top="136.833320051431" Data="M758,247.33333 L806,333.33333 790,412 878,412 894.66667,334 905.33333,327.33333 764.66667,138.66667 734,137.33333 776.66667,207.33334 778.66667,246.66668 758.66667,248" />
        
    </Canvas>

        
    <Ellipse x:Name="stopRecord"  Height="30" Width="30" Canvas.Left="40" Canvas.Top="430"
          Stroke
    ="Black" StrokeThickness="3" Fill="Red"/>
        
    <Ellipse x:Name="startRecord"  Height="30" Width="30" Canvas.Left="80" Canvas.Top="430"
          Stroke
    ="Black" StrokeThickness="3" Fill="Green"/>

        
    <Canvas Width="60" Height="30" Canvas.Left="760" Canvas.Top="422" Cursor="Hand">
            
    <TextBlock x:Name="play" TextWrapping="Wrap" FontSize="28" Foreground="#FF4C7185" Text="Play">
            
    </TextBlock>
        
    </Canvas>

        
    <TextBlock x:Name="lblMussicBook" TextWrapping="Wrap" Canvas.Left="120" Canvas.Top="434" FontSize="14" Foreground="#FFFFFFFF" Text="MusicBook:">
        
    </TextBlock>
        
    <TextBlock x:Name="lblName" TextWrapping="Wrap" Canvas.Left="520" Canvas.Top="434" FontSize="14" Foreground="#FFFFFFFF" Text="Name:">
        
    </TextBlock>
    </Canvas>

    Piano.xaml.js
    if (!window.Piano)
        window.Piano 
    = {};

    Piano.Page 
    = function() 
    {
    }


    Piano.Page.prototype 
    =
    {
        handleLoad: 
    function(control, userContext, rootElement) 
        
    {
            
    this.control = control;
            
            
    // Sample event hookup:    
            rootElement.addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handleMouseDown));
        }
    ,
        
        
    // Sample event handler
        handleMouseDown: function(sender, eventArgs) 
        
    {
            
    // The following line of code shows how to find an element by name and call a method on it.
            // this.control.content.findName("Timeline1").Begin();
        }

    }

    Default.aspx
    <%@ Page Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeFile="Default.aspx.cs"
        Inherits
    ="_10_Piano_Default" Title="支持录音和回放的钢琴" 
    %>

    <asp:Content ID="Content1" ContentPlaceHolderID="head" runat="Server">

        
    <script type="text/javascript" src="../Silverlight.js"></script>

        
    <script type="text/javascript" src="Default.aspx.js"></script>

        
    <script type="text/javascript" src="Piano.xaml.js"></script>

        
    <script type="text/javascript" src="Piano.js"></script>

        
    <style type="text/css">
            .silverlightHost
            
    {
                height
    : 500px;
                width
    : 1024px;
            
    }

        
    </style>
    </asp:Content>
    <asp:Content ID="Content2" ContentPlaceHolderID="ContentPlaceHolder1" runat="Server">
        
    <asp:ScriptManager ID="ScriptManager1" runat="server">
        
    </asp:ScriptManager>
        
    <div id="SilverlightControlHost" class="silverlightHost">

            
    <script type="text/javascript">
                
    var txtInput = '<%= txtInput.ClientID %>';
                
    var txtName = '<%= txtName.ClientID %>';
                createSilverlight();
            
    </script>

            
    <asp:UpdateProgress ID="UpdateProgress1" runat="server">
                
    <ProgressTemplate>
                    
    <div style="position: absolute; top: 0px; background-color: Red; color: White; z-index: 999">
                        Loading
    </div>
                
    </ProgressTemplate>
            
    </asp:UpdateProgress>
            
    <asp:UpdatePanel ID="UpdatePanel1" runat="server">
                
    <ContentTemplate>
                    
    <asp:GridView ID="GridView1" runat="server" Style="position: absolute; top: 0px;
                         1024px"
     AllowPaging="True" AllowSorting="True" AutoGenerateColumns="False"
                        DataKeyNames
    ="ID" DataSourceID="LinqDataSource1" RowStyle-HorizontalAlign="Center"
                        PageSize
    ="2" OnSelectedIndexChanged="GridView1_SelectedIndexChanged">
                        
    <Columns>
                            
    <asp:CommandField ShowSelectButton="True" HeaderText="选择" ItemStyle-Width="40px"></asp:CommandField>
                            
    <asp:CommandField ShowDeleteButton="True" HeaderText="删除" ItemStyle-Width="40px"></asp:CommandField>
                            
    <asp:BoundField DataField="ID" HeaderText="ID" InsertVisible="False" ReadOnly="True"
                                SortExpression
    ="ID" ItemStyle-Width="40px"></asp:BoundField>
                            
    <asp:BoundField DataField="Name" HeaderText="名称" SortExpression="Name"></asp:BoundField>
                            
    <asp:TemplateField HeaderText="乐谱" SortExpression="Details" ItemStyle-Width="700px">
                                
    <ItemTemplate>
                                    
    <div style="overflow: hidden;  666px">
                                        
    <asp:Label ID="lblDetails" runat="server" Text='<%# Bind("Details") %>'></asp:Label>
                                    
    </div>
                                
    </ItemTemplate>
                            
    </asp:TemplateField>
                        
    </Columns>
                    
    </asp:GridView>
                    
    <asp:TextBox ID="txtInput" runat="server" Style="position: absolute; left: 200px;
                        top: 434px;  300px"
     />
                    
    <asp:TextBox ID="txtName" runat="server" Style="position: absolute; left: 566px;
                        top: 434px;"
     />
                
    </ContentTemplate>
                
    <Triggers>
                    
    <asp:AsyncPostBackTrigger ControlID="btnAdd" />
                
    </Triggers>
            
    </asp:UpdatePanel>
            
    <asp:LinqDataSource ID="LinqDataSource1" runat="server" ContextTypeName="Data.MusicBookDataContext"
                EnableDelete
    ="True" TableName="MusicBook">
            
    </asp:LinqDataSource>
            
    <asp:Button ID="btnAdd" runat="server" Text="添加" Style="position: absolute; left: 710px;
                top: 434px;"
     OnClick="btnAdd_Click" />
        
    </div>
    </asp:Content>

    Default.aspx.cs
    using System;
    using System.Data;
    using System.Configuration;
    using System.Collections;
    using System.Linq;
    using System.Web;
    using System.Web.Security;
    using System.Web.UI;
    using System.Web.UI.WebControls;
    using System.Web.UI.WebControls.WebParts;
    using System.Web.UI.HtmlControls;
    using System.Xml.Linq;

    public partial class _10_Piano_Default : System.Web.UI.Page
    {
        
    protected void Page_Load(object sender, EventArgs e)
        
    {

        }


        
    protected void btnAdd_Click(object sender, EventArgs e)
        
    {
            Data.MusicBookDataContext mbdc 
    = new Data.MusicBookDataContext();
            Data.MusicBook mb 
    = new Data.MusicBook();

            mb.Name 
    = txtName.Text;
            mb.Details 
    = txtInput.Text;

            mbdc.MusicBook.Add(mb);
            mbdc.SubmitChanges();

            txtName.Text 
    = "";
            txtInput.Text 
    = "";

            GridView1.DataBind();
        }


        
    protected void GridView1_SelectedIndexChanged(object sender, EventArgs e)
        
    {
            txtName.Text 
    = GridView1.Rows[GridView1.SelectedIndex].Cells[3].Text;
            txtInput.Text 
    = ((Label)GridView1.Rows[GridView1.SelectedIndex].Cells[4].FindControl("lblDetails")).Text;
        }

    }


    Default.aspx.js
    function createSilverlight()
    {
        
    var scene = new Webabcd.Piano();
        Silverlight.createObjectEx(
    {
            source: 
    "Piano.xaml",
            parentElement: document.getElementById(
    "SilverlightControlHost"),
            id: 
    "SilverlightControl",
            properties: 
    {
                 
    "100%",
                height: 
    "100%",
                version: 
    "1.0",
                isWindowless: 
    "true"
            }
    ,
            events: 
    {
                onLoad: Silverlight.createDelegate(scene, scene.handleLoad)
            }

        }
    );
    }



    if (!window.Silverlight) 
        window.Silverlight 
    = {};

    Silverlight.createDelegate 
    = function(instance, method) {
        
    return function() {
            
    return method.apply(instance, arguments);
        }

    }

    Piano.js
    if (!window.Webabcd)
        window.Webabcd 
    = {};

    Webabcd.Piano 
    = function() 
    {
    }


    Webabcd.Piano.prototype 
    =
    {
        handleLoad: function(control, userContext, rootElement) 
        
    {
            
    // plugin(插件)
            this.control = control;
            
            
    // 根Canvas元素
            this.rootElement = rootElement;
            
            
    // object.addEventListener(eventName, functionReference)为对象添加一个事件监听器(事件名称,函数名称)
            
    // Silverlight.createDelegate用来创建一个调用“this”上下文下的特定函数的委托,其被定义在runtime
            
    // Silverlight.createDelegate = function(instance, method) 
            
    // {
            
    //   return function() 
            
    //   {
            
    //      return method.apply(instance, arguments);
            
    //    }
            
    // }
            this.rootElement.addEventListener("GotFocus", Silverlight.createDelegate(thisthis.resetPiano));
            
    this.rootElement.addEventListener("KeyDown", Silverlight.createDelegate(thisthis.handleKeyDown));
            
    this.rootElement.addEventListener("KeyUp", Silverlight.createDelegate(thisthis.handleKeyUp));

            
    // 鼠标热区的Canvas
            
    // object.findName(name)
            this.pathCanvas = rootElement.findName("pathCanvas");   

            
    // 开始录制按钮
            this.startRecord = rootElement.findName("startRecord");   
            
    this.startRecord.addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handleStartRecord));

            
    // 停止录制按钮
            this.stopRecord = rootElement.findName("stopRecord");   
            
    this.stopRecord.addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handleStopRecord));
            
            
    // 默认为选中停止录制按钮
            
    // plugin.content.findName(objectName)
            document.getElementById('SilverlightControl').content.findName("stopRecord").Stroke = "LightBlue";
            document.getElementById(
    'SilverlightControl').content.findName("stopRecord").StrokeThickness = 6;
            
            
    // 播放按钮
            this.play = rootElement.findName("play");   
            
    this.play.addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handlePlay));

            
    // object.children对应<Canvas>一个或多个子元素</Canvas>
            
    // object.getItem(index)获取集合内指定的对象
            
    // object.count集合内的成员数量
            for(var i = 0; i<this.pathCanvas.children.count; ++i)
            
    {
                
    // 为所有鼠标热区添加相关的事件监听器
                this.pathCanvas.children.getItem(i).addEventListener("MouseLeftButtonDown", Silverlight.createDelegate(thisthis.handleMouseDown));
                
    this.pathCanvas.children.getItem(i).addEventListener("MouseLeftButtonUp", Silverlight.createDelegate(thisthis.handleMouseUp));
            }

            
            
    // 是否启用录制
            this._enableRecord = false;
            
    // 上一次按键的时间
            this._prevTime = new Date().getTime();
        }
    ,
        
        
    // 单击开始录制按钮
        handleStartRecord: function(sender, eventArgs) 
        
    {
            
    // 设置开始录制按钮样式
            sender.Stroke = 'LightBlue';
            sender.StrokeThickness 
    = 6;
            
            
    // 设置停止录制按钮样式
            document.getElementById('SilverlightControl').content.findName("stopRecord").Stroke = "Black";
            document.getElementById(
    'SilverlightControl').content.findName("stopRecord").StrokeThickness = 3;
            
            
    // 启用录音
            this._enableRecord = true;
            
    // 记录时间
            this._prevTime = new Date().getTime();
        }
    ,
        
        
    // 单击停止录制按钮
        handleStopRecord: function(sender, eventArgs) 
        
    {
            
    // 设置停止录制按钮样式
            sender.Stroke = 'LightBlue';
            sender.StrokeThickness 
    = 6;

            
    // 设置开始录制按钮样式
            document.getElementById('SilverlightControl').content.findName("startRecord").Stroke = "Black";
            document.getElementById(
    'SilverlightControl').content.findName("startRecord").StrokeThickness = 3;

            
    // 清空乐谱名称和乐谱内容
            document.getElementById(txtInput).value = '';
            document.getElementById(txtName).value 
    = '';
            
            
    // 停止录音
            this._enableRecord = false;
        }
    ,
        
        
    // 单击播放按钮
        handlePlay: function(sender, eventArgs) 
        
    {
            
    // 根据乐谱自动播放
            autoPlay(this0);
        }
    ,
        
        
    // 记录乐谱
        handleRecord: function(currentPianoKeyID)
        
    {
            
    if (this._enableRecord)
            
    {
                
    // 插入乐谱
                document.getElementById(txtInput).value += new Date().getTime() - this._prevTime + ',';
                document.getElementById(txtInput).value 
    += currentPianoKeyID + ';';

                
    // 更新时间
                this._prevTime = new Date().getTime();
            }

        }
    ,
        
        handleMouseDown: function(sender, eventArgs) 
        
    {
            
    // object.captureMouse()为对象启用鼠标捕捉(鼠标离开热区也可触发相关事件,如MouseLeftButtonUp)
            sender.captureMouse();
            
            var currentPianoKeyID 
    = sender.name.substr(0, sender.name.indexOf("Path"));
            var currentImage 
    = sender.findName("img" + currentPianoKeyID);
            currentImage.opacity 
    = 1;
            
            var currentMediaElement 
    = sender.findName(currentPianoKeyID);
            currentMediaElement.stop();
            currentMediaElement.play();
            
            
    this.handleRecord(currentPianoKeyID);
        }
    ,
        
        handleMouseUp: function(sender, eventArgs) 
        
    {
            
    // object.releaseMouseCapture()释放对象的鼠标捕捉
            sender.releaseMouseCapture();
            
            var currentPianoKeyID 
    = sender.name.substr(0, sender.name.indexOf("Path"));
            var currentImage 
    = sender.findName("img" + currentPianoKeyID);
            currentImage.opacity 
    = 0;
        }
    ,

        pressKey: function (currentPianoKeyID)
        
    {
            var currentImage 
    = this.control.content.findName("img" + currentPianoKeyID);
            currentImage.opacity 
    = 1;
            
            var currentMediaElement 
    = this.control.content.findName(currentPianoKeyID);
            
    // object.play()播放,object.pause()暂停,object.stop()停止
            currentMediaElement.stop();
            currentMediaElement.play();
        }
    ,

        depressKey: function (currentPianoKeyID)
        
    {
            var currentImage 
    = this.control.content.findName("img" + currentPianoKeyID);
            currentImage.opacity 
    = 0;
        }
    ,

        handleKeyDown: function (sender, eventArgs)
        
    {
            
    switch (eventArgs.Key)
            
    {
                
    // eventArgs.Key - 获取与该事件相关的键盘按键
                case 55this.pressKey("C"); this.handleRecord("C"); break;
                
    case 48this.pressKey("C2"); this.handleRecord("C2"); break;
                
    case 53this.pressKey("D");  this.handleRecord("D"); break;
                
    case 33this.pressKey("D2"); this.handleRecord("D2"); break;
                
    case 32this.pressKey("E");  this.handleRecord("E"); break;
                
    case 51this.pressKey("F");  this.handleRecord("F"); break;
                
    case 36this.pressKey("F2"); this.handleRecord("F2"); break;
                
    case 31this.pressKey("G");  this.handleRecord("G"); break;
                
    case 37this.pressKey("G2"); this.handleRecord("G2"); break;
                
    case 43this.pressKey("A");  this.handleRecord("A"); break;
                
    case 39this.pressKey("A2"); this.handleRecord("A2"); break;
                
    case 42this.pressKey("B");  this.handleRecord("B"); break;
            }

        }
    ,

        handleKeyUp: function (sender, eventArgs)
        
    {
            
    switch (eventArgs.Key)
            
    {
                
    // eventArgs.Key - 获取与该事件相关的键盘按键
                case 55this.depressKey("C");  break;
                
    case 48this.depressKey("C2"); break;
                
    case 53this.depressKey("D");  break;
                
    case 33this.depressKey("D2"); break;
                
    case 32this.depressKey("E");  break;
                
    case 51this.depressKey("F");  break;
                
    case 36this.depressKey("F2"); break;
                
    case 31this.depressKey("G");  break;
                
    case 37this.depressKey("G2"); break;
                
    case 43this.depressKey("A");  break;
                
    case 39this.depressKey("A2"); break;
                
    case 42this.depressKey("B");  break;
            }

        }
    ,
        
        resetPiano: function(sender, eventArgs) 
        
    {
            
    this.depressKey("C");
            
    this.depressKey("C2");
            
    this.depressKey("D");
            
    this.depressKey("D2");
            
    this.depressKey("E");
            
    this.depressKey("F");
            
    this.depressKey("F2");
            
    this.depressKey("G");
            
    this.depressKey("G2");
            
    this.depressKey("A");
            
    this.depressKey("A2");
            
    this.depressKey("B");
        }

    }



    var _obj; 
    // Webabcd.Piano对象
    var _index; // 乐谱索引
    function autoPlay(obj, index)
    {
        _obj 
    = obj;
        _index 
    = index;
        
        execAutoPlay();
    }


    function execAutoPlay()
    {
        _obj.resetPiano();

        var str 
    = document.getElementById(txtInput).value; // 乐谱
        var ary = str.split(';'); // 间隔时间,按键名称
        
        
    if (_index != 0 && typeof(ary[_index-1]) != 'undefined' && ary[_index-1!= '')
        
    {
            
    // 按下当前乐谱索引的上一个索引的按键
            _obj.pressKey(ary[_index-1].split(',')[1]); 
        }

         
        var currentIndex 
    = _index;   
        _index
    ++;
        
        
    if (typeof(ary[currentIndex]) != 'undefined')
        
    {
            setTimeout(
    "_obj.resetPiano();"100)
            
    // 经过当前乐谱索引的间隔时间则调用execAutoPlay()
            setTimeout("execAutoPlay();", parseInt(ary[currentIndex].split(',')[0], 10)); 
        }

    }



    OK
    [源码下载]
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  • 原文地址:https://www.cnblogs.com/webabcd/p/896581.html
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