消息框:
using System.Runtime.InteropServices; namespace Windows_API_实现屏幕右下角_消息框_ { public partial class Msg : Form { public Msg() { InitializeComponent(); Point p = new Point(Screen.PrimaryScreen.WorkingArea.Width - this.Width - 3, Screen.PrimaryScreen.WorkingArea.Height - this.Height - 3); this.PointToScreen(p); this.Location = p; } [DllImport("user32.dll")] public static extern bool ReleaseCapture(); [DllImport("user32.dll")] public static extern bool SendMessage(IntPtr hwnd, int wMsg, int wParam, int lParam); public const int WM_SYSCOMMAND = 0x0112; public const int SC_MOVE = 0xF010; public const int HTCAPTION = 0x0002; private void FrmLogin_MouseDown(object sender, MouseEventArgs e) { ReleaseCapture(); SendMessage(this.Handle, WM_SYSCOMMAND, SC_MOVE + HTCAPTION, 0); } private Thread td; delegate void SetTextCallBack(string txt); private void Msg_Load(object sender, EventArgs e) { OnLoad(); } private void SetText(string txt) { if (string.IsNullOrEmpty(txt)) return; string first = txt.Substring(0, 1); string second = txt.Substring(1, txt.Length - 1); string thrid = second + first; if (lblMsg.InvokeRequired) { SetTextCallBack cb = new SetTextCallBack(SetText); BeginInvoke(cb, thrid); } else lblMsg.Text = thrid; } private void Msg_FormClosing(object sender, FormClosingEventArgs e) { td.Abort(); } internal void OnLoad() { td = new Thread(() => { while (true) { SetText(lblMsg.Text); Thread.Sleep(200); } }); td.Start(); } private void btnClose_Click(object sender, EventArgs e) { this.Close(); } } }
namespace Windows_API_实现屏幕右下角_消息框_ { partial class Msg { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Msg)); this.lblMsg = new System.Windows.Forms.Label(); this.btnClose = new System.Windows.Forms.Button(); this.SuspendLayout(); // // lblMsg // this.lblMsg.BackColor = System.Drawing.Color.Transparent; this.lblMsg.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.lblMsg.ForeColor = System.Drawing.Color.DarkGreen; this.lblMsg.Location = new System.Drawing.Point(3, 162); this.lblMsg.Name = "lblMsg"; this.lblMsg.Size = new System.Drawing.Size(269, 23); this.lblMsg.TabIndex = 0; this.lblMsg.Text = "Hello~ WinAPI 实现屏幕右下角“消息框” "; this.lblMsg.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // btnClose // this.btnClose.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("btnClose.BackgroundImage"))); this.btnClose.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; this.btnClose.Location = new System.Drawing.Point(244, 0); this.btnClose.Name = "btnClose"; this.btnClose.Size = new System.Drawing.Size(39, 26); this.btnClose.TabIndex = 1; this.btnClose.UseVisualStyleBackColor = true; this.btnClose.Click += new System.EventHandler(this.btnClose_Click); // // Msg // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage"))); this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; this.ClientSize = new System.Drawing.Size(285, 190); this.Controls.Add(this.btnClose); this.Controls.Add(this.lblMsg); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; this.Name = "Msg"; this.Text = "Msg"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Msg_FormClosing); this.Load += new System.EventHandler(this.Msg_Load); this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.FrmLogin_MouseDown); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Label lblMsg; private System.Windows.Forms.Button btnClose; } }
主窗体:
/* 说明: * Msg msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_VER_NEGATIVE | AnimationType.AW_SLIDE)) { msg.Show(); } * 等方式为了演示多效果,具体实现时将 AnimateWindow 方法放在 窗体的 Load,Close 事件中 */ using System.Runtime.InteropServices; namespace Windows_API_实现屏幕右下角_消息框_ { public partial class frmMain : Form { #region WinAPI http://msdn.microsoft.com/en-us/library/ms632669%28VS.85%29.aspx /// <summary> /// Enables you to produce special effects when showing or hiding windows. There are four types of animation: roll, slide, collapse or expand, and alpha-blended fade. /// </summary> /// <param name="handle">A handle to the window to animate. The calling thread must own this window.</param> /// <param name="time">The time it takes to play the animation, in milliseconds. Typically, an animation takes 200 milliseconds to play. </param> /// <param name="type">The type of animation. This parameter can be one or more of the following values. Note that, by default, these flags take effect when showing a window. To take effect when hiding a window, use AW_HIDE and a logical OR operator with the appropriate flags. </param> /// <returns>If the function succeeds, the return value is nonzero.</returns> [DllImport("user32.dll", CharSet = CharSet.Auto, EntryPoint = "AnimateWindow")] private static extern bool AnimateWindow(IntPtr handle, int time, AnimationType type); #endregion public frmMain() { InitializeComponent(); } #region Direction /// <summary> /// 自下而上入/出 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnPopup_BottomTop_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_VER_NEGATIVE | AnimationType.AW_SLIDE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_VER_NEGATIVE | AnimationType.AW_SLIDE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 自上而下入/出 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnPopup_TopBottom_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_VER_POSITIVE | AnimationType.AW_SLIDE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_VER_POSITIVE | AnimationType.AW_SLIDE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 自下而上显/隐 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnDraw_BottomTop_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_VER_NEGATIVE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_VER_NEGATIVE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 自上而下显/隐 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnDraw_TopBottom_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_VER_POSITIVE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_VER_POSITIVE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 从左到右入/出 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnPopup_LeftRight_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_SLIDE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_SLIDE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 从右到左入/出 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnPopup_RightLeft_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_SLIDE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_SLIDE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 从左到右显/隐 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnDraw_LeftRight_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_POSITIVE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 从右到左显/隐 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnDraw_RightLeft_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_NEGATIVE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } #endregion /// <summary> /// 由内向外显/隐 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnSpreadInOut_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_CENTER)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_CENTER | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } private static Msg msg; /// <summary> /// 淡入 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btn_FadeInOut_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_BLEND)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_BLEND | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 左斜角向上入/出 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnPopup_Left_AngleUpward_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_VER_NEGATIVE | AnimationType.AW_SLIDE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_VER_NEGATIVE | AnimationType.AW_SLIDE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 右斜角向上入/出 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnPopup_Right_AngleUpward_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_VER_NEGATIVE | AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_SLIDE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_VER_NEGATIVE | AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_SLIDE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 左斜角向下入/出 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnPopup_Left_BevelDown_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_VER_POSITIVE | AnimationType.AW_SLIDE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_VER_POSITIVE | AnimationType.AW_SLIDE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 右斜角向下入/出 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnPopup_Right_BevelDown_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_VER_POSITIVE | AnimationType.AW_SLIDE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_VER_POSITIVE | AnimationType.AW_SLIDE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 左斜角向上显/隐 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnDraw_Left_AngleUpward_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_VER_NEGATIVE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_VER_NEGATIVE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 右斜角向上显/隐 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnDraw_Right_AngleUpward_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_VER_NEGATIVE | AnimationType.AW_HOR_NEGATIVE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 1000, AnimationType.AW_VER_NEGATIVE | AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 左斜角向下显/隐 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnDraw_Left_BevelDown_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_VER_POSITIVE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_POSITIVE | AnimationType.AW_VER_POSITIVE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } /// <summary> /// 右斜角向下显/隐 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnDraw_Right_BevelDown_Click(object sender, EventArgs e) { if (msg == null) msg = new Msg(); if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_VER_POSITIVE)) { msg.Show(); } else if (AnimateWindow(msg.Handle, 500, AnimationType.AW_HOR_NEGATIVE | AnimationType.AW_VER_POSITIVE | AnimationType.AW_HIDE)) { msg.Close(); msg = null; } } } public enum AnimationType : int { /// <summary> /// Animates the window from left to right. This flag can be used with roll or slide animation. It is ignored when used with AW_CENTER or AW_BLEND. /// </summary> AW_HOR_POSITIVE = 0x00000001, /// <summary> /// Animates the window from right to left. This flag can be used with roll or slide animation. It is ignored when used with AW_CENTER or AW_BLEND. /// </summary> AW_HOR_NEGATIVE = 0x00000002, /// <summary> /// Animates the window from top to bottom. This flag can be used with roll or slide animation. It is ignored when used with AW_CENTER or AW_BLEND. /// </summary> AW_VER_POSITIVE = 0x00000004, /// <summary> /// Animates the window from bottom to top. This flag can be used with roll or slide animation. It is ignored when used with AW_CENTER or AW_BLEND. /// </summary> AW_VER_NEGATIVE = 0x00000008, /// <summary> /// Makes the window appear to collapse inward if AW_HIDE is used or expand outward if the AW_HIDE is not used. The various direction flags have no effect. /// </summary> AW_CENTER = 0x00000010, /// <summary> /// Hides the window. By default, the window is shown. /// </summary> AW_HIDE = 0x00010000, /// <summary> /// Activates the window. Do not use this value with AW_HIDE. /// </summary> AW_ACTIVATE = 0x00020000, /// <summary> /// Uses slide animation. By default, roll animation is used. This flag is ignored when used with AW_CENTER. /// </summary> AW_SLIDE = 0x00040000, /// <summary> /// Uses a fade effect. This flag can be used only if hwnd is a top-level window. /// </summary> AW_BLEND = 0x00080000 } }
namespace Windows_API_实现屏幕右下角_消息框_ { partial class frmMain { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清理所有正在使用的资源。 /// </summary> /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows 窗体设计器生成的代码 /// <summary> /// 设计器支持所需的方法 - 不要 /// 使用代码编辑器修改此方法的内容。 /// </summary> private void InitializeComponent() { this.btnPopup_BottomTop = new System.Windows.Forms.Button(); this.btnPopup_TopBottom = new System.Windows.Forms.Button(); this.btnDraw_TopBottom = new System.Windows.Forms.Button(); this.btnDraw_BottomTop = new System.Windows.Forms.Button(); this.btnDraw_RightLeft = new System.Windows.Forms.Button(); this.btnDraw_LeftRight = new System.Windows.Forms.Button(); this.btnPopup_RightLeft = new System.Windows.Forms.Button(); this.btnPopup_LeftRight = new System.Windows.Forms.Button(); this.btnSpreadInOut = new System.Windows.Forms.Button(); this.btn_FadeInOut = new System.Windows.Forms.Button(); this.btnDraw_Right_BevelDown = new System.Windows.Forms.Button(); this.btnDraw_Right_AngleUpward = new System.Windows.Forms.Button(); this.btnPopup_Right_BevelDown = new System.Windows.Forms.Button(); this.btnPopup_Right_AngleUpward = new System.Windows.Forms.Button(); this.btnDraw_Left_BevelDown = new System.Windows.Forms.Button(); this.btnDraw_Left_AngleUpward = new System.Windows.Forms.Button(); this.btnPopup_Left_BevelDown = new System.Windows.Forms.Button(); this.btnPopup_Left_AngleUpward = new System.Windows.Forms.Button(); this.SuspendLayout(); // // btnPopup_BottomTop // this.btnPopup_BottomTop.Location = new System.Drawing.Point(12, 12); this.btnPopup_BottomTop.Name = "btnPopup_BottomTop"; this.btnPopup_BottomTop.Size = new System.Drawing.Size(103, 23); this.btnPopup_BottomTop.TabIndex = 0; this.btnPopup_BottomTop.Text = "自下而上入/出"; this.btnPopup_BottomTop.UseVisualStyleBackColor = true; this.btnPopup_BottomTop.Click += new System.EventHandler(this.btnPopup_BottomTop_Click); // // btnPopup_TopBottom // this.btnPopup_TopBottom.Location = new System.Drawing.Point(12, 35); this.btnPopup_TopBottom.Name = "btnPopup_TopBottom"; this.btnPopup_TopBottom.Size = new System.Drawing.Size(103, 23); this.btnPopup_TopBottom.TabIndex = 1; this.btnPopup_TopBottom.Text = "自上而下入/出"; this.btnPopup_TopBottom.UseVisualStyleBackColor = true; this.btnPopup_TopBottom.Click += new System.EventHandler(this.btnPopup_TopBottom_Click); // // btnDraw_TopBottom // this.btnDraw_TopBottom.Location = new System.Drawing.Point(12, 87); this.btnDraw_TopBottom.Name = "btnDraw_TopBottom"; this.btnDraw_TopBottom.Size = new System.Drawing.Size(103, 23); this.btnDraw_TopBottom.TabIndex = 3; this.btnDraw_TopBottom.Text = "自上而下显/隐"; this.btnDraw_TopBottom.UseVisualStyleBackColor = true; this.btnDraw_TopBottom.Click += new System.EventHandler(this.btnDraw_TopBottom_Click); // // btnDraw_BottomTop // this.btnDraw_BottomTop.Location = new System.Drawing.Point(12, 64); this.btnDraw_BottomTop.Name = "btnDraw_BottomTop"; this.btnDraw_BottomTop.Size = new System.Drawing.Size(103, 23); this.btnDraw_BottomTop.TabIndex = 2; this.btnDraw_BottomTop.Text = "自下而上显/隐"; this.btnDraw_BottomTop.UseVisualStyleBackColor = true; this.btnDraw_BottomTop.Click += new System.EventHandler(this.btnDraw_BottomTop_Click); // // btnDraw_RightLeft // this.btnDraw_RightLeft.Location = new System.Drawing.Point(121, 87); this.btnDraw_RightLeft.Name = "btnDraw_RightLeft"; this.btnDraw_RightLeft.Size = new System.Drawing.Size(103, 23); this.btnDraw_RightLeft.TabIndex = 7; this.btnDraw_RightLeft.Text = "从右到左显/隐"; this.btnDraw_RightLeft.UseVisualStyleBackColor = true; this.btnDraw_RightLeft.Click += new System.EventHandler(this.btnDraw_RightLeft_Click); // // btnDraw_LeftRight // this.btnDraw_LeftRight.Location = new System.Drawing.Point(121, 64); this.btnDraw_LeftRight.Name = "btnDraw_LeftRight"; this.btnDraw_LeftRight.Size = new System.Drawing.Size(103, 23); this.btnDraw_LeftRight.TabIndex = 6; this.btnDraw_LeftRight.Text = "从左到右显/隐"; this.btnDraw_LeftRight.UseVisualStyleBackColor = true; this.btnDraw_LeftRight.Click += new System.EventHandler(this.btnDraw_LeftRight_Click); // // btnPopup_RightLeft // this.btnPopup_RightLeft.Location = new System.Drawing.Point(121, 35); this.btnPopup_RightLeft.Name = "btnPopup_RightLeft"; this.btnPopup_RightLeft.Size = new System.Drawing.Size(103, 23); this.btnPopup_RightLeft.TabIndex = 5; this.btnPopup_RightLeft.Text = "从右到左入/出"; this.btnPopup_RightLeft.UseVisualStyleBackColor = true; this.btnPopup_RightLeft.Click += new System.EventHandler(this.btnPopup_RightLeft_Click); // // btnPopup_LeftRight // this.btnPopup_LeftRight.Location = new System.Drawing.Point(121, 12); this.btnPopup_LeftRight.Name = "btnPopup_LeftRight"; this.btnPopup_LeftRight.Size = new System.Drawing.Size(103, 23); this.btnPopup_LeftRight.TabIndex = 4; this.btnPopup_LeftRight.Text = "从左到右入/出"; this.btnPopup_LeftRight.UseVisualStyleBackColor = true; this.btnPopup_LeftRight.Click += new System.EventHandler(this.btnPopup_LeftRight_Click); // // btnSpreadInOut // this.btnSpreadInOut.Location = new System.Drawing.Point(12, 116); this.btnSpreadInOut.Name = "btnSpreadInOut"; this.btnSpreadInOut.Size = new System.Drawing.Size(103, 38); this.btnSpreadInOut.TabIndex = 9; this.btnSpreadInOut.Text = "伸/缩"; this.btnSpreadInOut.UseVisualStyleBackColor = true; this.btnSpreadInOut.Click += new System.EventHandler(this.btnSpreadInOut_Click); // // btn_FadeInOut // this.btn_FadeInOut.Location = new System.Drawing.Point(121, 116); this.btn_FadeInOut.Name = "btn_FadeInOut"; this.btn_FadeInOut.Size = new System.Drawing.Size(103, 38); this.btn_FadeInOut.TabIndex = 10; this.btn_FadeInOut.Text = "淡入/出"; this.btn_FadeInOut.UseVisualStyleBackColor = true; this.btn_FadeInOut.Click += new System.EventHandler(this.btn_FadeInOut_Click); // // btnDraw_Right_BevelDown // this.btnDraw_Right_BevelDown.Location = new System.Drawing.Point(121, 235); this.btnDraw_Right_BevelDown.Name = "btnDraw_Right_BevelDown"; this.btnDraw_Right_BevelDown.Size = new System.Drawing.Size(103, 23); this.btnDraw_Right_BevelDown.TabIndex = 18; this.btnDraw_Right_BevelDown.Text = "右斜角向下显/隐"; this.btnDraw_Right_BevelDown.UseVisualStyleBackColor = true; this.btnDraw_Right_BevelDown.Click += new System.EventHandler(this.btnDraw_Right_BevelDown_Click); // // btnDraw_Right_AngleUpward // this.btnDraw_Right_AngleUpward.Location = new System.Drawing.Point(121, 212); this.btnDraw_Right_AngleUpward.Name = "btnDraw_Right_AngleUpward"; this.btnDraw_Right_AngleUpward.Size = new System.Drawing.Size(103, 23); this.btnDraw_Right_AngleUpward.TabIndex = 17; this.btnDraw_Right_AngleUpward.Text = "右斜角向上显/隐"; this.btnDraw_Right_AngleUpward.UseVisualStyleBackColor = true; this.btnDraw_Right_AngleUpward.Click += new System.EventHandler(this.btnDraw_Right_AngleUpward_Click); // // btnPopup_Right_BevelDown // this.btnPopup_Right_BevelDown.Location = new System.Drawing.Point(121, 183); this.btnPopup_Right_BevelDown.Name = "btnPopup_Right_BevelDown"; this.btnPopup_Right_BevelDown.Size = new System.Drawing.Size(103, 23); this.btnPopup_Right_BevelDown.TabIndex = 16; this.btnPopup_Right_BevelDown.Text = "右斜角向下入/出"; this.btnPopup_Right_BevelDown.UseVisualStyleBackColor = true; this.btnPopup_Right_BevelDown.Click += new System.EventHandler(this.btnPopup_Right_BevelDown_Click); // // btnPopup_Right_AngleUpward // this.btnPopup_Right_AngleUpward.Location = new System.Drawing.Point(121, 160); this.btnPopup_Right_AngleUpward.Name = "btnPopup_Right_AngleUpward"; this.btnPopup_Right_AngleUpward.Size = new System.Drawing.Size(103, 23); this.btnPopup_Right_AngleUpward.TabIndex = 15; this.btnPopup_Right_AngleUpward.Text = "右斜角向上入/出"; this.btnPopup_Right_AngleUpward.UseVisualStyleBackColor = true; this.btnPopup_Right_AngleUpward.Click += new System.EventHandler(this.btnPopup_Right_AngleUpward_Click); // // btnDraw_Left_BevelDown // this.btnDraw_Left_BevelDown.Location = new System.Drawing.Point(12, 235); this.btnDraw_Left_BevelDown.Name = "btnDraw_Left_BevelDown"; this.btnDraw_Left_BevelDown.Size = new System.Drawing.Size(103, 23); this.btnDraw_Left_BevelDown.TabIndex = 14; this.btnDraw_Left_BevelDown.Text = "左斜角向下显/隐"; this.btnDraw_Left_BevelDown.UseVisualStyleBackColor = true; this.btnDraw_Left_BevelDown.Click += new System.EventHandler(this.btnDraw_Left_BevelDown_Click); // // btnDraw_Left_AngleUpward // this.btnDraw_Left_AngleUpward.Location = new System.Drawing.Point(12, 212); this.btnDraw_Left_AngleUpward.Name = "btnDraw_Left_AngleUpward"; this.btnDraw_Left_AngleUpward.Size = new System.Drawing.Size(103, 23); this.btnDraw_Left_AngleUpward.TabIndex = 13; this.btnDraw_Left_AngleUpward.Text = "左斜角向上显/隐"; this.btnDraw_Left_AngleUpward.UseVisualStyleBackColor = true; this.btnDraw_Left_AngleUpward.Click += new System.EventHandler(this.btnDraw_Left_AngleUpward_Click); // // btnPopup_Left_BevelDown // this.btnPopup_Left_BevelDown.Location = new System.Drawing.Point(12, 183); this.btnPopup_Left_BevelDown.Name = "btnPopup_Left_BevelDown"; this.btnPopup_Left_BevelDown.Size = new System.Drawing.Size(103, 23); this.btnPopup_Left_BevelDown.TabIndex = 12; this.btnPopup_Left_BevelDown.Text = "左斜角向下入/出"; this.btnPopup_Left_BevelDown.UseVisualStyleBackColor = true; this.btnPopup_Left_BevelDown.Click += new System.EventHandler(this.btnPopup_Left_BevelDown_Click); // // btnPopup_Left_AngleUpward // this.btnPopup_Left_AngleUpward.Location = new System.Drawing.Point(12, 160); this.btnPopup_Left_AngleUpward.Name = "btnPopup_Left_AngleUpward"; this.btnPopup_Left_AngleUpward.Size = new System.Drawing.Size(103, 23); this.btnPopup_Left_AngleUpward.TabIndex = 11; this.btnPopup_Left_AngleUpward.Text = "左斜角向上入/出"; this.btnPopup_Left_AngleUpward.UseVisualStyleBackColor = true; this.btnPopup_Left_AngleUpward.Click += new System.EventHandler(this.btnPopup_Left_AngleUpward_Click); // // frmMain // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(239, 266); this.Controls.Add(this.btnDraw_Right_BevelDown); this.Controls.Add(this.btnDraw_Right_AngleUpward); this.Controls.Add(this.btnPopup_Right_BevelDown); this.Controls.Add(this.btnPopup_Right_AngleUpward); this.Controls.Add(this.btnDraw_Left_BevelDown); this.Controls.Add(this.btnDraw_Left_AngleUpward); this.Controls.Add(this.btnPopup_Left_BevelDown); this.Controls.Add(this.btnPopup_Left_AngleUpward); this.Controls.Add(this.btn_FadeInOut); this.Controls.Add(this.btnSpreadInOut); this.Controls.Add(this.btnDraw_RightLeft); this.Controls.Add(this.btnDraw_LeftRight); this.Controls.Add(this.btnPopup_RightLeft); this.Controls.Add(this.btnPopup_LeftRight); this.Controls.Add(this.btnDraw_TopBottom); this.Controls.Add(this.btnDraw_BottomTop); this.Controls.Add(this.btnPopup_TopBottom); this.Controls.Add(this.btnPopup_BottomTop); this.Name = "frmMain"; this.Text = "主窗体"; this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button btnPopup_BottomTop; private System.Windows.Forms.Button btnPopup_TopBottom; private System.Windows.Forms.Button btnDraw_TopBottom; private System.Windows.Forms.Button btnDraw_BottomTop; private System.Windows.Forms.Button btnDraw_RightLeft; private System.Windows.Forms.Button btnDraw_LeftRight; private System.Windows.Forms.Button btnPopup_RightLeft; private System.Windows.Forms.Button btnPopup_LeftRight; private System.Windows.Forms.Button btnSpreadInOut; private System.Windows.Forms.Button btn_FadeInOut; private System.Windows.Forms.Button btnDraw_Right_BevelDown; private System.Windows.Forms.Button btnDraw_Right_AngleUpward; private System.Windows.Forms.Button btnPopup_Right_BevelDown; private System.Windows.Forms.Button btnPopup_Right_AngleUpward; private System.Windows.Forms.Button btnDraw_Left_BevelDown; private System.Windows.Forms.Button btnDraw_Left_AngleUpward; private System.Windows.Forms.Button btnPopup_Left_BevelDown; private System.Windows.Forms.Button btnPopup_Left_AngleUpward; } }