#include <windows.h> #include <stdio.h> LONG WINAPI WndProc(HWND, UINT,WPARAM,LPARAM); //回调原型 int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { WNDCLASS wc; HWND hwnd; MSG msg; //1.设计窗体 //wc.style = CS_VREDRAW | CS_HREDRAW; wc.style = CS_HREDRAW; wc.lpfnWndProc = (WNDPROC)WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; //wc.hIcon = LoadIcon(NULL,IDI_WINLOGO); wc.hIcon = LoadIcon(NULL,IDI_ERROR); //wc.hCursor = LoadCursor(NULL,IDC_ARROW); wc.hCursor = LoadCursor(NULL,IDC_CROSS); //wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); //wc.hbrBackground = (HBRUSH)(COLOR_GRAYTEXT); wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = "MyWndClass"; RegisterClass(&wc); //2.注册窗体 hwnd = CreateWindow( //3.创建窗体 "MyWndClass", //WNDCLASS NAME "SDK APPLICATION标题", //WINDOW TITLE //WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX, //WINDOW STYLE WS_TILEDWINDOW, 10, //Horizontal position 20, //Vertical position 800, //Initial width 600, //Initial height HWND_DESKTOP, //Handle of parent window NULL, //Menu handle hInstance, //Application's instance handle NULL //Window-creation data ); ShowWindow(hwnd,nCmdShow); //4.显示更新窗体 UpdateWindow(hwnd); while(GetMessage(&msg,NULL,0,0)){ //5.消息循环 TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT message,WPARAM wParam,LPARAM lParam){ PAINTSTRUCT ps; HDC hdc; const char chMsg[]="我是中国人"; switch(message){ case WM_CHAR: char szCh[20]; sprintf(szCh,"char is %d",wParam); MessageBox(hwnd,szCh,"info",0); break; case WM_LBUTTONDOWN: MessageBox(hwnd,"Mouse Clicked","提示",0); hdc=GetDC(hwnd); TextOut(hdc,0,50,chMsg,strlen(chMsg)); ReleaseDC(hwnd,hdc); break; case WM_PAINT: hdc=BeginPaint(hwnd,&ps); Ellipse(hdc,0,0,200,100); EndPaint(hwnd,&ps); break; case WM_CLOSE: if(IDYES == MessageBox(hwnd,"确定退出吗?","确认",MB_YESNO)){ DestroyWindow(hwnd); } break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hwnd,message,wParam,lParam); } return 0; }