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  • DLL 武胜

    LoadLibrary base class for dynamicly invoking native dlls

       

    I wrote this class to making things easier while invoking native dlls dynamicly. Read comments in the class to understand what it doing. There is a sample at the end of this article showing how to use this abstrract class.

        /// <summary>

        /// Encapsulate LoadLibrary and FreeLibrary functions for Kernel32.dll.

        /// Note this is a abstract class targeting to be inherited by a derived class

        /// which will encapsulating one or more function(s) for a given module file.

        /// The advantage of making a dedicated class is,

        /// the dll handle will always available as long as instance

        /// of the derived class still available.

        /// </summary>

        public abstract class LoadLibraryBase:IDisposable

            {

            #region Fields

            /// <summary>

            /// Indicating whether the instance of this class has been disposed.

            /// </summary>

            protected bool IsDisposed=false;

            #endregion//Fields

     

            #region Methods

            [DllImport("Kernel32")]

            public static extern int GetProcAddress( int handle , String funcname );

            [DllImport("Kernel32")]

            public static extern int LoadLibrary( String dllFileName );

            [DllImport("Kernel32")]

            public static extern int FreeLibrary( int handle );

            /// <summary>

            /// Initializes a new instance of this class using the provided module name.

            /// </summary>

            /// <param name="moduleName">

            /// The file name of the module, which can be either a library module (a .dll file)

            /// or an executable module (an .exe file).

            /// If the string specifies a full path, the constructor searches only that path for the module.

            /// If the string specifies a relative path or a module name without a path,

            /// the constructor uses a standard search strategy to find the module.

            /// When specifying a path, be sure to use backslashes (\), not forward slashes (/).

            /// If the string specifies a module name without a path and the file name extension is omitted,

            /// the constructor appends the default library extension .dll to the module name.

            /// To prevent the constructor from appending .dll to the module name,

            /// include a trailing point character (.) in the module name string.

            /// </param>

            /// <exception cref="NullReferenceException">

            /// The provided module name is not available.

            /// </exception>

            public LoadLibraryBase( string moduleName )

                {

                this.HandleToTheLoadedDll = LoadLibrary(moduleName);

                if ( HandleToTheLoadedDll==0 )

                    {

                    throw new NullReferenceException(string.Format("File {0} not available." , moduleName));

                    }

                }

            /// <summary>

            /// Destructor will only release unmanaged resources.

            /// </summary>

            ~LoadLibraryBase()

                {

                this.Dispose(false);

                }

            /// <summary>

            /// Get a delegate for the provided function name.

            /// </summary>

            /// <param name="functionName">

            /// Name of the function in the module.

            /// </param>

            /// <param name="t">

            /// The type of the delegate to be returned.

            /// </param>

            /// <returns>

            ///  A delegate instance that can be cast to the appropriate delegate type.

            /// </returns>

            /// <exception cref="System.ArgumentException">

            /// The t parameter is not a delegate or is generic.

            /// </exception>

            /// <exception cref="System.ArgumentNullException">

            /// The t parameter is null.

            /// </exception>

            protected Delegate GetDelegate( string functionName , System.Type t )

                {

                int addr = GetProcAddress(this.HandleToTheLoadedDll , functionName);

                if ( addr == 0 )

                    throw new NullReferenceException(string.Format("Can not find function '{0}'" , functionName));

                else

                    return Marshal.GetDelegateForFunctionPointer(new IntPtr(addr) , t);

                }

            protected void Dispose( bool disposing )

                {

                if ( !IsDisposed )

                    {

                    if ( disposing )

                        {

                        //Clean up managed resources here.

                        }

                    //Cleaning up unmanaged resources here.

                    FreeLibrary(this.HandleToTheLoadedDll);

                    }

                IsDisposed = true;

                }

            public void Dispose()

                {

                Dispose(true);

                GC.SuppressFinalize(this);

                }

            #endregion//Methods

     

            #region Properties

            protected int HandleToTheLoadedDll { get; set;}

            #endregion//Properties

            }

     -------------------------------------------------------------------------------

    Sample of how to use this class:

    ---------------------------------------------------------------------------------

        /// <summary>

        /// Encapsulate the 'MessageBoxA' function for user32.dll.

        /// Note the advantage of making a dedicated class is that

        /// the dll handle will always available as long as instance

        /// of this class still available.

        /// </summary>

        /// <exception cref="NullReferenceException">

        /// Either dll file name or fuction name is wrong.

        /// </exception>

        public class MyMssageBox : LoadLibraryBase

            {

            public MyMssageBox( ):base("User32.dll")

                {

                }

            delegate int MsgBox( int hwnd , string msg , string cpp , int ok );

            public void Show( string msg , string cpp , int ok )

                {

    var msgbox = ( MsgBox ) GetDelegate("MessageBoxA" , typeof(MsgBox));

                msgbox(0 , msg , cpp , ok);

                }

            }

     

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  • 原文地址:https://www.cnblogs.com/zeroone/p/2521705.html
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