zoukankan      html  css  js  c++  java
  • 随机线条特效

    一次偶然在网上看到一个随机线条页面,看起来狂拽炫酷,今日得空先记录下来~

    随机线条

    废话不多说,上图:

                

    如上图所示,在登陆界面用到了随机线条作为背景,点击登陆后跳转到自定义的404界面。实现方式如下:

    方法1:

    引入外部Js:

    <script src="http://open.sojson.com/common/js/canvas-nest.min.js" count="200" zindex="-2" opacity="0.5" color="47,135,193" type="text/javascript">
    </script>

    可以直接使用,open.sojson.com是公开sdn域名,sojson工具站提供流量支持,嘻嘻~

    温馨提示:需要将引入的Js放到body里面。

    方式二:自己新建js,将js拷贝过去,同样可以使用,引用方式和上面的一样

    js代码

    ! function() {
        //封装方法,压缩之后减少文件大小
        function get_attribute(node, attr, default_value) {
            return node.getAttribute(attr) || default_value;
        }
        //封装方法,压缩之后减少文件大小
        function get_by_tagname(name) {
            return document.getElementsByTagName(name);
        }
        //获取配置参数
        function get_config_option() {
            var scripts = get_by_tagname("script"),
                script_len = scripts.length,
                script = scripts[script_len - 1]; //当前加载的script
            return {
                l: script_len, //长度,用于生成id用
                z: get_attribute(script, "zIndex", -1), //层级
                o: get_attribute(script, "opacity", 0.5), //透明度
                c: get_attribute(script, "color", "0,0,0"), //线条颜色,最好使用RGB颜色
                n: get_attribute(script, "count", 99) //线条数量
            };
        }
        //设置canvas的高宽
        function set_canvas_size() {
            canvas_width = the_canvas.width = window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth, 
            canvas_height = the_canvas.height = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight;
        }
    
        //绘制过程
        function draw_canvas() {
            context.clearRect(0, 0, canvas_width, canvas_height);
            //随机的线条和当前位置联合数组
            var all_array = [current_point].concat(random_lines);
            var e, i, d, x_dist, y_dist, dist; //临时节点
            //遍历处理每一个点
            random_lines.forEach(function(r) {
                r.x += r.xa, 
                r.y += r.ya, //移动
                r.xa *= r.x > canvas_width || r.x < 0 ? -1 : 1, 
                r.ya *= r.y > canvas_height || r.y < 0 ? -1 : 1, //碰到边界,反向反弹
                context.fillRect(r.x - 0.5, r.y - 0.5, 1, 1); //绘制一个宽高为1的点
                for (i = 0; i < all_array.length; i++) {
                    e = all_array[i];
                    //不是当前点
                    if (r !== e && null !== e.x && null !== e.y) {
                            x_dist = r.x - e.x, //x轴距离 l
                            y_dist = r.y - e.y, //y轴距离 n
                            dist = x_dist * x_dist + y_dist * y_dist; //总距离, m
                        dist < e.max && (e === current_point && dist >= e.max / 2 && (r.x -= 0.03 * x_dist, r.y -= 0.03 * y_dist), //靠近的时候加速
                            d = (e.max - dist) / e.max, 
                            context.beginPath(), 
                            context.lineWidth = d / 2, 
                            context.strokeStyle = "rgba(" + config.c + "," + (d + 0.2) + ")", 
                            context.moveTo(r.x, r.y), 
                            context.lineTo(e.x, e.y), 
                            context.stroke());
                    }
                }
                all_array.splice(all_array.indexOf(r), 1);
    
            }), frame_func(draw_canvas);
        }
        //创建画布,并添加到body中
        var the_canvas = document.createElement("canvas"), //画布
            config = get_config_option(), //配置
            canvas_id = "c_n" + config.l, //canvas id
            context = the_canvas.getContext("2d"), canvas_width, canvas_height, 
            frame_func = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(func) {
                window.setTimeout(func, 1000 / 45);
            }, random = Math.random, 
            current_point = {
                x: null, //当前鼠标x
                y: null, //当前鼠标y
                max: 20000
            };
        the_canvas.id = canvas_id;
        the_canvas.style.cssText = "position:fixed;top:0;left:0;z-index:" + config.z + ";opacity:" + config.o;
        get_by_tagname("body")[0].appendChild(the_canvas);
        //初始化画布大小
    
        set_canvas_size(), window.onresize = set_canvas_size;
        //当时鼠标位置存储,离开的时候,释放当前位置信息
        window.onmousemove = function(e) {
            e = e || window.event, current_point.x = e.clientX, current_point.y = e.clientY;
        }, window.onmouseout = function() {
            current_point.x = null, current_point.y = null;
        };
        //随机生成config.n条线位置信息
        for (var random_lines = [], i = 0; config.n > i; i++) {
            var x = random() * canvas_width, //随机位置
                y = random() * canvas_height,
                xa = 2 * random() - 1, //随机运动方向
                ya = 2 * random() - 1;
            random_lines.push({
                x: x,
                y: y,
                xa: xa,
                ya: ya,
                max: 6000 //沾附距离
            });
        }
        //0.1秒后绘制
        setTimeout(function() {
            draw_canvas();
        }, 100);
    }();

    加载页面

    New Add2016.12.22 

    我的博客------ 首页加载界面实现方式(采用HTML+CSS)

    HTML代码

    <div class="loading">
    <img src="http://images.cnblogs.com/cnblogs_com/zhangxiaoyong/770736/o_zoro.gif" />
    <span>永不停歇,向上人生路!</span>            
    </div>

    CSS代码:

     .loading {
        position: fixed;
        top: 0;
        z-index: 999;
        height: 100%;
        width: 100%;
       text-align: center;
        background: #ffffff;
        font-size: 18px;
       visibility: hidden;
       opacity: 0;
       -webkit-animation: loading 3s linear; /**此处是3秒消失,可根据自行需要调整时间**/
     }
     .loading img {
       margin-top: 100px;
     }
     @-webkit-keyframes loading {
       0%{opacity: 1;visibility: visible;}
       90%{opacity: 1;}
       100%{opacity: 0;visibility: visible;} 
     }

    加载效果

  • 相关阅读:
    shell:读取文件的每一行内容并输出
    shell中set命令
    shell中declare命令
    MySQL MID()函数用法
    mysql的取整函数
    二分查找算法
    zookeeper安装和使用
    Redis 集群--------Redis-cluster
    ehcahe + redis 实现多级缓存
    Redis事物
  • 原文地址:https://www.cnblogs.com/zhangxiaoyong/p/6170471.html
Copyright © 2011-2022 走看看