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  • UIImageView 动画


    1、播放图片集

        @property (nonatomic, strong) UIImageView *playImageView;
    
        self.playImageView = [[UIImageView alloc] initWithFrame:self.view.bounds];
        [self.view addSubview:self.playImageView];
    
        // 创建图片集
        NSMutableArray *imageArray = [NSMutableArray arrayWithCapacity:0];
    
        for (int i = 1; i < 30; i++) {
            // 添加图片
            [imageArray addObject:[UIImage imageNamed:[NSString stringWithFormat:@"%d.jpg", i]]];
        }
    
        // 播放图片集
        self.playImageView.animationImages = imageArray;    // 设置播放的图片集(需将图片添加到数组 imageArray 中)
        self.playImageView.animationDuration = 29;          // 设置播放整个图片集的时间
        self.playImageView.animationRepeatCount = 0;        // 设置循环播放次数,默认为 0 一直循环
    
        [self.playImageView startAnimating];                // 开始播放
    
        // [self.playImageView stopAnimating];              // 停止播放动画
    

    2、汤姆猫

    • 2.1 库导入

      	#import <AudioToolbox/AudioToolbox.h>
      
    • 2.2 创建

          @property (nonatomic, strong) UIImageView *playImageView;
      
          // 创建播放视图
          self.playImageView = [[UIImageView alloc] initWithFrame:self.view.bounds];
          self.playImageView.image = [UIImage imageNamed:@"background.jpg"];
          [self.view addSubview:self.playImageView];
      
          // 创建功能按钮
          const CGFloat viewWith = self.view.bounds.size.width;
          const CGFloat viewHeight = self.view.bounds.size.height;
      
          const CGFloat gap = 10;
          const CGFloat buttonWith = self.view.bounds.size.width / 5;
          const CGFloat buttonHeight = buttonWith;
      
          // 功能按钮图片集
          NSArray *buttonImageNameArray = @[@"fart.png", @"cymbal.png", @"drink.png", @"eat.png", @"pie.png", @"scratch.png"];
      
          for (int i = 0; i < 11; i++) {
      
              UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
              [self.playImageView addSubview:button];
      
              self.playImageView.userInteractionEnabled = YES;
      
              if (i < 6) {
                  // 两边功能按钮的布局
                  if (i < 3) {
                      button.frame = CGRectMake(gap, viewHeight / 2 + (buttonHeight + gap ) * (i % 3), buttonWith, buttonHeight);
                  }
                  else {
                      button.frame = CGRectMake(viewWith - buttonWith - gap, 
                                                viewHeight / 2 + (buttonHeight + gap) * (i % 3), 
                                                buttonWith, 
                                                buttonHeight);
                  }
      
                  [button setBackgroundImage:[UIImage imageNamed:buttonImageNameArray[i]] forState:UIControlStateNormal];
      
              } else {
      
                  // 隐藏按钮的布局
                  if (i == 6) {            // 头
                      button.frame = CGRectMake(viewWith/4, viewHeight/5, viewWith/2, viewHeight/4);
                  }
                  else if (i == 7) {       // 肚子
                      button.frame = CGRectMake(viewWith/3, viewHeight/3*2, viewWith/3, viewHeight/7);
                  }
                  else if (i == 8) {       // 左脚
                      button.frame = CGRectMake(viewWith/4*2, viewHeight/6*5, viewWith/6, viewHeight/7);
                  }
                  else if (i == 9) {       // 右脚
                      button.frame = CGRectMake(viewWith/4, viewHeight/6*5, viewWith/5, viewHeight/7);
                  }
                  else {                   // 尾巴
                      button.frame = CGRectMake(viewWith/9*6, viewHeight/7*5, viewWith/7, viewHeight/5);
                  }
                  // button.backgroundColor = [UIColor yellowColor];
              }
      
              button.tag = 100 + i;
      
              // 设置按钮事件
              [button addTarget:self action:@selector(buttonClick:) forControlEvents:UIControlEventTouchUpInside];
          }
      
    
    - ## 2.3 点击按钮事件处理
    	``` Objective-C
    	    // 点击按钮事件处理
    	    - (void)buttonClick:(UIButton *)button {
    
    	        switch (button.tag - 100) {
    
    	            case 0:     // fart     放屁
    	                [self playAnimation:@"fart"];
    	                [self performSelector:@selector(playVoice:) withObject:@"fart" afterDelay:0.5];
    	                break;
    
    	            case 1:     // cymbal   敲锣
    	                [self playAnimation:@"cymbal"];
    	                [self performSelector:@selector(playVoice:) withObject:@"cymbal" afterDelay:0.5];
    	                break;
    
    	            case 2:     // drink    喝牛奶
    	                [self playAnimation:@"drink"];
    	                [self performSelector:@selector(playVoice:) withObject:@"drink" afterDelay:0.5];
    	                break;
    
    	            case 3:     // eat      吃小鸟
    	                [self playAnimation:@"eat"];
    	                [self performSelector:@selector(playVoice:) withObject:@"eat" afterDelay:0.5];
    	                break;
    
    	            case 4:     // pie      撇东西
    	                [self playAnimation:@"pie"];
    	                [self performSelector:@selector(playVoice:) withObject:@"pie" afterDelay:0.5];
    	                break;
    
    	            case 5:     // scratch  抓屏幕
    	                [self playAnimation:@"scratch"];
    	                [self performSelector:@selector(playVoice:) withObject:@"scratch" afterDelay:1.5];
    	                break;
    
    	            case 6:     // knockout  头
    	                [self playAnimation:@"knockout"];
    	                [self performSelector:@selector(playVoice:) withObject:@"knockout" afterDelay:0.5];
    	                break;
    
    	            case 7:     // stomach  肚子
    	                [self playAnimation:@"stomach"];
    	                [self performSelector:@selector(playVoice:) withObject:@"stomach" afterDelay:0.5];
    	                break;
    
    	            case 8:     // foot_left  左脚
    	                [self playAnimation:@"foot_left"];
    	                [self performSelector:@selector(playVoice:) withObject:@"foot_left" afterDelay:0.5];
    	                break;
    
    	            case 9:     // foot_right  右脚
    	                [self playAnimation:@"foot_right"];
    	                [self performSelector:@selector(playVoice:) withObject:@"foot_right" afterDelay:0.5];
    	                break;
    
    	            case 10:    // angry    尾巴
    	                [self playAnimation:@"angry"];
    	                [self performSelector:@selector(playVoice:) withObject:@"angry" afterDelay:0.8];
    	                break;
    
    	            default:
    	                break;
    	        }
    	    }
    	```
    
    - ## 2.4 播放动画
    	``` Objective-C	
        // 播放动画
        - (void)playAnimation:(NSString *)key {
            // 读取 plist 文件获取图片数量
            NSDictionary *imageNumDictionary = [NSDictionary dictionaryWithContentsOfFile:[[NSBundle mainBundle] 
                                                                          pathForResource:@"TomCat" ofType:@"plist"]];
            int imageNum = [[imageNumDictionary objectForKey:key] intValue];
            NSMutableArray *imageArray = [NSMutableArray arrayWithCapacity:0];
    
            for (int i = 0; i < imageNum; i++) {
                [imageArray addObject:[UIImage imageNamed:[NSString stringWithFormat:@"%@_%.2d.jpg", key, i]]];
            }
    
            self.playImageView.animationImages = imageArray;
            self.playImageView.animationDuration = imageNum/13;
            self.playImageView.animationRepeatCount = 1;
    
            [self.playImageView startAnimating];                                     // 播放动画
        }
        ```
    
    - ## 2.5 播放声音
    	``` Objective-C	
        // 播放声音
        - (void)playVoice:(NSString *)key {
    
            // 添加声音
            SystemSoundID soundID;
            AudioServicesCreateSystemSoundID((__bridge CFURLRef)([NSURL fileURLWithPath:[[NSBundle mainBundle] 
                                                                        pathForResource:key ofType:@"wav"]]), 
                                                                 &soundID);
    
            AudioServicesPlayAlertSound(soundID);                                   // 播放声音
        }
        ```
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  • 原文地址:https://www.cnblogs.com/CH520/p/9374790.html
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