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  • 文件浏览器及数码相框 -2.3.2-freetype_arm-2

    显示多行文字

    两行文字左边对齐

    简单使用两个循环显示两行字体

    根据上一行字体的宽度来进行下一行左边的计算

    #include <sys/mman.h>
    #include <sys/types.h>
    #include <sys/stat.h>
    #include <unistd.h>
    #include <linux/fb.h>
    #include <fcntl.h>
    #include <stdio.h>
    #include <string.h>
    #include <math.h>
    #include <wchar.h>
    #include <ft2build.h>
    #include <stdlib.h>
    #include FT_FREETYPE_H
    #include FT_GLYPH_H   
    
    
    #include <linux/font.h>
    
        int fd_fb;
        struct fb_var_screeninfo var;    /* Current var */
        struct fb_fix_screeninfo fix;    /* Current fix */
        int screen_size;                    //空间大小
        unsigned char *fb_mem;                //framebaffer空间地址
        unsigned int line_width;
        unsigned int pixel_width;
    
    void lcd_put_pixel(int x, int y, unsigned int color)
    {
        unsigned char *pen_8 = fb_mem + y * line_width + x * pixel_width;     //当前像素对应内存位置
        unsigned short *pen_16;
        unsigned int *pen_32;
    
        unsigned int red, blue, green;
        
        pen_16 = (unsigned short *)pen_8;
        pen_32 = (unsigned int *)pen_8;
        
        switch(var.bits_per_pixel)
        {
            case 8:
            {
                *pen_8 = color;            //对应调色板颜色
                
                break;
            }
            case 16:
            {
                /* 5*6*5 */
                red   = (color >> 16) & 0xff;
                green = (color >> 8) & 0xff;
                blue  = (color >> 0) & 0xff;
    
                color = ((red >> 3 ) << 11) | ((green >> 2) << 5) | ( blue >> 3);
                
                /* 颜色数据为高位 */
                *pen_16 = color;
                
                break;
            }
            case 32:
            {
                *pen_32 = color;
                break;
            }
            
        }
    
    }
    
    void draw_bitmap( FT_Bitmap*  bitmap,
                 FT_Int      x,
                 FT_Int      y)
    {
      FT_Int  i, j, p, q;
      FT_Int  x_max = x + bitmap->width;
      FT_Int  y_max = y + bitmap->rows;
    
        printf("x = %d, y = %d
    ", x, y);
        
      for ( i = x, p = 0; i < x_max; i++, p++ )
      {
        for ( j = y, q = 0; j < y_max; j++, q++ )
        {
          if ( i < 0      || j < 0       ||
               i >= var.xres || j >= var.yres )
            continue; 
    
        //  image[j][i] |= bitmap->buffer[q * bitmap->width + p];
    
            lcd_put_pixel(i, j, bitmap->buffer[q * bitmap->width + p]);
        }
      }
    }
    
    
    int main(int argc, char **argv)
    {
        wchar_t * str1 = L"陈志朋gif";
        wchar_t * str2 = L"hello the world";
        FT_BBox bbox;  
        FT_Glyph  glyph;
        
        
          FT_Library    library;
          FT_Face       face;
        FT_Vector     pen;                    /* untransformed origin  */
        FT_GlyphSlot  slot;
        FT_Matrix     matrix;                 /* transformation matrix */
    
        int error;
        double angle;
        int i;
        int line_box_ymin = 10000;
        int line_box_ymax = 0;
        
        if(argc != 2)
        {
            printf("Usage : %s <font_file> <angle>
    ",argv[0]);
            return -1;
        }
    
        
        fd_fb = open("/dev/fb0",O_RDWR);
        if(fd_fb < 0)
        {
            printf("can't open /dev/fb0 
    ");
            return -1;
        }
        if(ioctl(fd_fb, FBIOGET_VSCREENINFO, &var))
        {
            printf("can't get var 
    ");
            return -1;    
        }
        if(ioctl(fd_fb, FBIOGET_FSCREENINFO, &fix))
        {
            printf("can't get fix 
    ");
            return -1;    
        }
        screen_size = var.xres * var.yres * var.bits_per_pixel / 8;    //单位字节
        line_width = var.xres *  var.bits_per_pixel / 8;
        pixel_width =  var.bits_per_pixel / 8;
        
        fb_mem = (unsigned char *)mmap(NULL, screen_size, 
            PROT_READ | PROT_WRITE, MAP_SHARED, fd_fb, 0);
        if(fb_mem == (unsigned char *) -1)
        {
            printf("can't mmap 
    ");
            return -1;
        }
        memset(fb_mem, 0, screen_size);
    
        
        /* 显示矢量文字 */
        
      error = FT_Init_FreeType( &library );              /* initialize library */
      /* error handling omitted */
    
      error = FT_New_Face( library, argv[1], 0, &face ); /* create face object */
      /* error handling omitted */
    
     slot = face->glyph;
        
      FT_Set_Pixel_Sizes(face, 24, 0);
    
     
        
      /*确定坐标
      *lcd_x = 0 
      *lcd_y = 24
      *笛卡尔坐标
      *x = lcd_x = 0 
      *y = var.yres -  24
      */
      
      pen.x = ( 0 ) * 64;
      pen.y = ( var.yres -  24 ) * 64;
    
      for(i = 0; i < wcslen(str1); i++)
      {
            
          /* set transformation */
          FT_Set_Transform( face,0, &pen );
    
          /* load glyph image into the slot (erase previous one) */
    
          error = FT_Load_Char( face, str1[i], FT_LOAD_RENDER );
          if ( error )
          {
              printf("FT_Load_Char error
    ");
            return -1;
          }
          
            error = FT_Get_Glyph( face->glyph, &glyph );
            if (error)
            {
                printf("FT_Get_Glyph error!
    ");
                return -1;
            }
            
          FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &bbox );
    
          if(line_box_ymin > bbox.yMin)
              line_box_ymin = bbox.yMin;
          if(line_box_ymax < bbox.yMax)
              line_box_ymax = bbox.yMax;
          
           /* now, draw to our target surface (convert position) */
           draw_bitmap( &slot->bitmap,
                         slot->bitmap_left,
                         var.yres - slot->bitmap_top );
          pen.x += slot->advance.x;
                
          }
          
      /*确定坐标
      *lcd_x = 0 
      *lcd_y = 24
      *笛卡尔坐标
      *x = lcd_x = 0 
      *y = var.yres -  24
      */
      
      pen.x = ( 0 ) * 64;
      pen.y = ( var.yres -  (line_box_ymax - line_box_ymin + 24)  ) * 64;
    
      for(i = 0; i < wcslen(str2); i++)
      {
            
          /* set transformation */
          FT_Set_Transform( face,0, &pen );
    
          /* load glyph image into the slot (erase previous one) */
    
          error = FT_Load_Char( face, str2[i], FT_LOAD_RENDER );
          if ( error )
          {
              printf("FT_Load_Char error
    ");
            return -1;
          }
          
            error = FT_Get_Glyph( face->glyph, &glyph );
            if (error)
            {
                printf("FT_Get_Glyph error!
    ");
                return -1;
            }
            
          FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &bbox );
    
          if(line_box_ymin > bbox.yMin)
              line_box_ymin = bbox.yMin;
          if(line_box_ymax < bbox.yMax)
              line_box_ymax = bbox.yMax;
          
           /* now, draw to our target surface (convert position) */
           draw_bitmap( &slot->bitmap,
                         slot->bitmap_left,
                         var.yres - slot->bitmap_top );
          pen.x += slot->advance.x;
                
          }
    }

    使用freetpye中的函数实现一行文字居中

    4.6 高级文本渲染:变换 + 居中 + 字距调整
    现在我们将修改我们的代码,以便可以容易地变换已渲染的字符串,例如旋转它。我们将以实行少许小
    改进开始:
    4.6.1 打包然后平移字形
    我们先把与一个字形图像相关的信息打包到一个结构体,而不是并行的数组。因此我们定义下面的结构
    体类型:
    typedef struct TGlyph_
    {
    FT_UInt index; /* 字形索引 */
    FT_Vector pos; /* 基线上面的字形原点 */
    FT_Glyph image; /* 字形图像 */
    } TGlyph, *PGlyph;
    我们在装载每一个字形图像过程中,在把它装载它在基线所在位置后便直接平移它。我们将看到,这有若干
    好处。我们的字形序列装载其因而变成:
    FT_GlyphSlot slot = face->glyph; /* 一个小捷径 */
    FT_UInt glyph_index;
    FT_Bool use_kerning;
    FT_UInt previous;
    int pen_x, pen_y, n;
    TGlyph glyphs[MAX_GLYPHS]; /* 字形表 */
    PGlyph glyph; /* 表中的当前字形*/
    FT_UInt num_glyphs;
    ... 初始化库 ...
    ... 创建 face 对象 ...
    ... 设置字符尺寸 ...
    pen_x = 0; /* 以 (0,0) 开始 */
    pen_y = 0;
    num_glyphs = 0;
    use_kerning = FT_HAS_KERNING( face );
    previous = 0;
    glyph = glyphs;
    for ( n = 0; n < num_chars; n++ )
    {
    glyph->index = FT_Get_Char_Index( face, text[n] );
    if ( use_kerning && previous && glyph->index )
    {
    FT_Vector delta;
    FT_Get_Kerning( face, previous, glyph->index,
    FT_KERNING_MODE_DEFAULT, &delta );
    pen_x += delta.x >> 6;
    }
    /* 保存当前笔位置 */
    glyph->pos.x = pen_x;
    glyph->pos.y = pen_y;
    error = FT_Load_Glyph(face,glyph_index,FT_LOAD_DEFAULT);
    if ( error ) continue;
    error = FT_Get_Glyph( face->glyph, &glyph->image );
    if ( error ) continue;
    /* 现在平移字形图像 */
    FT_Glyph_Transform( glyph->image, 0, &glyph->pos );
    pen_x += slot->advance.x >> 6;
    previous = glyph->index;
    /* 增加字形的数量 */
    glyph++;
    }
    /* 计算已装载的字形的数量 */
    num_glyphs = glyph - glyphs;
    注意,这个时候平移字形有若干好处。第一是当我们计算字符串的边界框时不需要平移字形 bbox。代码将会
    变成这样:
    void compute_string_bbox( FT_BBox *abbox )
    {
    FT_BBox bbox;
    bbox.xMin = bbox.yMin = 32000;
    bbox.xMax = bbox.yMax = -32000;
    for ( n = 0; n < num_glyphs; n++ )
    {
    FT_BBox glyph_bbox;
    FT_Glyph_Get_CBox( glyphs[n], &glyph_bbox );
    if (glyph_bbox.xMin < bbox.xMin)
    bbox.xMin = glyph_bbox.xMin;
    if (glyph_bbox.yMin < bbox.yMin)
    bbox.yMin = glyph_bbox.yMin;
    if (glyph_bbox.xMax > bbox.xMax)
    bbox.xMax = glyph_bbox.xMax;
    if (glyph_bbox.yMax > bbox.yMax)
    bbox.yMax = glyph_bbox.yMax;
    }
    if ( bbox.xMin > bbox.xMax )
    {
    bbox.xMin = 0;
    bbox.yMin = 0;
    bbox.xMax = 0;
    bbox.yMax = 0;
    }
    *abbox = bbox;
    }
    更详细描述: compute_string_bbox 函数现在可以计算一个已转换的字形字符串的边界框。例如,我们可以做
    如下的事情:
    FT_BBox bbox;
    FT_Matrix matrix;
    FT_Vector delta;
    ... 装载字形序列 ...
    ... 设置 "matrix" 和 "delta" ...
    /* 变换字形 */
    for ( n = 0; n < num_glyphs; n++ )
    FT_Glyph_Transform( glyphs[n].image, &matrix, &delta );
    /* 计算已变换字形的边界框 */
    compute_string_bbox( &bbox );

    #include <sys/mman.h>
    #include <sys/types.h>
    #include <sys/stat.h>
    #include <unistd.h>
    #include <linux/fb.h>
    #include <fcntl.h>
    #include <stdio.h>
    #include <string.h>
    #include <math.h>
    #include <wchar.h>
    #include <ft2build.h>
    #include <stdlib.h>
    #include FT_FREETYPE_H
    #include FT_GLYPH_H   
    #include <linux/font.h>
    
    #define MAX_GLYPHS 100
    
    typedef struct TGlyph_
    {
    FT_UInt index; /* ???? */
    FT_Vector pos; /* ????????? */
    FT_Glyph image; /* ???? */
    } TGlyph, *PGlyph;
    
    
        int fd_fb;
        struct fb_var_screeninfo var;    /* Current var */
        struct fb_fix_screeninfo fix;    /* Current fix */
        int screen_size;                    //空间大小
        unsigned char *fb_mem;                //framebaffer空间地址
        unsigned int line_width;
        unsigned int pixel_width;
    
    void lcd_put_pixel(int x, int y, unsigned int color)
    {
        unsigned char *pen_8 = fb_mem + y * line_width + x * pixel_width;     //当前像素对应内存位置
        unsigned short *pen_16;
        unsigned int *pen_32;
    
        unsigned int red, blue, green;
        
        pen_16 = (unsigned short *)pen_8;
        pen_32 = (unsigned int *)pen_8;
        
        switch(var.bits_per_pixel)
        {
            case 8:
            {
                *pen_8 = color;            //对应调色板颜色
                
                break;
            }
            case 16:
            {
                /* 5*6*5 */
                red   = (color >> 16) & 0xff;
                green = (color >> 8) & 0xff;
                blue  = (color >> 0) & 0xff;
    
                color = ((red >> 3 ) << 11) | ((green >> 2) << 5) | ( blue >> 3);
                
                /* 颜色数据为高位 */
                *pen_16 = color;
                
                break;
            }
            case 32:
            {
                *pen_32 = color;
                break;
            }
            
        }
    
    }
    
    void draw_bitmap( FT_Bitmap*  bitmap,
                 FT_Int      x,
                 FT_Int      y)
    {
      FT_Int  i, j, p, q;
      FT_Int  x_max = x + bitmap->width;
      FT_Int  y_max = y + bitmap->rows;
    
        printf("x = %d, y = %d
    ", x, y);
        
      for ( i = x, p = 0; i < x_max; i++, p++ )
      {
        for ( j = y, q = 0; j < y_max; j++, q++ )
        {
          if ( i < 0      || j < 0       ||
               i >= var.xres || j >= var.yres )
            continue; 
    
        //  image[j][i] |= bitmap->buffer[q * bitmap->width + p];
    
            lcd_put_pixel(i, j, bitmap->buffer[q * bitmap->width + p]);
        }
      }
    }
    
    int  Get_Glphs_Frm_Wstr(FT_Face face, wchar_t * wstr, TGlyph glyphs[])
    {
        PGlyph glyph = glyphs;
        FT_GlyphSlot  slot = face->glyph;
        int n;
        int pen_x =0;
        int pen_y = 0;
        int error;
        
        for(n = 0; n < wcslen(wstr); n++ )
        { 
            glyph->index = FT_Get_Char_Index( face, wstr[n] );
            /* 保存当前笔位置 */
            glyph->pos.x = pen_x;
            glyph->pos.y = pen_y;
            /* load 是把glyph 加载到face->glyph */
            error = FT_Load_Glyph(face, glyph->index, FT_LOAD_DEFAULT);
            if ( error )
                continue;
            
            error = FT_Get_Glyph( face->glyph, &glyph->image );
            if ( error )
                continue;    
            
            /* 现在平移字形图像 */
            /* 使得glyph->image里面有位置信息 */
            FT_Glyph_Transform( glyph->image, 0, &glyph->pos );
    
            pen_x += slot->advance.x;        /* 1 / 64 piont */
    
            /* 增加字形的数量 */
            glyph++;
    
        }
        /* 计算已装载的字形的数量 */
    
        return (glyph - glyphs);
    
    }
    
    void compute_string_bbox( TGlyph glyphs[], FT_UInt num_glyphs, FT_BBox *abbox )
    {
        FT_BBox bbox;
        int n;
        
        bbox.xMin = bbox.yMin = 32000;
        bbox.xMax = bbox.yMax = -32000;
        
        for ( n = 0; n < num_glyphs; n++ )
        {
            FT_BBox glyph_bbox;
            FT_Glyph_Get_CBox( glyphs[n].image, FT_GLYPH_BBOX_TRUNCATE, &glyph_bbox );
            if (glyph_bbox.xMin < bbox.xMin)
                bbox.xMin = glyph_bbox.xMin;
            if (glyph_bbox.yMin < bbox.yMin)
                bbox.yMin = glyph_bbox.yMin;
            if (glyph_bbox.xMax > bbox.xMax)
                bbox.xMax = glyph_bbox.xMax;
            if (glyph_bbox.yMax > bbox.yMax)
                bbox.yMax = glyph_bbox.yMax;
        }
        *abbox = bbox;
    }
    
    void Draw_Glyphs(TGlyph glyphs[], FT_UInt num_glyphs,    FT_Vector pen)
    {
        int n;
        int error;
        
        for ( n = 0; n < num_glyphs; n++ )
        {
            FT_Glyph_Transform( glyphs[n].image, 0, &pen );
            error = FT_Glyph_To_Bitmap(&glyphs[n].image, FT_RENDER_MODE_NORMAL, 0, 1 ); /* 没有附加的平移*//* 销毁 "image" 指向的副本 */
            if ( !error )
            {
                FT_BitmapGlyph bit = (FT_BitmapGlyph)glyphs[n].image;
                draw_bitmap( &bit->bitmap, bit->left, var.yres - bit->top);
                FT_Done_Glyph( glyphs[n].image );
            }
    
        }
    }
    
    
    int main(int argc, char **argv)
    {
        wchar_t * str1 = L"陈志朋gif";
        wchar_t * str2 = L"hello the world";
        FT_BBox bbox;  
        FT_Glyph  glyph;
        
        
          FT_Library    library;
          FT_Face       face;
        FT_Vector     pen;                    /* untransformed origin  */
        FT_GlyphSlot  slot;
        FT_Matrix     matrix;                 /* transformation matrix */
    
        TGlyph glyphs[MAX_GLYPHS]; /* ??? */
        FT_UInt num_glyphs;
        
        int error;
        double angle;
        int i;
        int line_box_ymin = 10000;
        int line_box_ymax = 0;
    
        int line_box_width;
        int line_box_hight;
            
        if(argc != 2)
        {
            printf("Usage : %s <font_file> <angle>
    ",argv[0]);
            return -1;
        }
    
        
        fd_fb = open("/dev/fb0",O_RDWR);
        if(fd_fb < 0)
        {
            printf("can't open /dev/fb0 
    ");
            return -1;
        }
        if(ioctl(fd_fb, FBIOGET_VSCREENINFO, &var))
        {
            printf("can't get var 
    ");
            return -1;    
        }
        if(ioctl(fd_fb, FBIOGET_FSCREENINFO, &fix))
        {
            printf("can't get fix 
    ");
            return -1;    
        }
        
        screen_size = var.xres * var.yres * var.bits_per_pixel / 8;    //单位字节
        line_width = var.xres *  var.bits_per_pixel / 8;
        pixel_width =  var.bits_per_pixel / 8;
        
        fb_mem = (unsigned char *)mmap(NULL, screen_size, 
            PROT_READ | PROT_WRITE, MAP_SHARED, fd_fb, 0);
        if(fb_mem == (unsigned char *) -1)
        {
            printf("can't mmap 
    ");
            return -1;
        }
        memset(fb_mem, 0, screen_size);
    
        
        /* 显示矢量文字 */
        
        error = FT_Init_FreeType( &library );              /* initialize library */
        /* error handling omitted */
    
        error = FT_New_Face( library, argv[1], 0, &face ); /* create face object */
        /* error handling omitted */
    
        slot = face->glyph;
        
        FT_Set_Pixel_Sizes(face, 24, 0);
      
        num_glyphs =  Get_Glphs_Frm_Wstr(face, str1, glyphs);
        compute_string_bbox(glyphs, num_glyphs, &bbox);
    
        line_box_width = bbox.xMax - bbox.xMin;
        line_box_hight = bbox.yMax - bbox.yMin;
    
        pen.x = (var.xres - line_box_width) / 2 * 64;
        pen.y = (var.yres - line_box_hight) / 2 * 64;
    
        Draw_Glyphs(glyphs, num_glyphs, pen);
    
        num_glyphs =  Get_Glphs_Frm_Wstr(face, str2, glyphs);
        compute_string_bbox(glyphs, num_glyphs, &bbox);
    
        line_box_width = bbox.xMax - bbox.xMin;
        line_box_hight = bbox.yMax - bbox.yMin;
    
        pen.x = (var.xres - line_box_width) / 2 * 64;
        pen.y = pen.y - 24 * 64;
        
        Draw_Glyphs(glyphs, num_glyphs, pen);
    
    }

    中心双行输出

    4.6.2 渲染一个已变换的字形序列
    无论如何,如果我们想重用字形来以不同的角度或变换方式绘制字符串,直接变换序列中的字形都不是
    一个好主意。更好的方法是在字形被渲染前执行放射变换,如下面的代码所示:
    FT_Vector start;
    FT_Matrix transform;
    /* 获取原始字形序列的 bbox */
    compute_string_bbox( &string_bbox );
    /* 计算整数象素表示的字符串尺度 */
    string_width = (string_bbox.xMax - string_bbox.xMin) / 64;
    string_height = (string_bbox.yMax - string_bbox.yMin) / 64;
    /* 设置 26.6 笛卡儿空间表示的笔起始位置 */
    start.x = ( ( my_target_width - string_width ) / 2 ) * 64;
    start.y = ( ( my_target_height - string_height ) / 2 ) * 64;
    /* 设置变换(旋转) */
    matrix.xx = (FT_Fixed)( cos( angle ) * 0x10000L );
    matrix.xy = (FT_Fixed)(-sin( angle ) * 0x10000L );
    matrix.yx = (FT_Fixed)( sin( angle ) * 0x10000L );
    matrix.yy = (FT_Fixed)( cos( angle ) * 0x10000L );
    for ( n = 0; n < num_glyphs; n++ )
    {
    FT_Glyph image;
    FT_Vector pen;
    FT_BBox bbox;
    /* 创建原始字形的副本 */
    error = FT_Glyph_Copy( glyphs[n].image, &image );
    if ( error ) continue;
    /* 变换副本(这将平移它到正确的位置) */
    FT_Glyph_Transform( image, &matrix, &start );
    /* 检查边界框;如果已变换的字形图像不在*/
    /* 我们的目标表面中,我们可以避免渲染它 */
    FT_Glyph_Get_CBox( image, ft_glyph_bbox_pixels, &bbox );
    if ( bbox.xMax <= 0 || bbox.xMin >= my_target_width ||
    bbox.yMax <= 0 || bbox.yMin >= my_target_height )
    continue;
    /* 把字形图像转换为位图(销毁字形的副本!) */
    error = FT_Glyph_To_Bitmap(
    &image,
    FT_RENDER_MODE_NORMAL,
    0, /* 没有附加的平移*/
    1 ); /* 销毁 "image" 指向的副本 */
    if ( !error )
    {
    FT_BitmapGlyph bit = (FT_BitmapGlyph)image;
    my_draw_bitmap( bitmap->bitmap,
    bitmap->left,
    my_target_height - bitmap->top );
    FT_Done_Glyph( image );
    }
    }
    这份代码相对于原始版本有少许改变:
    z 我们没改变原始的字形图像,而是变换该字形图像的拷贝。
    z 我们执行“剪取”操作以处理渲染和绘制的字形不在我们的目标表面(surface)的情况。
    z 当调用 FT_Glyhp_To_Bitmap 时,我们总是销毁字形图像的拷贝,这是为了销毁已变换的图像。注意,即
    使当这个函数返回错误码,该图像依然会被销毁(这就是为什么 FT_Done_Glyph 只在复合语句中被调用
    的原因)。
    z 平移字形序列到起始笔位置集成到 FT_Glyph_Transform 函数,而不是 FT_Glyph_To_Bitmap 函数。
    可以多次调用这个函数以渲染字符串到不同角度的,或者甚至改变计算 start 的方法以移动它到另外的地
    方。无论如何,要注意通常的实现会使用一个字形缓冲以减少内存消耗。据个例子,让我们假定我们的字符

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  • 原文地址:https://www.cnblogs.com/CZM-/p/5325524.html
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