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  • 论文阅读(一) Indoor Coverage Path Planning: Survey, Implementation, Analysis

    Indoor Coverage Path Planning: Survey, Implementation, Analysis

    概况:讲的是覆盖路径规划(CPP)算法,本文中介绍了六种算法,并进行了深入的比较,在550多个室内地图中做了实验。

    一、介绍

    本文是基于68论文的补充。

    本文提供了广泛的覆盖路径规划方法,包括一种精确的单元分解方法、基于三单元网格的规划方法、一种轮廓线驱动方法和一种艺术画廊问题的变体。(不知道准不准确,英文是one exact cell decomposition method, three cell grid-based planners, one contour line-driven approach and one variant of the art gallery problem)

    区分了在线算法(基于传感器的覆盖算法)和离线算法,本文的工作集中在离线算法上,这些算法可以利用环境的现成的地图。

    二、相关的工作

    总结讨论了68论文以及其他比较常见的算法:

      经典的网格划分方法(论文10-12):依赖于多边形形状和障碍物。解决这一问题的方法:Morse-based网格划分方法(论文13)。

      Landmark-based网格划分方法(论文14):适用于多种拓扑结构。

      Boustrophedon网格划分方法(论文1115)

      旋转扫描单元格的Boustrophedon网格划分方法(论文16)  

      Wavefront 算法(论文17):定义了起点和目标点,接近目标前将这拨钱

      Spanning Tree算法(论文18):将自由空间分割为巨型的单元,在每个巨型单元下有四个小单元,可以利用搜索树来覆盖这些单元。

      Neural Network-based算法(论文19):受生物学启发,将网格视作神经元,通过相邻网格的激活状态访问网格。

      全覆盖问题被视作Art Gallery Problem(论文20)或者Watchman Tour Problem 。

      在组合整数线性规划方法的基础上,利用重加权凸松弛扩大可处理规模的一种新方法(论文9)

    从中挑选6种全覆盖路径算法进行评价。

    三、方法

    1、预处理

    (1)地图分割。看作Traveling Salesman Problem,这篇论文的作者此前写过一篇相关论文7 。

    (2)房间方向规范化。墙壁对准的启发式算法(论文61216)、Canny边缘检测算法、CV的Hough直线检测算法(论文22)

    (3)覆盖区域: skeleton or Voronoi graph 论文2324。网格最多为l=√2·rq 。

    2、  Boustrophedon Coverage Path Planning 论文1115 。水平扫描,到达临界点时执行合并或者分割。

    3、Grid-based Traveling Salesman Coverage Path Planning 。基于旅行商TSP问题。与Concorde solver完全一致(论文25),或与遗传算法或简单而快速的最近邻类似。

    4、Neural Network-based Coverage Path Planning 。基于神经网络的全覆盖算法。结合生物学的神经元连接8个邻居,排斥墙壁和障碍物。论文19

    5、Grid-based Local Energy Minimization。局部能量最小驱动。 论文5

    6、Contour Line-based Coverage Path Planning。等高线法。论文726

    7、Convex Sensor Placement Coverage Path Planning。凸传感覆盖算法。论文9

    四、评估

    1、覆盖率 96-99%

    2、传感器视野

    3、实测结果

    【延伸论文】

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    博文主要是总结自己的学习,因此有很多知识点没有提到,仅仅提了个人比较容易遗忘的或者非常重要的知识点。很多资料来源于网络和对一些课程的整理,侵权删。格式没花精力调整,望谅解。
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  • 原文地址:https://www.cnblogs.com/JuiceCat/p/12627204.html
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