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  • 一个禁止flash右键的方法


    在做一个实验时遇到一个禁止flash的右键功能的问题。在网上找了很多方法,要不就完全不行,要不就浏览器不兼容。Google了一下 国外的情况,终于找到了一个不错的方法。该方法用了javascript和as的结合,完美解决了问题。

    以下是javascript部分代码:

     
    1. var RightClick = { 
    2.     /** 
    3.      *  Constructor 
    4.      */  
    5.     init: function () { 
    6.         this.FlashObjectID = "customRightClick"; 
    7.         this.FlashContainerID = "flashcontent"; 
    8.         this.Cache = this.FlashObjectID; 
    9.         if(window.addEventListener){ 
    10.              window.addEventListener("mousedown", this.onGeckoMouse(), true); 
    11.         } else { 
    12.             document.getElementById(this.FlashContainerID).onmouseup = function() { document.getElementById(RightClick.FlashContainerID).releaseCapture(); } 
    13.             document.oncontextmenu = function(){ if(window.event.srcElement.id == RightClick.FlashObjectID) { return false; } else { RightClick.Cache = "nan"; }} 
    14.             document.getElementById(this.FlashContainerID).onmousedown = RightClick.onIEMouse; 
    15.         } 
    16.     }, 
    17.     /** 
    18.      * GECKO / WEBKIT event overkill 
    19.      * @param {Object} eventObject 
    20.      */ 
    21.     killEvents: function(eventObject) { 
    22.         if(eventObject) { 
    23.             if (eventObject.stopPropagation) eventObject.stopPropagation(); 
    24.             if (eventObject.preventDefault) eventObject.preventDefault(); 
    25.             if (eventObject.preventCapture) eventObject.preventCapture(); 
    26.          if (eventObject.preventBubble) eventObject.preventBubble(); 
    27.         } 
    28.     }, 
    29.     /** 
    30.      * GECKO / WEBKIT call right click 
    31.      * @param {Object} ev 
    32.      */ 
    33.     onGeckoMouse: function(ev) { 
    34.         return function(ev) { 
    35.         if (ev.button != 0) { 
    36.             RightClick.killEvents(ev); 
    37.             if(ev.target.id == RightClick.FlashObjectID && RightClick.Cache == RightClick.FlashObjectID) { 
    38.                 RightClick.call(); 
    39.             } 
    40.             RightClick.Cache = ev.target.id; 
    41.         } 
    42.       } 
    43.     }, 
    44.     /** 
    45.      * IE call right click 
    46.      * @param {Object} ev 
    47.      */ 
    48.     onIEMouse: function() { 
    49.         if (event.button> 1) { 
    50.             if(window.event.srcElement.id == RightClick.FlashObjectID && RightClick.Cache == RightClick.FlashObjectID) { 
    51.                 RightClick.call();  
    52.             } 
    53.             document.getElementById(RightClick.FlashContainerID).setCapture(); 
    54.             if(window.event.srcElement.id) 
    55.             RightClick.Cache = window.event.srcElement.id; 
    56.         } 
    57.     }, 
    58.     /** 
    59.      * Main call to Flash External Interface 
    60.      */ 
    61.     call: function() { 
    62.         document.getElementById(this.FlashObjectID).rightClick(); 
    63.     } 
    64. }  
    var RightClick = {      /**       *  Constructor       */       init: function () {          this.FlashObjectID = "customRightClick";          this.FlashContainerID = "flashcontent";          this.Cache = this.FlashObjectID;          if(window.addEventListener){               window.addEventListener("mousedown", this.onGeckoMouse(), true);          } else {              document.getElementById(this.FlashContainerID).onmouseup = function() { document.getElementById(RightClick.FlashContainerID).releaseCapture(); }              document.oncontextmenu = function(){ if(window.event.srcElement.id == RightClick.FlashObjectID) { return false; } else { RightClick.Cache = "nan"; }}              document.getElementById(this.FlashContainerID).onmousedown = RightClick.onIEMouse;          }      },      /**       * GECKO / WEBKIT event overkill       * @param {Object} eventObject       */      killEvents: function(eventObject) {          if(eventObject) {              if (eventObject.stopPropagation) eventObject.stopPropagation();              if (eventObject.preventDefault) eventObject.preventDefault();              if (eventObject.preventCapture) eventObject.preventCapture();           if (eventObject.preventBubble) eventObject.preventBubble();          }      },      /**       * GECKO / WEBKIT call right click       * @param {Object} ev       */      onGeckoMouse: function(ev) {          return function(ev) {          if (ev.button != 0) {              RightClick.killEvents(ev);              if(ev.target.id == RightClick.FlashObjectID && RightClick.Cache == RightClick.FlashObjectID) {                  RightClick.call();              }              RightClick.Cache = ev.target.id;          }        }      },      /**       * IE call right click       * @param {Object} ev       */      onIEMouse: function() {          if (event.button> 1) {              if(window.event.srcElement.id == RightClick.FlashObjectID && RightClick.Cache == RightClick.FlashObjectID) {                  RightClick.call();               }              document.getElementById(RightClick.FlashContainerID).setCapture();              if(window.event.srcElement.id)              RightClick.Cache = window.event.srcElement.id;          }      },      /**       * Main call to Flash External Interface       */      call: function() {          document.getElementById(this.FlashObjectID).rightClick();      }  }

    以下是as部分代码:

     
    1. package { 
    2.      
    3.     import flash.display.*; 
    4.     import flash.external.ExternalInterface
    5.   
    6.     public classclass RightClick extends Sprite 
    7.     { 
    8.          
    9.         public function RightClick() 
    10.         { 
    11.             stage.scaleMode = StageScaleMode.NO_SCALE; 
    12.             stage.align = StageAlign.TOP_LEFT; 
    13.              
    14.             var methodName:String = "rightClick"
    15.             var method:Function = onRightClick; 
    16.             ExternalInterface.addCallback(methodName, method); 
    17.         } 
    18.          
    19.         private function onRightClick():void { 
    20.   
    21.             var mx:int = stage.mouseX
    22.             var my:int = stage.mouseY; 
    23.   
    24.             if(my> 0 && my <stage.stageHeight && mx> 0 && mx <stage.stageWidth) { 
    25.                 // YOUR CODE HERE 
    26.             } 
    27.         } 
    28.     } 
    29. }  
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  • 原文地址:https://www.cnblogs.com/nianshi/p/1774375.html
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