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  • C# 进程通信-命名管道

    之前看wcf服务的时候看到wcf有支持管道通信协议,之前不知道,最近刚好有用到这个,这里写个简单实例

    .net有已经封装好的pip通信的对象NamedPipeServerStream 和NamedPipeClientStream对象,底层应该还是调用C++实现的api实现的

    对服务端和客户端做个简单的封装方便调用:

    server:

    public class PipServer:Log
        {
            public Action<string> ReceiveEvent;
            NamedPipeServerStream m_pipServer;
            AutoResetEvent monitor = new AutoResetEvent(false);
            Thread m_thread;
            bool run = true;
            string servname;
    
            public PipServer(string name)
            {
                m_pipServer = new NamedPipeServerStream(name,PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
                servname = name;
            }
            public void Listen()
            {
                try
                {
                    m_thread = new Thread(() =>
                    {
                         WaitConnect();
                    });
                    m_thread.Start();
                }
                catch (Exception ex)
                {
                    P(ex, "[PipServer.WaitForConnect]");
                }
            }
            void WaitConnect()
            {
           
                AsyncCallback callback = null;
                callback = new AsyncCallback(ar =>
                {
                    var pipeServer = (NamedPipeServerStream)ar.AsyncState;
                    pipeServer.EndWaitForConnection(ar);
                    Accept();
                    pipeServer.Disconnect();
                    m_pipServer.BeginWaitForConnection(callback, m_pipServer);
                });
                m_pipServer.BeginWaitForConnection(callback, m_pipServer);
            }
    
    
            void Accept()
            {
                try
                {
                 
                    var res = Read();
                    if(!string.IsNullOrEmpty(res))
                        ReceiveEvent?.Invoke(res);
                }
                catch(Exception ex)
                {
                    P(ex, "[PipServer.Accept]");
                }
            }
            public bool Send(string msg)
            {
                try
                { 
                    var buf = Encoding.UTF8.GetBytes(msg);
                    if (m_pipServer.CanWrite)
                    {
                        m_pipServer.Write(buf, 0, buf.Length);
                        m_pipServer.Flush();
                        return true;
                    }
                    return false;
                }
                catch (Exception ex)
                {
                    P(ex, "[PipServer.Send]");
                    return false;   
                }
    
               
            }
    
            public string Read()
            {
                try
                {
                    if (m_pipServer.CanRead)
                    {
                        int count = 0;
                        List<byte> data = new List<byte>();
                        byte[] buf = new byte[1024];
                        do
                        {
                            count=m_pipServer.Read(buf, 0, buf.Length);
                            if (count == buf.Length)
                            {
                                data.AddRange(buf);
                            }
                            else
                            {
                                var dst = new byte[count];
                                Buffer.BlockCopy(buf, 0, dst, 0, count);
                                data.AddRange(dst);
                            }                    
                        } while (count > 0&&m_pipServer.CanRead);
                        var res = Encoding.UTF8.GetString(data.ToArray());
                        return res;
                    }
                    return null;
    
                }
                catch (Exception ex)
                {
                    P(ex, "[PipServer.Read]");
                    return null;
                }
            }
    
            public void Close()
            {
                run = false;
                m_thread.Join();
                if (m_pipServer.IsConnected)
                {
                    m_pipServer.Close();
                }
    
            }
        }

    client:

      public class PipClient:Log
        {
            
            string serv;
            public PipClient(string server)
            {
                serv = server;
            }
            public bool Send(string msg)
            {
                try
                {
                    var buf = Encoding.UTF8.GetBytes(msg);
                    NamedPipeClientStream pipclient = new NamedPipeClientStream(serv);
                    pipclient.Connect(3000);
                    if (pipclient.CanWrite)
                    {
                        pipclient.Write(buf, 0, buf.Length);
                        pipclient.Flush();
                        pipclient.Close();
                        return true;
                    }
                    return false;
                }
                catch (Exception ex)
                {
                    P(ex, "[PipClient.Send]");
                    return false;
                }
            }
        }

    log类写了一个简单日志打印类,集成下方便打印日志,可以直接去掉继承,吧日志打印去掉:

        public class Log
        {
            public void L(string msg)
            {
                Console.WriteLine(msg);
            }
            public void L(string format, params string[] data)
            {
                Console.WriteLine(string.Format(format,data));
            }
            public void P(Exception ex, string format, params string[] data)
            {
                var msg = string.Format(format, data);
                Console.WriteLine(string.Format("{0}:{1},{1}", msg, ex.Message, ex.StackTrace));
            }
        }

    调用实例:

     static void  PipTest()
            {
                Thread thread = new Thread(() =>
                {
                    PipServer pip = new PipServer("TEST_PIP");
                    pip.ReceiveEvent += s =>
                    {
                        w(string.Format("receive:{0}",s));
                    };
                    pip.Listen();
                });
                thread.Start();
    
                bool send = true;
                int count = 0;
                AutoResetEvent monitor = new AutoResetEvent(false);
                Thread client = new Thread(() =>
                {
                    PipClient ct = new PipClient("TEST_PIP");
                    while (send)
                    {
                        string msg = string.Format("这是第{0}条数据", count);
                        w(msg);
                        ct.Send(msg);
                        count++;
                        if (monitor.WaitOne(1000))
                        {
                            break;
                        }
                    }
                });
                client.Start();
                while (true)
                {
                    var input = Console.ReadLine();
                    if (input == "q" || input == "Q")
                    {
                        send = false;
                        monitor.Set();
                        break;
                    }
                }
            }

    运行时,是客户端向服务端每隔一秒发送一次数据

    有几个要注意的点:

    1 要注意编码方式,怎么编码就怎么解码,最好是要有固定编码,不要直接写string,因为如果是不同的语言和不同平台实现的类,可能default对应的编码方式是不一样的,这样会造成读取乱码

    2 这里可以用streamreader来读取,但是不要用readend这种写法,如果发送方不及时调用close方法,这样写会一直卡住,调用flush也没用

    3 这里初始化只传入了servername,实际底层的地址是\\.\pipe\TEST_PIP,调试的时候下个断点可以看到的,如果用C++写的话,直接调用API传入的地址就是全名,到C#这边会自动被解析

    4 可以再传入的信息上做一些文章,加上ID,发送方和接收方,这样可以实现类似回调的功能,这个是支持双向通信的,这里只有单向

    5 类库是支持同步和异步的,这里是异步的等待连接,同步的读取,但是貌似没有直接支持4.5await写法的方法,只有AsyncCallback的写法

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  • 原文地址:https://www.cnblogs.com/onegarden/p/8017671.html
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