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  • Learn X in Y minutes(python一页纸代码)

    一篇非常好的文章,解释了python基本语法的方方面面:

    # Single line comments start with a hash.
    """ Multiline strings can be written
        using three "'s, and are often used
        as comments
    """
    
    ####################################################
    ## 1. Primitive Datatypes and Operators
    ####################################################
    
    # You have numbers
    3 #=> 3
    
    # Math is what you would expect
    1 + 1 #=> 2
    8 - 1 #=> 7
    10 * 2 #=> 20
    35 / 5 #=> 7
    
    # Division is a bit tricky. It is integer division and floors the results
    # automatically.
    5 / 2 #=> 2
    
    # To fix division we need to learn about floats.
    2.0     # This is a float
    11.0 / 4.0 #=> 2.75 ahhh...much better
    
    # Enforce precedence with parentheses
    (1 + 3) * 2 #=> 8
    
    # Boolean values are primitives
    True
    False
    
    # negate with not
    not True #=> False
    not False #=> True
    
    # Equality is ==
    1 == 1 #=> True
    2 == 1 #=> False
    
    # Inequality is !=
    1 != 1 #=> False
    2 != 1 #=> True
    
    # More comparisons
    1 < 10 #=> True
    1 > 10 #=> False
    2 <= 2 #=> True
    2 >= 2 #=> True
    
    # Comparisons can be chained!
    1 < 2 < 3 #=> True
    2 < 3 < 2 #=> False
    
    # Strings are created with " or '
    "This is a string."
    'This is also a string.'
    
    # Strings can be added too!
    "Hello " + "world!" #=> "Hello world!"
    
    # A string can be treated like a list of characters
    "This is a string"[0] #=> 'T'
    
    # % can be used to format strings, like this:
    "%s can be %s" % ("strings", "interpolated")
    
    # A newer way to format strings is the format method.
    # This method is the preferred way
    "{0} can be {1}".format("strings", "formatted")
    # You can use keywords if you don't want to count.
    "{name} wants to eat {food}".format(name="Bob", food="lasagna")
    
    # None is an object
    None #=> None
    
    # Don't use the equality "==" symbol to compare objects to None
    # Use "is" instead
    "etc" is None #=> False
    None is None  #=> True
    
    # The 'is' operator tests for object identity. This isn't
    # very useful when dealing with primitive values, but is
    # very useful when dealing with objects.
    
    # None, 0, and empty strings/lists all evaluate to False.
    # All other values are True
    0 == False  #=> True
    "" == False #=> True
    
    
    ####################################################
    ## 2. Variables and Collections
    ####################################################
    
    # Python has a print function, available in versions 2.7 and 3...
    print("I'm Python. Nice to meet you!")
    # and an older print statement, in all 2.x versions but removed from 3.
    print "I'm also Python!"
    
    
    # No need to declare variables before assigning to them.
    some_var = 5    # Convention is to use lower_case_with_underscores
    some_var #=> 5
    
    # Accessing a previously unassigned variable is an exception.
    # See Control Flow to learn more about exception handling.
    some_other_var  # Raises a name error
    
    # if can be used as an expression
    "yahoo!" if 3 > 2 else 2 #=> "yahoo!"
    
    # Lists store sequences
    li = []
    # You can start with a prefilled list
    other_li = [4, 5, 6]
    
    # Add stuff to the end of a list with append
    li.append(1)    #li is now [1]
    li.append(2)    #li is now [1, 2]
    li.append(4)    #li is now [1, 2, 4]
    li.append(3)    #li is now [1, 2, 4, 3]
    # Remove from the end with pop
    li.pop()        #=> 3 and li is now [1, 2, 4]
    # Let's put it back
    li.append(3)    # li is now [1, 2, 4, 3] again.
    
    # Access a list like you would any array
    li[0] #=> 1
    # Look at the last element
    li[-1] #=> 3
    
    # Looking out of bounds is an IndexError
    li[4] # Raises an IndexError
    
    # You can look at ranges with slice syntax.
    # (It's a closed/open range for you mathy types.)
    li[1:3] #=> [2, 4]
    # Omit the beginning
    li[2:] #=> [4, 3]
    # Omit the end
    li[:3] #=> [1, 2, 4]
    
    # Remove arbitrary elements from a list with "del"
    del li[2] # li is now [1, 2, 3]
    
    # You can add lists
    li + other_li #=> [1, 2, 3, 4, 5, 6] - Note: li and other_li is left alone
    
    # Concatenate lists with "extend()"
    li.extend(other_li) # Now li is [1, 2, 3, 4, 5, 6]
    
    # Check for existence in a list with "in"
    1 in li #=> True
    
    # Examine the length with "len()"
    len(li) #=> 6
    
    
    # Tuples are like lists but are immutable.
    tup = (1, 2, 3)
    tup[0] #=> 1
    tup[0] = 3  # Raises a TypeError
    
    # You can do all those list thingies on tuples too
    len(tup) #=> 3
    tup + (4, 5, 6) #=> (1, 2, 3, 4, 5, 6)
    tup[:2] #=> (1, 2)
    2 in tup #=> True
    
    # You can unpack tuples (or lists) into variables
    a, b, c = (1, 2, 3)     # a is now 1, b is now 2 and c is now 3
    # Tuples are created by default if you leave out the parentheses
    d, e, f = 4, 5, 6
    # Now look how easy it is to swap two values
    e, d = d, e     # d is now 5 and e is now 4
    
    
    # Dictionaries store mappings
    empty_dict = {}
    # Here is a prefilled dictionary
    filled_dict = {"one": 1, "two": 2, "three": 3}
    
    # Look up values with []
    filled_dict["one"] #=> 1
    
    # Get all keys as a list with "keys()"
    filled_dict.keys() #=> ["three", "two", "one"]
    # Note - Dictionary key ordering is not guaranteed.
    # Your results might not match this exactly.
    
    # Get all values as a list with "values()"
    filled_dict.values() #=> [3, 2, 1]
    # Note - Same as above regarding key ordering.
    
    # Check for existence of keys in a dictionary with "in"
    "one" in filled_dict #=> True
    1 in filled_dict #=> False
    
    # Looking up a non-existing key is a KeyError
    filled_dict["four"] # KeyError
    
    # Use "get()" method to avoid the KeyError
    filled_dict.get("one") #=> 1
    filled_dict.get("four") #=> None
    # The get method supports a default argument when the value is missing
    filled_dict.get("one", 4) #=> 1
    filled_dict.get("four", 4) #=> 4
    
    # "setdefault()" inserts into a dictionary only if the given key isn't present
    filled_dict.setdefault("five", 5) #filled_dict["five"] is set to 5
    filled_dict.setdefault("five", 6) #filled_dict["five"] is still 5
    
    
    # Sets store ... well sets
    empty_set = set()
    # Initialize a "set()" with a bunch of values
    some_set = set([1,2,2,3,4]) # some_set is now set([1, 2, 3, 4])
    
    # Since Python 2.7, {} can be used to declare a set
    filled_set = {1, 2, 2, 3, 4} # => {1, 2, 3, 4}
    
    # Add more items to a set
    filled_set.add(5) # filled_set is now {1, 2, 3, 4, 5}
    
    # Do set intersection with &
    other_set = {3, 4, 5, 6}
    filled_set & other_set #=> {3, 4, 5}
    
    # Do set union with |
    filled_set | other_set #=> {1, 2, 3, 4, 5, 6}
    
    # Do set difference with -
    {1,2,3,4} - {2,3,5} #=> {1, 4}
    
    # Check for existence in a set with in
    2 in filled_set #=> True
    10 in filled_set #=> False
    
    
    ####################################################
    ## 3. Control Flow
    ####################################################
    
    # Let's just make a variable
    some_var = 5
    
    # Here is an if statement. Indentation is significant in python!
    # prints "some_var is smaller than 10"
    if some_var > 10:
        print("some_var is totally bigger than 10.")
    elif some_var < 10:    # This elif clause is optional.
        print("some_var is smaller than 10.")
    else:           # This is optional too.
        print("some_var is indeed 10.")
    
    
    """
    For loops iterate over lists
    prints:
        dog is a mammal
        cat is a mammal
        mouse is a mammal
    """
    for animal in ["dog", "cat", "mouse"]:
        # You can use % to interpolate formatted strings
        print("%s is a mammal" % animal)
    
    """
    "range(number)" returns a list of numbers
    from zero to the given number
    prints:
        0
        1
        2
        3
    """
    for i in range(4):
        print(i)
    
    """
    While loops go until a condition is no longer met.
    prints:
        0
        1
        2
        3
    """
    x = 0
    while x < 4:
        print(x)
        x += 1  # Shorthand for x = x + 1
    
    # Handle exceptions with a try/except block
    
    # Works on Python 2.6 and up:
    try:
        # Use "raise" to raise an error
        raise IndexError("This is an index error")
    except IndexError as e:
        pass    # Pass is just a no-op. Usually you would do recovery here.
    
    
    ####################################################
    ## 4. Functions
    ####################################################
    
    # Use "def" to create new functions
    def add(x, y):
        print("x is %s and y is %s" % (x, y))
        return x + y    # Return values with a return statement
    
    # Calling functions with parameters
    add(5, 6) #=> prints out "x is 5 and y is 6" and returns 11
    
    # Another way to call functions is with keyword arguments
    add(y=6, x=5)   # Keyword arguments can arrive in any order.
    
    # You can define functions that take a variable number of
    # positional arguments
    def varargs(*args):
        return args
    
    varargs(1, 2, 3) #=> (1,2,3)
    
    
    # You can define functions that take a variable number of
    # keyword arguments, as well
    def keyword_args(**kwargs):
        return kwargs
    
    # Let's call it to see what happens
    keyword_args(big="foot", loch="ness") #=> {"big": "foot", "loch": "ness"}
    
    # You can do both at once, if you like
    def all_the_args(*args, **kwargs):
        print(args)
        print(kwargs)
    """
    all_the_args(1, 2, a=3, b=4) prints:
        (1, 2)
        {"a": 3, "b": 4}
    """
    
    # When calling functions, you can do the opposite of args/kwargs!
    # Use * to expand tuples and use ** to expand kwargs.
    args = (1, 2, 3, 4)
    kwargs = {"a": 3, "b": 4}
    all_the_args(*args) # equivalent to foo(1, 2, 3, 4)
    all_the_args(**kwargs) # equivalent to foo(a=3, b=4)
    all_the_args(*args, **kwargs) # equivalent to foo(1, 2, 3, 4, a=3, b=4)
    
    # Python has first class functions
    def create_adder(x):
        def adder(y):
            return x + y
        return adder
    
    add_10 = create_adder(10)
    add_10(3) #=> 13
    
    # There are also anonymous functions
    (lambda x: x > 2)(3) #=> True
    
    # There are built-in higher order functions
    map(add_10, [1,2,3]) #=> [11, 12, 13]
    filter(lambda x: x > 5, [3, 4, 5, 6, 7]) #=> [6, 7]
    
    # We can use list comprehensions for nice maps and filters
    [add_10(i) for i in [1, 2, 3]]  #=> [11, 12, 13]
    [x for x in [3, 4, 5, 6, 7] if x > 5] #=> [6, 7]
    
    ####################################################
    ## 5. Classes
    ####################################################
    
    # We subclass from object to get a class.
    class Human(object):
    
        # A class attribute. It is shared by all instances of this class
        species = "H. sapiens"
    
        # Basic initializer
        def __init__(self, name):
            # Assign the argument to the instance's name attribute
            self.name = name
    
        # An instance method. All methods take "self" as the first argument
        def say(self, msg):
           return "%s: %s" % (self.name, msg)
    
        # A class method is shared among all instances
        # They are called with the calling class as the first argument
        @classmethod
        def get_species(cls):
            return cls.species
    
        # A static method is called without a class or instance reference
        @staticmethod
        def grunt():
            return "*grunt*"
    
    
    # Instantiate a class
    i = Human(name="Ian")
    print(i.say("hi"))     # prints out "Ian: hi"
    
    j = Human("Joel")
    print(j.say("hello"))  #prints out "Joel: hello"
    
    # Call our class method
    i.get_species() #=> "H. sapiens"
    
    # Change the shared attribute
    Human.species = "H. neanderthalensis"
    i.get_species() #=> "H. neanderthalensis"
    j.get_species() #=> "H. neanderthalensis"
    
    # Call the static method
    Human.grunt() #=> "*grunt*"
    
    
    ####################################################
    ## 6. Modules
    ####################################################
    
    # You can import modules
    import math
    print(math.sqrt(16) )#=> 4
    
    # You can get specific functions from a module
    from math import ceil, floor
    print(ceil(3.7))  #=> 4.0
    print(floor(3.7)) #=> 3.0
    
    # You can import all functions from a module.
    # Warning: this is not recommended
    from math import *
    
    # You can shorten module names
    import math as m
    math.sqrt(16) == m.sqrt(16) #=> True
    
    # Python modules are just ordinary python files. You
    # can write your own, and import them. The name of the
    # module is the same as the name of the file.
    
    # You can find out which functions and attributes
    # defines a module.
    import math
    dir(math)

    转自:http://learnxinyminutes.com/docs/python/

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  • 原文地址:https://www.cnblogs.com/youxin/p/3382962.html
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