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  • 核心动画的使用

    1、时钟

    • 1、QClockView.h

      @interface QClockView : UIView
      
      /// 创建时钟界面
      + (instancetype)q_clockViewWithFrame:(CGRect)frame;
      
      @end
      
    • 2、QClockView.m

      #define CLOCK_WIDTH self.bounds.size.width
      
      @interface QClockView ()
      
      // 表盘
      @property (nonatomic, strong) UIImageView *clockView;
      
      // 指针
      @property (nonatomic, strong) CALayer *secondLayer;
      @property (nonatomic, strong) CALayer *minuteLayer;
      @property (nonatomic, strong) CALayer *hourLayer;
      
      @end
      
      @implementation QClockView
      
      /// 创建时钟界面
      + (instancetype)q_clockViewWithFrame:(CGRect)frame {
      
          QClockView *clockView = [[self alloc] initWithFrame:frame];
          return clockView;
      }
      
      /// 初始化
      - (instancetype)initWithFrame:(CGRect)frame {
      if (self = [super initWithFrame:frame]) {
      
              // 添加表盘
              self.clockView = [[UIImageView alloc] init];
              self.clockView.image = [UIImage imageNamed:@"clock"];
              [self addSubview:self.clockView];
      
              // 添加定时器
              [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timeChange) userInfo:nil repeats:YES];
      
              [self timeChange];
          }
          return self;
      }
      
      /// 布局子控件
      - (void)layoutSubviews {
          [super layoutSubviews];
      
          self.clockView.frame = self.bounds;
      }
      
      // 定时器响应事件处理
      - (void)timeChange {
      
          // 获取当前的系统的时间
      
          // 获取当前日历对象
          NSCalendar *calendar = [NSCalendar currentCalendar];
      
          // 获取日期的组件:年月日小时分秒
          NSDateComponents  *cmp = [calendar components:NSCalendarUnitSecond |
                                                        NSCalendarUnitMinute |
                                                        NSCalendarUnitHour
                                                        fromDate:[NSDate date]];
      
          // 获取秒
          NSInteger second = cmp.second + 1;
      
          // 获取分
          NSInteger minute = cmp.minute;
      
          // 获取小时
          NSInteger hour = cmp.hour;
      
          // 计算秒针转多少度,一秒钟秒针转 6°
          CGFloat secondA = second * 6;
      
          // 计算分针转多少度,一分钟分针转 6°
          CGFloat minuteA = minute * 6;
      
          // 计算时针转多少度,一小时时针转 30°,每分钟时针转 0.5°
          CGFloat hourA = hour * 30 + minute * 0.5;
      
          // 旋转秒针,使用 layer 的隐式动画属性产生动画效果
          self.secondLayer.transform = CATransform3DMakeRotation(secondA / 180 * M_PI, 0, 0, 1);
      
          // 旋转分针
          self.minuteLayer.transform = CATransform3DMakeRotation(minuteA / 180 * M_PI, 0, 0, 1);
      
          // 旋转小时
          self.hourLayer.transform = CATransform3DMakeRotation(hourA / 180 * M_PI, 0, 0, 1);
      }
      
      // 添加秒针
      - (CALayer *)secondLayer {
      
          if (_secondLayer == nil) {
      
              _secondLayer = [CALayer layer];
              _secondLayer.backgroundColor = [UIColor redColor].CGColor;
      
              _secondLayer.anchorPoint = CGPointMake(0.5, 1);
              _secondLayer.position = CGPointMake(CLOCK_WIDTH * 0.5, CLOCK_WIDTH * 0.5);
              _secondLayer.bounds = CGRectMake(0, 0, 1, CLOCK_WIDTH * 0.5 - 20);
      
              [self.clockView.layer addSublayer:_secondLayer];
          }
          return _secondLayer;
      }
      
      // 添加分针
      - (CALayer *)minuteLayer {
      
          if (_minuteLayer == nil) {
      
              _minuteLayer = [CALayer layer];
              _minuteLayer.backgroundColor = [UIColor blackColor].CGColor;
      
              _minuteLayer.anchorPoint = CGPointMake(0.5, 1);
              _minuteLayer.position = CGPointMake(CLOCK_WIDTH * 0.5, CLOCK_WIDTH * 0.5);
              _minuteLayer.bounds = CGRectMake(0, 0, 4, CLOCK_WIDTH * 0.5 - 20);
              _minuteLayer.cornerRadius = 2;
      
              [self.clockView.layer addSublayer:_minuteLayer];
          }
          return _minuteLayer;
      }
      
      // 添加时针
      - (CALayer *)hourLayer {
      
          if (_hourLayer == nil) {
      
              _hourLayer = [CALayer layer];
              _hourLayer.backgroundColor = [UIColor blackColor].CGColor;
      
              _hourLayer.anchorPoint = CGPointMake(0.5, 1);
              _hourLayer.position = CGPointMake(CLOCK_WIDTH * 0.5, CLOCK_WIDTH * 0.5);
              _hourLayer.bounds = CGRectMake(0, 0, 4, CLOCK_WIDTH * 0.5 - 40);
              _hourLayer.cornerRadius = 2;
      
              [self.clockView.layer addSublayer:_hourLayer];
          }
          return _hourLayer;
      }
      
      @end
      
    • 3、ViewController.m

      // 创建时钟界面
      QClockView *clockView = [QClockView q_clockViewWithFrame:CGRectMake(100, 100, 200, 200)];
      [self.view addSubview:clockView];
      
    • 4、效果

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  • 原文地址:https://www.cnblogs.com/CH520/p/9478666.html
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