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  • .net core 轻量级容器 ServiceProvider 源码分析

    1. 首先看 ServiceCollection 的定义
      //定义
      public class ServiceCollection : IServiceCollection
      {
           private readonly List<ServiceDescriptor> _descriptors = new List<ServiceDescriptor>();
      
           ......
      }
      
      //接口定义
      public interface IServiceCollection : IList<ServiceDescriptor>
      {
      }

      由此可见,ServiceCollection 本身是一个 List<ServiceDescriptor> 的集合,下面我们来看一下 ServiceDescriptor 的定义

      public class ServiceDescriptor
      {
          //重要的构造函数
          public ServiceDescriptor(Type serviceType, Type implementationType, ServiceLifetime lifetime)
          {
          }
      
          //重要的属性
          /// <summary>
          /// Service 的生命周期
          /// </summary>
          /// <value></value>
          public ServiceLifetime Lifetime { get; }
      
          /// <summary>
          /// Service 的类型
          /// </summary>
          /// <value></value>
          public Type ServiceType { get; }
      
          /// <summary>
          /// Service 的实现类型
          /// </summary>
          /// <value></value>
          public Type ImplementationType { get; }
      
          /// <summary>
          /// Service 对象
          /// </summary>
          /// <value></value>
          public object ImplementationInstance { get; }
      
          /// <summary>
          /// 创建 Service 对象的工厂
          /// </summary>
          /// <value></value>
          public Func<IServiceProvider, object> ImplementationFactory { get; }
      
          ......
      }

      ServiceDescriptor 保存了 Service 类型和 Service 对象之间的关系以及 Service 的生命周期,下面来看一下 Service 的生命周期

      public enum ServiceLifetime
      {
          /// <summary>
          /// 单例
          /// </summary>
          Singleton,
          /// <summary>
          /// 范围内
          /// </summary>
          /// <remarks>
          /// 在 ASP.NET Core 应用中,每一个请求会创建一个范围
          /// </remarks>
          Scoped,
          /// <summary>
          /// 瞬时
          /// </summary>
          Transient
      }

      再来看一下 IServiceCollection 提供的一些拓展方法

      public static class ServiceCollectionServiceExtensions
      {
          //基本是3中形式,都是简单的封装
          public static IServiceCollection AddSingleton(this IServiceCollection services, ...)
          public static IServiceCollection AddScoped(this IServiceCollection services, ...)
          public static IServiceCollection AddTransient(this IServiceCollection services, ...)
      
          ......
          //最终都会调用同一个方法
          private static IServiceCollection Add(
                  IServiceCollection collection,
                  Type serviceType,
                  Type implementationType,
                  ServiceLifetime lifetime)
              {
                  var descriptor = new ServiceDescriptor(serviceType, implementationType, lifetime);
                  collection.Add(descriptor);
                  return collection;
              }
      }

      这些方法的作用都是为了填充 ServiceCollection 中的 _descriptors 字段,IServiceCollection 有一个特别重要的方法,BuildServiceProvider,创建 ServiceProvider 

      public static class ServiceCollectionContainerBuilderExtensions
      {
          public static ServiceProvider BuildServiceProvider(this IServiceCollection services, ServiceProviderOptions options)
              {
                  if (services == null)
                  {
                      throw new ArgumentNullException(nameof(services));
                  }
      
                  if (options == null)
                  {
                      throw new ArgumentNullException(nameof(options));
                  }
      
                  return new ServiceProvider(services, options);
              }
      }

       

    2. ServiceProvider,Service 的提供者,这是一个非常重要的类,也是容器的核心,主要用来创建 Service 对象的实例
      public sealed class ServiceProvider : IServiceProvider, IDisposable{
        
        //
      ServiceProvider 引擎 private readonly IServiceProviderEngine _engine; //构造函数 internal ServiceProvider(IEnumerable<ServiceDescriptor> serviceDescriptors, ServiceProviderOptions options) { ...... switch (options.Mode) { case ServiceProviderMode.Default:
      //.net core 默认是 true
      if (RuntimeFeature.IsSupported("IsDynamicCodeCompiled")) { _engine = new DynamicServiceProviderEngine(serviceDescriptors, callback); }
      else { // Don't try to compile Expressions/IL if they are going to get interpreted _engine = new RuntimeServiceProviderEngine(serviceDescriptors, callback); } break; case ServiceProviderMode.Dynamic: _engine = new DynamicServiceProviderEngine(serviceDescriptors, callback); break; case ServiceProviderMode.Runtime: _engine = new RuntimeServiceProviderEngine(serviceDescriptors, callback); break; case ServiceProviderMode.ILEmit: _engine = new ILEmitServiceProviderEngine(serviceDescriptors, callback); break; case ServiceProviderMode.Expressions: _engine = new ExpressionsServiceProviderEngine(serviceDescriptors, callback); break; default: throw new NotSupportedException(nameof(options.Mode)); } ...... } //从容器中获取对象 public object GetService(Type serviceType) => _engine.GetService(serviceType); ...... }

      由此可见,ServiceProvider 创建对象的过程由 ServiceProviderEngine 接管,而 Engine 有4种,分别是 DynamicServiceProviderEngine,RuntimeServiceProviderEngine,ILEmitServiceProviderEngine,ExpressionsServiceProviderEngine,下面是他们之间的关系,

    3. 由上图可知,ServiceProvider 的最终的核心实现应该在 ServiceProviderEngine 这个抽象类中,下面我们来看一下这个类,我去掉了一些判断和记录日志的逻辑,让代码看起来更简洁
      internal abstract class ServiceProviderEngine : IServiceProviderEngine, IServiceScopeFactory
      {
          private readonly Func<Type, Func<ServiceProviderEngineScope, object>> _createServiceAccessor;
      
          protected ServiceProviderEngine(IEnumerable<ServiceDescriptor> serviceDescriptors, IServiceProviderEngineCallback callback)
          {
              _createServiceAccessor = CreateServiceAccessor;
              Root = new ServiceProviderEngineScope(this);
              RuntimeResolver = new CallSiteRuntimeResolver();
              CallSiteFactory = new CallSiteFactory(serviceDescriptors);
              CallSiteFactory.Add(typeof(IServiceProvider), new ServiceProviderCallSite());
              CallSiteFactory.Add(typeof(IServiceScopeFactory), new ServiceScopeFactoryCallSite());
              RealizedServices = new ConcurrentDictionary<Type, Func<ServiceProviderEngineScope, object>>();
          }
      
      //创建 Service 访问者
      private Func<ServiceProviderEngineScope, object> CreateServiceAccessor(Type serviceType) { var callSite = CallSiteFactory.GetCallSite(serviceType, new CallSiteChain()); if (callSite != null) { //调用子类实现的 获得 Service 对象的委托来创建对象 return RealizeService(callSite); } return _ => null; }
      //调用目标工厂
      internal CallSiteFactory CallSiteFactory { get; } //默认运行时解析器 protected CallSiteRuntimeResolver RuntimeResolver { get; } //根容器 public ServiceProviderEngineScope Root { get; } //获得 Service 对象的委托,由子类实现 protected abstract Func<ServiceProviderEngineScope, object> RealizeService(ServiceCallSite callSite); //获取 Service 对象 internal object GetService(Type serviceType, ServiceProviderEngineScope serviceProviderEngineScope) { var realizedService = RealizedServices.GetOrAdd(serviceType, _createServiceAccessor); return realizedService.Invoke(serviceProviderEngineScope); } //创建一个范围 public IServiceScope CreateScope() { return new ServiceProviderEngineScope(this); } }

      这个类中有几个特别重要的对象,

      1. RuntimeResolver ,Service 对象的创建就是这个对象完成的,当然不同的子类,有不同的实现,
        internal class DynamicServiceProviderEngine : CompiledServiceProviderEngine
        {
            //该类本身并没有定义 RutimeResolver 而是通过父类 CompiledServiceProviderEngine 的 ResolverBuilder 实现的
        }
        
        internal abstract class CompiledServiceProviderEngine : ServiceProviderEngine
        {
            //通过编译条件变量来确定是使用 ILEmit 还是使用 Expression
        #if IL_EMIT
            public ILEmitResolverBuilder ResolverBuilder { get; }
        #else
            public ExpressionResolverBuilder ResolverBuilder { get; }
        #endif
        
            public CompiledServiceProviderEngine(IEnumerable<ServiceDescriptor> serviceDescriptors, IServiceProviderEngineCallback callback) : base(serviceDescriptors, callback)
            {
        #if IL_EMIT
                ResolverBuilder = new ILEmitResolverBuilder(RuntimeResolver, this, Root);
        #else
                ResolverBuilder = new ExpressionResolverBuilder(RuntimeResolver, this, Root);
        #endif
            }
        
            ......
        }
        
        internal class RuntimeServiceProviderEngine : ServiceProviderEngine
        {
            //该类本身没有对应的 RuntimeResolver,直接使用父类默认的 CallSiteRuntimeResolver
        }
        
        internal class ILEmitServiceProviderEngine : ServiceProviderEngine
        {
            private readonly ILEmitResolverBuilder _expressionResolverBuilder;
            public ILEmitServiceProviderEngine(IEnumerable<ServiceDescriptor> serviceDescriptors, IServiceProviderEngineCallback callback) : base(serviceDescriptors, callback)
            {
                _expressionResolverBuilder = new ILEmitResolverBuilder(RuntimeResolver, this, Root);
            }
        
            ......
        }
        
        internal class ExpressionsServiceProviderEngine : ServiceProviderEngine
        {
            private readonly ExpressionResolverBuilder _expressionResolverBuilder;
            public ExpressionsServiceProviderEngine(IEnumerable<ServiceDescriptor> serviceDescriptors, IServiceProviderEngineCallback callback) : base(serviceDescriptors, callback)
            {
                _expressionResolverBuilder = new ExpressionResolverBuilder(RuntimeResolver, this, Root);
            }
          
            ......
        }

        所以总结来看,有3个对应的 Resolver 分别是:CallSiteRuntimeResolver,ILEmitResolverBuilder,ExpressionResolverBuilder 这3个类都继承于 CallSiteVisitor<TArgument, TResult> 的泛型类,只是对应的泛型参数不太一样

      2. CallSiteFactory,调用目标工厂,主要用来根据 ServiceDescriptor 的定义创建对应的 ServiceCallSite 对象,然后根据该对象来创建 Service 的实例,这个对象比较复杂,下面来看一些简洁的源码
        internal class CallSiteFactory
        {
            private const int DefaultSlot = 0;
            private readonly List<ServiceDescriptor> _descriptors;
            private readonly Dictionary<Type, ServiceDescriptorCacheItem> _descriptorLookup = new Dictionary<Type, ServiceDescriptorCacheItem>();
        
            public CallSiteFactory(IEnumerable<ServiceDescriptor> descriptors)
            {
                _descriptors = descriptors.ToList();
                Populate();
            }
        
            private void Populate()
            {
                /*
                在实例化 CallSiteFactory 对象时,会将 ServiceDescriptor 对象转换成字典 Dictionary<Type, ServiceDescriptorCacheItem>,
                ServiceDescriptorCacheItem 用来将同一个 ServiceType 的 ServiceDescriptor 聚合在一起,其中 ServiceDescriptorCacheItem 
                的 Last 属性,是取最后一个 ServiceDescriptor,这也就是为什么,我们 Add 同一个类型的多个实例时,获取当前类型的实例时,返回的是最后一个实例的原因
                */
                foreach (var descriptor in _descriptors)
                {
                    var cacheKey = descriptor.ServiceType;
                    _descriptorLookup.TryGetValue(cacheKey, out var cacheItem);
                    _descriptorLookup[cacheKey] = cacheItem.Add(descriptor);
                }
            }
        }
        
        private struct ServiceDescriptorCacheItem
        {
            private List<ServiceDescriptor> _items;
        
            public ServiceDescriptor Last
            {
                get
                {
                    return _items[_items.Count - 1];
                }
            }
        
            public ServiceDescriptorCacheItem Add(ServiceDescriptor descriptor)
            {
                var newCacheItem = new ServiceDescriptorCacheItem();
        
                newCacheItem._item = _item;
                newCacheItem._items = _items ?? new List<ServiceDescriptor>();
                newCacheItem._items.Add(descriptor);
        
                return newCacheItem;
            }
        }

        还有几个比较关键的方法,下面来看一下代码

        /*
        根据 ServiceType 创建 ServiceCallSite, 这个方法类似于一个职责链模式,
        先尝试根据普通类型来创建,然后尝试创建泛型类型,最后尝试创建可枚举类型 
        */
        private ServiceCallSite CreateCallSite(Type serviceType, CallSiteChain callSiteChain)
        {
            var callSite = TryCreateExact(serviceType, callSiteChain) ??
                TryCreateOpenGeneric(serviceType, callSiteChain) ??
                TryCreateEnumerable(serviceType, callSiteChain);
            return callSite;
        }
        
        //尝试获取简单类型对象
        private ServiceCallSite TryCreateExact(Type serviceType, CallSiteChain callSiteChain)
        {
            if (_descriptorLookup.TryGetValue(serviceType, out var descriptor))
            {
                /*
                descriptor.Last
                这就是为什么在容器中添加同一个类型的实例多次后,返回的总是最后一个实例
                */
                return TryCreateExact(descriptor.Last, serviceType, callSiteChain, DefaultSlot);
            }
            return null;
        }
        private ServiceCallSite TryCreateExact(ServiceDescriptor descriptor, Type serviceType, CallSiteChain callSiteChain, int slot) { if (serviceType == descriptor.ServiceType) { if (descriptor.ImplementationInstance != null) { //Add 时,直接指定实例对象时 callSite = new ConstantCallSite(descriptor.ServiceType, descriptor.ImplementationInstance); } else if (descriptor.ImplementationFactory != null) { //Add 时,指定实例工厂时 callSite = new FactoryCallSite(lifetime, descriptor.ServiceType, descriptor.ImplementationFactory); } else if (descriptor.ImplementationType != null) { //Add 时,指定类型时 callSite = CreateConstructorCallSite(lifetime, descriptor.ServiceType, descriptor.ImplementationType, callSiteChain); } return callSite; } return null; } //尝试获取泛型对象 private ServiceCallSite TryCreateOpenGeneric(ServiceDescriptor descriptor, Type serviceType, CallSiteChain callSiteChain, int slot) { if (serviceType.IsConstructedGenericType && serviceType.GetGenericTypeDefinition() == descriptor.ServiceType) { var closedType = descriptor.ImplementationType.MakeGenericType(serviceType.GenericTypeArguments); return CreateConstructorCallSite(lifetime, serviceType, closedType, callSiteChain); } return null; } //尝试获取枚举类型对象 private ServiceCallSite TryCreateEnumerable(Type serviceType, CallSiteChain callSiteChain) { if (serviceType.IsConstructedGenericType && serviceType.GetGenericTypeDefinition() == typeof(IEnumerable<>)) { //获取泛型的第一个参数 var itemType = serviceType.GenericTypeArguments.Single(); var callSites = new List<ServiceCallSite>(); if (!itemType.IsConstructedGenericType && _descriptorLookup.TryGetValue(itemType, out var descriptors)) { /* 循环该 ServiceType 所有的 ServiceDescriptor 这就是为什么在容器中添加同一个类型的实例多次后,通过 IEnumerable<T> 去获取时,返回的是多个实例 */ for (int i = 0; i < descriptors.Count; i++) { var descriptor = descriptors[i]; var callSite = TryCreateExact(descriptor, itemType, callSiteChain, slot); callSites.Add(callSite); } } else { //这里的逻辑代表的是泛型中嵌套泛型的情况,是一个递归调用 } return new IEnumerableCallSite(resultCache, itemType, callSites.ToArray()); } return null; } private ServiceCallSite CreateConstructorCallSite(ResultCache lifetime, Type serviceType, Type implementationType, CallSiteChain callSiteChain) { //获取公共的构造函数 var constructors = implementationType.GetTypeInfo() .DeclaredConstructors .Where(constructor => constructor.IsPublic) .ToArray(); ServiceCallSite[] parameterCallSites = null; if (constructors.Length == 0) { //如果没有获取到公共的构造函数会抛出异常 throw new InvalidOperationException(Resources.FormatNoConstructorMatch(implementationType)); } else if (constructors.Length == 1) { //当只有一个构造函数时,优化处理逻辑 return new ConstructorCallSite(...); } //存在多个构造函数时,按照构造函数参数的个数倒序排列 Array.Sort(constructors, (a, b) => b.GetParameters().Length.CompareTo(a.GetParameters().Length)); //最优的构造函数 ConstructorInfo bestConstructor = null; //最优构造函数的参数类型 HashSet<Type> bestConstructorParameterTypes = null; for (var i = 0; i < constructors.Length; i++) { var parameters = constructors[i].GetParameters(); var currentParameterCallSites = CreateArgumentCallSites(...); /* 默认参数最多的构造函数为最优的构造函数,但是要根据参数类型在容器中是否存在来判断, 如果参数多的构造函数,有个别参数在容器中不存在,那么该构造函数不是最优的 */ if (currentParameterCallSites != null) { if (bestConstructor == null) { bestConstructor = constructors[i]; parameterCallSites = currentParameterCallSites; } else { if (bestConstructorParameterTypes == null) { bestConstructorParameterTypes = new HashSet<Type>(bestConstructor.GetParameters().Select(p => p.ParameterType)); } //如果最优构造函数的参数类型,不是其他构造函数的参数类型的超级,抛出【有歧义】的异常 if (!bestConstructorParameterTypes.IsSupersetOf(parameters.Select(p => p.ParameterType))) { throw new InvalidOperationException(message); } } } } return new ConstructorCallSite(lifetime, serviceType, bestConstructor, parameterCallSites); }
    4. 由于 ServiceProvider 容器本身只支持构造函数注入,所以我们主要关注每个 Resolver 的 VisitConstructor 方法,

      1. CallSiteRuntimeResolver (.net framework 4.6.2 + 默认使用的方式)

        internal sealed class CallSiteRuntimeResolver : CallSiteVisitor<RuntimeResolverContext, object>
        {
            protected override object VisitConstructor(ConstructorCallSite constructorCallSite, RuntimeResolverContext context)
            {
                object[] parameterValues;
                if (constructorCallSite.ParameterCallSites.Length == 0)
                {
                    parameterValues = Array.Empty<object>();
                }
                else
                {
                    //循环获取每个参数类型的实例,如果参数类型还依赖于其它的类型,则会递归获取
                    parameterValues = new object[constructorCallSite.ParameterCallSites.Length];
                    for (var index = 0; index < parameterValues.Length; index++)
                    {
                        parameterValues[index] = VisitCallSite(constructorCallSite.ParameterCallSites[index], context);
                    }
                }
        
                return constructorCallSite.ConstructorInfo.Invoke(parameterValues);
            }
        }
      2. ILEmitResolverBuilder (.net core 默认使用方式)
        /*
        由于 IL 我懂的也不是很多,只是大概知道,需要把参数提前准备好放在堆栈上,然后调用 Newobj 就可以实例化对象,
        源码很长,有兴趣想要研究的小伙伴,可以自行学习
        */
        protected override object VisitConstructor(ConstructorCallSite constructorCallSite, ILEmitResolverBuilderContext argument)
        {
            foreach (var parameterCallSite in constructorCallSite.ParameterCallSites)
            {
                VisitCallSite(parameterCallSite, argument);
            }
            argument.Generator.Emit(OpCodes.Newobj, constructorCallSite.ConstructorInfo);
            return null;
        }
        
        private GeneratedMethod BuildTypeNoCache(ServiceCallSite callSite)
        {
            //动态创建方法
            var dynamicMethod = new DynamicMethod("ResolveService",
                attributes : MethodAttributes.Public | MethodAttributes.Static,
                callingConvention : CallingConventions.Standard,
                returnType : typeof(object),
                parameterTypes : new [] { typeof(ILEmitResolverBuilderRuntimeContext), typeof(ServiceProviderEngineScope) },
                owner : GetType(),
                skipVisibility : true);
        
            var info = ILEmitCallSiteAnalyzer.Instance.CollectGenerationInfo(callSite);
            var ilGenerator = dynamicMethod.GetILGenerator(info.Size);
            //创建方法体
            var runtimeContext = GenerateMethodBody(callSite, ilGenerator);
        
            return new GeneratedMethod()
            {
                Lambda = (Func<ServiceProviderEngineScope, object>) dynamicMethod.CreateDelegate(typeof(Func<ServiceProviderEngineScope, object>), runtimeContext),
                Context = runtimeContext,
                DynamicMethod = dynamicMethod
            };
        }
      3. ExpressionResolverBuilder 可以理解为使用表达式树将 CallSiteRuntimeResolver 的代码翻译了一遍
        internal class ExpressionResolverBuilder : CallSiteVisitor<object, Expression>
        {
            protected override Expression VisitConstructor(ConstructorCallSite callSite, object context)
            {
                var parameters = callSite.ConstructorInfo.GetParameters();
                Expression[] parameterExpressions;
                if (callSite.ParameterCallSites.Length == 0)
                {
                    parameterExpressions = Array.Empty<Expression>();
                }
                else
                {
                    //循环每一个参数,根据参数创建表达式
                    parameterExpressions = new Expression[callSite.ParameterCallSites.Length];
                    for (int i = 0; i < parameterExpressions.Length; i++)
                    {
                        parameterExpressions[i] = Convert(VisitCallSite(callSite.ParameterCallSites[i], context), parameters[i].ParameterType);
                    }
                }
                return Expression.New(callSite.ConstructorInfo, parameterExpressions);
            }
        }
    5. 总结一下
      1. ServiceCollection 只不过是用来定义 Service 的类型和定义以及生命周期
      2. Service 类型的创建是最终是通过不同的 RuntimeResolver 来实现的
      3. 源码中还包含大量对缓存的使用,如果没有缓存,这个容器的效率也就太低了,我在分析源码的时候直接略过了,原因是,我觉得缓存一定是在先实现后的基础上再加的,所以我们研究源码的过程中可以先忽略这些缓存的使用
      4. 关于 Service 的生命周期我没有细讲,单例和瞬时都非常好理解,其实最复杂的就是 Scope,有点绕的地方在于维护 IDisposable 类型的资源的释放,当然这个理解起来也不是很难,有兴趣的小伙伴可以自行研究
      5. 源码分析没有讲最基本的 IOC 概念和容器概念,想要理解这些,前提是要对容器的概念非常了解才行
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  • 原文地址:https://www.cnblogs.com/qianmingjun/p/11889704.html
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