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  • redis-4.0.8 配置文件解读

    # Redis configuration file example.
    #
    # Note that in order to read the configuration file, Redis must be
    # started with the file path as first argument:
    #
    # ./redis-server /path/to/redis.conf
    # Note on units: when memory size is needed, it is possible to specify
    # it in the usual form of 1k 5GB 4M and so forth:
    #
    # 1k => 1000 bytes
    # 1kb => 1024 bytes
    # 1m => 1000000 bytes
    # 1mb => 1024*1024 bytes
    # 1g => 1000000000 bytes
    # 1gb => 1024*1024*1024 bytes
    #
    # units are case insensitive so 1GB 1Gb 1gB are all the same.
    ################################## INCLUDES #################################
    # Include one or more other config files here.  This is useful if you
    # have a standard template that goes to all Redis servers but also need
    # to customize a few per-server settings.  Include files can include
    # other files, so use this wisely.
    #
    # Notice option "include" won't be rewritten by command "CONFIG REWRITE"
    # from admin or Redis Sentinel. Since Redis always uses the last processed
    # line as value of a configuration directive, you'd better put includes
    # at the beginning of this file to avoid overwriting config change at runtime.
    #
    # If instead you are interested in using includes to override configuration
    # options, it is better to use include as the last line.
     
    # 在这里包括一个或多个配置文件。这很有用#有一个标准的模板,适用于所有Redis服务器,
    #但也需要为每个服务器定制一些设置。包含文件可以包括#其他文件,所以要明智地使用它。
    #通知选项“include”不会被命令“CONFIG REWRITE”重写,来自admin或Redis Sentinel。
    #因为Redis总是使用最后处理过的作为配置指令的值,你最好输入include在此文件的开头
    #以避免在运行时覆盖配置更改。
    #如果您感兴趣的是使用include覆盖配置,options最好使用include作为最后一行。
    # include /path/to/local.conf
    # include /path/to/other.conf
    ################################## MODULES #####################################
    # Load modules at startup. If the server is not able to load modules
    # it will abort. It is possible to use multiple loadmodule directives.
    # 在启动时加载模块。如果服务器不能加载模块#将中止。可以使用多个loadmodule指令。
    # loadmodule /path/to/my_module.so
    # loadmodule /path/to/other_module.so
    ################################## NETWORK #####################################
    # By default, if no "bind" configuration directive is specified, Redis listens
    # for connections from all the network interfaces available on the server.
    # It is possible to listen to just one or multiple selected interfaces using
    # the "bind" configuration directive, followed by one or more IP addresses.
    #
    # 默认情况下,redis 在 server 上所有有效的网络接口上监听客户端连接。
    # 你如果只想让它在一个网络接口上监听,那你就绑定一个IP或者多个IP。
    #
    # 示例,多个IP用空格隔开:
    # Examples:
    #
    # bind 192.168.1.100 10.0.0.1
    # bind 127.0.0.1 ::1
    #
    # ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the
    # internet, binding to all the interfaces is dangerous and will expose the
    # instance to everybody on the internet. So by default we uncomment the
    # following bind directive, that will force Redis to listen only into
    # the IPv4 lookback interface address (this means Redis will be able to
    # accept connections only from clients running into the same computer it
    # is running).
    #
    # IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
    # JUST COMMENT THE FOLLOWING LINE.
    # 如果您确定希望实例监听所有接口只需注释下面的行。
    # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    # bind 127.0.0.1
    # Protected mode is a layer of security protection, in order to avoid that
    # Redis instances left open on the internet are accessed and exploited.
    #
    # When protected mode is on and if:
    #
    # 1) The server is not binding explicitly to a set of addresses using the
    #    "bind" directive.
    # 2) No password is configured.
    #
    # The server only accepts connections from clients connecting from the
    # IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
    # sockets.
    #
    # By default protected mode is enabled. You should disable it only if
    # you are sure you want clients from other hosts to connect to Redis
    # even if no authentication is configured, nor a specific set of interfaces
    # are explicitly listed using the "bind" directive.
    #是否开启保护模式,默认开启。要是配置里没有指定bind和密码。
    #开启该参数后,redis只会本地进行访问,拒绝外部访问。要是开启了密码和bind,可以开启。
    #否则最好关闭,设置为no。
    protected-mode yes
     
    # Accept connections on the specified port, default is 6379 (IANA #815344).
    # If port 0 is specified Redis will not listen on a TCP socket.
    # 端口号
    port 6399
     
    # TCP listen() backlog.
    #
    # In high requests-per-second environments you need an high backlog in order
    # to avoid slow clients connections issues. Note that the Linux kernel
    # will silently truncate it to the value of /proc/sys/net/core/somaxconn so
    # make sure to raise both the value of somaxconn and tcp_max_syn_backlog
    # in order to get the desired effect.
     
    此参数确定了TCP连接中已完成队列(完成三次握手之后)的长度,
    当然此值必须不大于Linux系统定义的/proc/sys/net/core/somaxconn值,默认是511,
    而Linux的默认参数值是128。当系统并发量大并且客户端速度缓慢的时候,
    可以将这二个参数一起参考设定。该内核参数默认值一般是128,
    对于负载很大的服务程序来说大大的不够。一般会将它修改为2048或者更大。
    在/etc/sysctl.conf中添加:net.core.somaxconn = 2048,然后在终端中执行sysctl -p。
     
    tcp-backlog 511
     
    # Unix socket.
    #
    # Specify the path for the Unix socket that will be used to listen for
    # incoming connections. There is no default, so Redis will not listen
    # on a unix socket when not specified.
    #指定 unix socket 的路径。
    # unixsocket /tmp/redis.sock
    # unixsocketperm 700
    # Close the connection after a client is idle for N seconds (0 to disable)
    指定在一个 client 空闲多少秒之后关闭连接(0 就是不管它)
    timeout 0
    # TCP keepalive.
    #
    # If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
    # of communication. This is useful for two reasons:
    #
    # tcp 心跳包。
    #
    # 如果设置为非零,则在与客户端缺乏通讯的时候使用 SO_KEEPALIVE 发送 tcp acks 给客户端。
    # 1) Detect dead peers.
    # 2) Take the connection alive from the point of view of network
    #    equipment in the middle.
    #
    # On Linux, the specified value (in seconds) is the period used to send ACKs.
    # Note that to close the connection the double of the time is needed.
    # On other kernels the period depends on the kernel configuration.
    #
    # A reasonable value for this option is 300 seconds, which is the new
    # Redis default starting with Redis 3.2.1.
    这个选项的合理值是300秒,这是新的# Redis默认从Redis 3.2.1开始。
    tcp-keepalive 300
    ################################# GENERAL #####################################
    # By default Redis does not run as a daemon. Use 'yes' if you need it.
    # Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
    默认情况下 redis 不是作为守护进程运行的,如果你想让它在后台运行,你就把它改成 yes。
    daemonize yes
    # If you run Redis from upstart or systemd, Redis can interact with your
    # supervision tree. Options:
    #   supervised no      - no supervision interaction
    #   supervised upstart - signal upstart by putting Redis into SIGSTOP mode
    #   supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
    #   supervised auto    - detect upstart or systemd method based on
    #                        UPSTART_JOB or NOTIFY_SOCKET environment variables
    # Note: these supervision methods only signal "process is ready."
    #       They do not enable continuous liveness pings back to your supervisor.
    可以通过upstart和systemd管理Redis守护进程,这个参数是和具体的操作系统相关的。
    supervised no
    # If a pid file is specified, Redis writes it where specified at startup
    # and removes it at exit.
    #
    # When the server runs non daemonized, no pid file is created if none is
    # specified in the configuration. When the server is daemonized, the pid file
    # is used even if not specified, defaulting to "/var/run/redis.pid".
    #
    # Creating a pid file is best effort: if Redis is not able to create it
    # nothing bad happens, the server will start and run normally.
    # 当redis作为守护进程运行的时候,它会把 pid 默认写到 /var/run/redis.pid 文件里面,
    # 但是你可以在这里自己制定它的文件位置。
    pidfile /var/run/redis_6379.pid
    # Specify the server verbosity level.
    # This can be one of:
    # debug (a lot of information, useful for development/testing)
    # verbose (many rarely useful info, but not a mess like the debug level)
    # notice (moderately verbose, what you want in production probably)
    # warning (only very important / critical messages are logged)
    # 定义日志级别。
    # 可以是下面的这些值:
    # debug (适用于开发或测试阶段)
    # verbose (many rarely useful info, but not a mess like the debug level)
    # notice (适用于生产环境)
    # warning (仅仅一些重要的消息被记录)
    loglevel notice
    # Specify the log file name. Also the empty string can be used to force
    # Redis to log on the standard output. Note that if you use standard
    # output for logging but daemonize, logs will be sent to /dev/null
    指定日志文件的位置
    logfile ""
    # To enable logging to the system logger, just set 'syslog-enabled' to yes,
    # and optionally update the other syslog parameters to suit your needs.
    # syslog-enabled no
    # Specify the syslog identity.
    # syslog-ident redis
    # Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
    # syslog-facility local0
    # Set the number of databases. The default database is DB 0, you can select
    # a different one on a per-connection basis using SELECT <dbid> where
    # dbid is a number between 0 and 'databases'-1
    # 设置数据库的数目。
    # 默认数据库是 DB 0,你可以在每个连接上使用 select <dbid> 命令选择一个不同的数据库,
    # 但是 dbid 必须是一个介于 0 到 databasees - 1 之间的值
    databases 16
    # By default Redis shows an ASCII art logo only when started to log to the
    # standard output and if the standard output is a TTY. Basically this means
    # that normally a logo is displayed only in interactive sessions.
    #
    # However it is possible to force the pre-4.0 behavior and always show a
    # ASCII art logo in startup logs by setting the following option to yes.
    默认情况下,Redis只在开始登录时才显示ASCII艺术标志标准输出,如果标准输出是TTY。
    基本上这意味着通常标识只在交互会话中显示。#然而,强迫4.0之前的行为并总是显示a是
    可能的# ASCII艺术标志在启动日志通过设置下列选项是
    always-show-logo yes
    ################################ SNAPSHOTTING  ################################
    #
    # Save the DB on disk:
    #
    #   save <seconds> <changes>
    #
    #   Will save the DB if both the given number of seconds and the given
    #   number of write operations against the DB occurred.
    #
    #   In the example below the behaviour will be to save:
    #   after 900 sec (15 min) if at least 1 key changed
    #   after 300 sec (5 min) if at least 10 keys changed
    #   after 60 sec if at least 10000 keys changed
    #
    #   Note: you can disable saving completely by commenting out all "save" lines.
    #
    #   It is also possible to remove all the previously configured save
    #   points by adding a save directive with a single empty string argument
    #   like in the following example:
    #
    #   save ""
    # 存 DB 到磁盘:
    #
    #   格式:save <间隔时间(秒)> <写入次数>
    #
    #   根据给定的时间间隔和写入次数将数据保存到磁盘
    #
    #   下面的例子的意思是:
    #   900 秒内如果至少有 1 个 key 的值变化,则保存
    #   300 秒内如果至少有 10 个 key 的值变化,则保存
    #   60 秒内如果至少有 10000 个 key 的值变化,则保存
    #  
    #   注意:你可以注释掉所有的 save 行来停用保存功能。
    #   也可以直接一个空字符串来实现停用:
    #   save ""
    save 900 1
    save 300 10
    save 60 10000
    # By default Redis will stop accepting writes if RDB snapshots are enabled
    # (at least one save point) and the latest background save failed.
    # This will make the user aware (in a hard way) that data is not persisting
    # on disk properly, otherwise chances are that no one will notice and some
    # disaster will happen.
    #
    # If the background saving process will start working again Redis will
    # automatically allow writes again.
    #
    # However if you have setup your proper monitoring of the Redis server
    # and persistence, you may want to disable this feature so that Redis will
    # continue to work as usual even if there are problems with disk,
    # permissions, and so forth.
    # 默认情况下,如果 redis 最后一次的后台保存失败,redis 将停止接受写操作,
    # 这样以一种强硬的方式让用户知道数据不能正确的持久化到磁盘,
    # 否则就会没人注意到灾难的发生。
    #
    # 如果后台保存进程重新启动工作了,redis 也将自动的允许写操作。
    #
    # 然而你要是安装了靠谱的监控,你可能不希望 redis 这样做,那你就改成 no 好了。
    stop-writes-on-bgsave-error yes
    # Compress string objects using LZF when dump .rdb databases?
    # For default that's set to 'yes' as it's almost always a win.
    # If you want to save some CPU in the saving child set it to 'no' but
    # the dataset will likely be bigger if you have compressible values or keys.
    # 是否在 dump .rdb 数据库的时候使用 LZF 压缩字符串
    # 默认都设为 yes
    # 如果你希望保存子进程节省点 cpu ,你就设置它为 no ,
    # 不过这个数据集可能就会比较大
    rdbcompression yes
    # Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
    # This makes the format more resistant to corruption but there is a performance
    # hit to pay (around 10%) when saving and loading RDB files, so you can disable it
    # for maximum performances.
    #
    # RDB files created with checksum disabled have a checksum of zero that will
    # tell the loading code to skip the check.
    # 是否校验rdb文件
    rdbchecksum yes
    # The filename where to dump the DB
    # 设置 dump 的文件位置
    dbfilename dump.rdb
    # The working directory.
    #
    # The DB will be written inside this directory, with the filename specified
    # above using the 'dbfilename' configuration directive.
    #
    # The Append Only File will also be created inside this directory.
    #
    # Note that you must specify a directory here, not a file name.
    # 工作目录
    # 例如上面的 dbfilename 只指定了文件名,
    # 但是它会写入到这个目录下。这个配置项一定是个目录,而不能是文件名。
    dir ./
    ################################# REPLICATION #################################
    # Master-Slave replication. Use slaveof to make a Redis instance a copy of
    # another Redis server. A few things to understand ASAP about Redis replication.
    #
    # 1) Redis replication is asynchronous, but you can configure a master to
    #    stop accepting writes if it appears to be not connected with at least
    #    a given number of slaves.
    # 2) Redis slaves are able to perform a partial resynchronization with the
    #    master if the replication link is lost for a relatively small amount of
    #    time. You may want to configure the replication backlog size (see the next
    #    sections of this file) with a sensible value depending on your needs.
    # 3) Replication is automatic and does not need user intervention. After a
    #    network partition slaves automatically try to reconnect to masters
    #    and resynchronize with them.
    #
    # slaveof <masterip> <masterport>
    # If the master is password protected (using the "requirepass" configuration
    # directive below) it is possible to tell the slave to authenticate before
    # starting the replication synchronization process, otherwise the master will
    # refuse the slave request.
    #
    # masterauth <master-password>
    # When a slave loses its connection with the master, or when the replication
    # is still in progress, the slave can act in two different ways:
    #
    # 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
    #    still reply to client requests, possibly with out of date data, or the
    #    data set may just be empty if this is the first synchronization.
    #
    # 2) if slave-serve-stale-data is set to 'no' the slave will reply with
    #    an error "SYNC with master in progress" to all the kind of commands
    #    but to INFO and SLAVEOF.
    # 主从复制。使用 slaveof 来让一个 redis 实例成为另一个reids 实例的副本。
    # 注意这个只需要在 slave 上配置。
    #
    # slaveof <masterip> <masterport>
     
    # 如果 master 需要密码认证,就在这里设置
    # masterauth <master-password>
     
    # 当一个 slave 与 master 失去联系,或者复制正在进行的时候,
    # slave 可能会有两种表现:
    #
    # 1) 如果为 yes ,slave 仍然会应答客户端请求,但返回的数据可能是过时,
    #    或者数据可能是空的在第一次同步的时候
    #
    # 2) 如果为 no ,在你执行除了 info he salveof 之外的其他命令时,
    #    slave 都将返回一个 "SYNC with master in progress" 的错误,
    #
    slave-serve-stale-data yes
    # You can configure a slave instance to accept writes or not. Writing against
    # a slave instance may be useful to store some ephemeral data (because data
    # written on a slave will be easily deleted after resync with the master) but
    # may also cause problems if clients are writing to it because of a
    # misconfiguration.
    #
    # Since Redis 2.6 by default slaves are read-only.
    #
    # Note: read only slaves are not designed to be exposed to untrusted clients
    # on the internet. It's just a protection layer against misuse of the instance.
    # Still a read only slave exports by default all the administrative commands
    # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
    # security of read only slaves using 'rename-command' to shadow all the
    # administrative / dangerous commands.
    # 你可以配置一个 slave 实体是否接受写入操作。
    # 通过写入操作来存储一些短暂的数据对于一个 slave 实例来说可能是有用的,
    # 因为相对从 master 重新同步数而言,据数据写入到 slave 会更容易被删除。
    # 但是如果客户端因为一个错误的配置写入,也可能会导致一些问题。
    #
    # 从 redis 2.6 版起,默认 slaves 都是只读的。
    #
    # Note: read only slaves are not designed to be exposed to untrusted clients
    # on the internet. It's just a protection layer against misuse of the instance.
    # Still a read only slave exports by default all the administrative commands
    # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
    # security of read only slaves using 'rename-command' to shadow all the
    # administrative / dangerous commands.
    # 注意:只读的 slaves 没有被设计成在 internet 上暴露给不受信任的客户端。
    # 它仅仅是一个针对误用实例的一个保护层。
    slave-read-only yes
    # Replication SYNC strategy: disk or socket.
    #
    # -------------------------------------------------------
    # WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY
    # -------------------------------------------------------
    #
    # New slaves and reconnecting slaves that are not able to continue the replication
    # process just receiving differences, need to do what is called a "full
    # synchronization". An RDB file is transmitted from the master to the slaves.
    # The transmission can happen in two different ways:
    #
    # 1) Disk-backed: The Redis master creates a new process that writes the RDB
    #                 file on disk. Later the file is transferred by the parent
    #                 process to the slaves incrementally.
    # 2) Diskless: The Redis master creates a new process that directly writes the
    #              RDB file to slave sockets, without touching the disk at all.
    #
    # With disk-backed replication, while the RDB file is generated, more slaves
    # can be queued and served with the RDB file as soon as the current child producing
    # the RDB file finishes its work. With diskless replication instead once
    # the transfer starts, new slaves arriving will be queued and a new transfer
    # will start when the current one terminates.
    #
    # When diskless replication is used, the master waits a configurable amount of
    # time (in seconds) before starting the transfer in the hope that multiple slaves
    # will arrive and the transfer can be parallelized.
    #
    # With slow disks and fast (large bandwidth) networks, diskless replication
    # works better.
    #是否使用socket方式复制数据。目前redis复制提供两种方式,disk和socket。
    如果新的slave连上来或者重连的slave无法部分同步,就会执行全量同步,master会生成rdb文件。
    有2种方式:disk方式是master创建一个新的进程把rdb文件保存到磁盘,
    再把磁盘上的rdb文件传递给slave。socket是master创建一个新的进程,
    直接把rdb文件以socket的方式发给slave。disk方式的时候,当一个rdb保存的过程中,
    多个slave都能共享这个rdb文件。socket的方式就的一个个slave顺序复制。在磁盘速度缓慢,
    网速快的情况下推荐用socket方式。
    repl-diskless-sync no
    # When diskless replication is enabled, it is possible to configure the delay
    # the server waits in order to spawn the child that transfers the RDB via socket
    # to the slaves.
    #
    # This is important since once the transfer starts, it is not possible to serve
    # new slaves arriving, that will be queued for the next RDB transfer, so the server
    # waits a delay in order to let more slaves arrive.
    #
    # The delay is specified in seconds, and by default is 5 seconds. To disable
    # it entirely just set it to 0 seconds and the transfer will start ASAP.
    #diskless复制的延迟时间,防止设置为0。一旦复制开始,
    节点不会再接收新slave的复制请求直到下一个rdb传输。所以最好等待一段时间,等更多的slave连上来。
    repl-diskless-sync-delay 5
    # Slaves send PINGs to server in a predefined interval. It's possible to change
    # this interval with the repl_ping_slave_period option. The default value is 10
    # seconds.
    #
    # Slaves 在一个预定义的时间间隔内发送 ping 命令到 server 。
    # 你可以改变这个时间间隔。默认为 10 秒。
    # repl-ping-slave-period 10
    # The following option sets the replication timeout for:
    #
    # 1) Bulk transfer I/O during SYNC, from the point of view of slave.
    # 2) Master timeout from the point of view of slaves (data, pings).
    # 3) Slave timeout from the point of view of masters (REPLCONF ACK pings).
    #
    # It is important to make sure that this value is greater than the value
    # specified for repl-ping-slave-period otherwise a timeout will be detected
    # every time there is low traffic between the master and the slave.
    #
    #复制连接超时时间。master和slave都有超时时间的设置。
    master检测到slave上次发送的时间超过repl-timeout,即认为slave离线,清除该slave信息。
    slave检测到上次和master交互的时间超过repl-timeout,则认为master离线。
    需要注意的是repl-timeout需要设置一个比repl-ping-slave-period更大的值,不然会经常检测到超时。
    # repl-timeout 60
    # Disable TCP_NODELAY on the slave socket after SYNC?
    #
    # If you select "yes" Redis will use a smaller number of TCP packets and
    # less bandwidth to send data to slaves. But this can add a delay for
    # the data to appear on the slave side, up to 40 milliseconds with
    # Linux kernels using a default configuration.
    #
    # If you select "no" the delay for data to appear on the slave side will
    # be reduced but more bandwidth will be used for replication.
    #
    # By default we optimize for low latency, but in very high traffic conditions
    # or when the master and slaves are many hops away, turning this to "yes" may
    # be a good idea.
    #是否禁止复制tcp链接的tcp nodelay参数,可传递yes或者no。默认是no,
    即使用tcp nodelay。如果master设置了yes来禁止tcp nodelay设置,
    在把数据复制给slave的时候,会减少包的数量和更小的网络带宽。
    但是这也可能带来数据的延迟。默认我们推荐更小的延迟,
    但是在数据量传输很大的场景下,建议选择yes。
    repl-disable-tcp-nodelay no
    # Set the replication backlog size. The backlog is a buffer that accumulates
    # slave data when slaves are disconnected for some time, so that when a slave
    # wants to reconnect again, often a full resync is not needed, but a partial
    # resync is enough, just passing the portion of data the slave missed while
    # disconnected.
    #
    # The bigger the replication backlog, the longer the time the slave can be
    # disconnected and later be able to perform a partial resynchronization.
    #
    # The backlog is only allocated once there is at least a slave connected.
    #
    #复制缓冲区大小,这是一个环形复制缓冲区,用来保存最新复制的命令。
    这样在slave离线的时候,不需要完全复制master的数据,如果可以执行部分同步,
    只需要把缓冲区的部分数据复制给slave,就能恢复正常复制状态。缓冲区的大小越大,
    slave离线的时间可以更长,复制缓冲区只有在有slave连接的时候才分配内存。
    没有slave的一段时间,内存会被释放出来,默认1m。
    # repl-backlog-size 1mb
    # After a master has no longer connected slaves for some time, the backlog
    # will be freed. The following option configures the amount of seconds that
    # need to elapse, starting from the time the last slave disconnected, for
    # the backlog buffer to be freed.
    #
    # Note that slaves never free the backlog for timeout, since they may be
    # promoted to masters later, and should be able to correctly "partially
    # resynchronize" with the slaves: hence they should always accumulate backlog.
    #
    # A value of 0 means to never release the backlog.
    #
    # master没有slave一段时间会释放复制缓冲区的内存,
     repl-backlog-ttl用来设置该时间长度。单位为秒。
     
    # repl-backlog-ttl 3600
    # The slave priority is an integer number published by Redis in the INFO output.
    # It is used by Redis Sentinel in order to select a slave to promote into a
    # master if the master is no longer working correctly.
    #
    # A slave with a low priority number is considered better for promotion, so
    # for instance if there are three slaves with priority 10, 100, 25 Sentinel will
    # pick the one with priority 10, that is the lowest.
    #
    # However a special priority of 0 marks the slave as not able to perform the
    # role of master, so a slave with priority of 0 will never be selected by
    # Redis Sentinel for promotion.
    #
    # By default the priority is 100.
    当master不可用,Sentinel会根据slave的优先级选举一个master。
    最低的优先级的slave,当选master。而配置成0,永远不会被选举。
    slave-priority 100
    # It is possible for a master to stop accepting writes if there are less than
    # N slaves connected, having a lag less or equal than M seconds.
    #
    # The N slaves need to be in "online" state.
    #
    # The lag in seconds, that must be <= the specified value, is calculated from
    # the last ping received from the slave, that is usually sent every second.
    #
    # This option does not GUARANTEE that N replicas will accept the write, but
    # will limit the window of exposure for lost writes in case not enough slaves
    # are available, to the specified number of seconds.
    #
    # For example to require at least 3 slaves with a lag <= 10 seconds use:
    #
    #redis提供了可以让master停止写入的方式,如果配置了min-slaves-to-write,
    健康的slave的个数小于N,mater就禁止写入。master最少得有多少个健康的slave存活才能执行写命令。
    这个配置虽然不能保证N个slave都一定能接收到master的写操作,但是能避免没有足够健康的slave的时候,
    master不能写入来避免数据丢失。设置为0是关闭该功能。
    # min-slaves-to-write 3
    #延迟小于min-slaves-max-lag秒的slave才认为是健康的slave。
    # min-slaves-max-lag 10
    #
    # Setting one or the other to 0 disables the feature.
    #
    # By default min-slaves-to-write is set to 0 (feature disabled) and
    # min-slaves-max-lag is set to 10.
    # A Redis master is able to list the address and port of the attached
    # slaves in different ways. For example the "INFO replication" section
    # offers this information, which is used, among other tools, by
    # Redis Sentinel in order to discover slave instances.
    # Another place where this info is available is in the output of the
    # "ROLE" command of a master.
    #
    # The listed IP and address normally reported by a slave is obtained
    # in the following way:
    #
    #   IP: The address is auto detected by checking the peer address
    #   of the socket used by the slave to connect with the master.
    #
    #   Port: The port is communicated by the slave during the replication
    #   handshake, and is normally the port that the slave is using to
    #   list for connections.
    #
    # However when port forwarding or Network Address Translation (NAT) is
    # used, the slave may be actually reachable via different IP and port
    # pairs. The following two options can be used by a slave in order to
    # report to its master a specific set of IP and port, so that both INFO
    # and ROLE will report those values.
    #
    # There is no need to use both the options if you need to override just
    # the port or the IP address.
    #
     Redis master能够以不同的方式列出所连接slave的地址和端口。
     例如,“INFO replication”部分提供此信息,除了其他工具之外,Redis Sentinel还使用该信息来发现slave实例。
     此信息可用的另一个地方在masterser的“ROLE”命令的输出中。
     通常由slave报告的列出的IP和地址,通过以下方式获得:
     IP:通过检查slave与master连接使用的套接字的对等体地址自动检测地址。
     端口:端口在复制握手期间由slavet通信,并且通常是slave正在使用列出连接的端口。
     然而,当使用端口转发或网络地址转换(NAT)时,slave实际上可以通过(不同的IP和端口对)来到达。
     slave可以使用以下两个选项,以便向master报告一组特定的IP和端口,
     以便INFO和ROLE将报告这些值。
     如果你需要仅覆盖端口或IP地址,则没必要使用这两个选项。
    # slave-announce-ip 5.5.5.5
    # slave-announce-port 1234
    ################################## SECURITY ###################################
    # Require clients to issue AUTH <PASSWORD> before processing any other
    # commands.  This might be useful in environments in which you do not trust
    # others with access to the host running redis-server.
    #
    # This should stay commented out for backward compatibility and because most
    # people do not need auth (e.g. they run their own servers).
    #
    # Warning: since Redis is pretty fast an outside user can try up to
    # 150k passwords per second against a good box. This means that you should
    # use a very strong password otherwise it will be very easy to break.
    #
    # 设置认证密码
     requirepass password
    # Command renaming.
    #
    # It is possible to change the name of dangerous commands in a shared
    # environment. For instance the CONFIG command may be renamed into something
    # hard to guess so that it will still be available for internal-use tools
    # but not available for general clients.
    #
    # Example:
    #
    # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
    #
    # It is also possible to completely kill a command by renaming it into
    # an empty string:
    #
    # rename-command CONFIG ""
    #
    # Please note that changing the name of commands that are logged into the
    # AOF file or transmitted to slaves may cause problems.
    ################################### CLIENTS ####################################
    # Set the max number of connected clients at the same time. By default
    # this limit is set to 10000 clients, however if the Redis server is not
    # able to configure the process file limit to allow for the specified limit
    # the max number of allowed clients is set to the current file limit
    # minus 32 (as Redis reserves a few file descriptors for internal uses).
    #
    # Once the limit is reached Redis will close all the new connections sending
    # an error 'max number of clients reached'.
    #
    # 一旦达到最大限制,redis 将关闭所有的新连接
    # 并发送一个‘max number of clients reached’的错误。
    # maxclients 10000
    ############################## MEMORY MANAGEMENT ################################
    # Set a memory usage limit to the specified amount of bytes.
    # When the memory limit is reached Redis will try to remove keys
    # according to the eviction policy selected (see maxmemory-policy).
    #
    # If Redis can't remove keys according to the policy, or if the policy is
    # set to 'noeviction', Redis will start to reply with errors to commands
    # that would use more memory, like SET, LPUSH, and so on, and will continue
    # to reply to read-only commands like GET.
    #
    # This option is usually useful when using Redis as an LRU or LFU cache, or to
    # set a hard memory limit for an instance (using the 'noeviction' policy).
    #
    # WARNING: If you have slaves attached to an instance with maxmemory on,
    # the size of the output buffers needed to feed the slaves are subtracted
    # from the used memory count, so that network problems / resyncs will
    # not trigger a loop where keys are evicted, and in turn the output
    # buffer of slaves is full with DELs of keys evicted triggering the deletion
    # of more keys, and so forth until the database is completely emptied.
    #
    # In short... if you have slaves attached it is suggested that you set a lower
    # limit for maxmemory so that there is some free RAM on the system for slave
    # output buffers (but this is not needed if the policy is 'noeviction').
    #
    # 最大使用内存
    # maxmemory <bytes>
    # MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
    # is reached. You can select among five behaviors:
    #
    # volatile-lru -> Evict using approximated LRU among the keys with an expire set.
    # allkeys-lru -> Evict any key using approximated LRU.
    # volatile-lfu -> Evict using approximated LFU among the keys with an expire set.
    # allkeys-lfu -> Evict any key using approximated LFU.
    # volatile-random -> Remove a random key among the ones with an expire set.
    # allkeys-random -> Remove a random key, any key.
    # volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
    # noeviction -> Don't evict anything, just return an error on write operations.
    #
    # 最大内存策略,你有 5 个选择。
    #
    # volatile-lru -> remove the key with an expire set using an LRU algorithm
    # volatile-lru -> 使用 LRU 算法移除包含过期设置的 key 。
    # allkeys-lru -> remove any key accordingly to the LRU algorithm
    # allkeys-lru -> 根据 LRU 算法移除所有的 key 。
    # volatile-random -> remove a random key with an expire set
    # allkeys-random -> remove a random key, any key
    # volatile-ttl -> remove the key with the nearest expire time (minor TTL)
    # noeviction -> don't expire at all, just return an error on write operations
    # noeviction -> 不让任何 key 过期,只是给写入操作返回一个错误
    # LRU means Least Recently Used
    # LFU means Least Frequently Used
    #
    # Both LRU, LFU and volatile-ttl are implemented using approximated
    # randomized algorithms.
    #
    # Note: with any of the above policies, Redis will return an error on write
    #       operations, when there are no suitable keys for eviction.
    #
    #       At the date of writing these commands are: set setnx setex append
    #       incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
    #       sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
    #       zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
    #       getset mset msetnx exec sort
    #
    # The default is:
    #
    LRU的意思是最近最少使用LFU的意思是最不常用的#使用近似方法实现了LRU、LFU和volatile-ttl#随机算法。
    #注意:对于上述任何一种策略,Redis都会在写入时返回一个错误操作,当没有合适的键被驱逐时。
    #在写这些命令的时候,设置setnx setex append地址:rpush lpush rpushx lpushx linsert lset rpoplpush
    sadd烧结商店sunion sunionstore sdiff sdiffstore zadd zincrbyzunionstore zinterstore hset
     hsetnx hmset hincrby incrby decrby# getset mset msetnx exec排序
    ##默认是:
    # maxmemory-policy noeviction
    # LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
    # algorithms (in order to save memory), so you can tune it for speed or
    # accuracy. For default Redis will check five keys and pick the one that was
    # used less recently, you can change the sample size using the following
    # configuration directive.
    #
    # The default of 5 produces good enough results. 10 Approximates very closely
    # true LRU but costs more CPU. 3 is faster but not very accurate.
    #
    LRU、LFU和最小TTL算法不是精确的算法,而是近似的#算法(为了节省内存),
    所以您可以调整它的速度或#准确性。对于默认的Redis,会检查5个键并选择原来的键#最近使用的较少,
    您可以使用以下方法更改样本量#配置指令。#5的默认值产生足够好的结果。
    10密切接近真正的LRU,但需要更多的CPU。3更快,但不是很准确。
    # maxmemory-samples 5
    ############################# LAZY FREEING ####################################
    # Redis has two primitives to delete keys. One is called DEL and is a blocking
    # deletion of the object. It means that the server stops processing new commands
    # in order to reclaim all the memory associated with an object in a synchronous
    # way. If the key deleted is associated with a small object, the time needed
    # in order to execute the DEL command is very small and comparable to most other
    # O(1) or O(log_N) commands in Redis. However if the key is associated with an
    # aggregated value containing millions of elements, the server can block for
    # a long time (even seconds) in order to complete the operation.
    #
    # For the above reasons Redis also offers non blocking deletion primitives
    # such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
    # FLUSHDB commands, in order to reclaim memory in background. Those commands
    # are executed in constant time. Another thread will incrementally free the
    # object in the background as fast as possible.
    #
    # DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
    # It's up to the design of the application to understand when it is a good
    # idea to use one or the other. However the Redis server sometimes has to
    # delete keys or flush the whole database as a side effect of other operations.
    # Specifically Redis deletes objects independently of a user call in the
    # following scenarios:
    #
    # 1) On eviction, because of the maxmemory and maxmemory policy configurations,
    #    in order to make room for new data, without going over the specified
    #    memory limit.
    # 2) Because of expire: when a key with an associated time to live (see the
    #    EXPIRE command) must be deleted from memory.
    # 3) Because of a side effect of a command that stores data on a key that may
    #    already exist. For example the RENAME command may delete the old key
    #    content when it is replaced with another one. Similarly SUNIONSTORE
    #    or SORT with STORE option may delete existing keys. The SET command
    #    itself removes any old content of the specified key in order to replace
    #    it with the specified string.
    # 4) During replication, when a slave performs a full resynchronization with
    #    its master, the content of the whole database is removed in order to
    #    load the RDB file just transfered.
    #
    # In all the above cases the default is to delete objects in a blocking way,
    # like if DEL was called. However you can configure each case specifically
    # in order to instead release memory in a non-blocking way like if UNLINK
    # was called, using the following configuration directives:
    lazy free可译为惰性删除或延迟释放;当删除键的时候,redis提供异步延时释放key内存的功能,
    把key释放操作放在bio(Background I/O)单独的子线程处理中,减少删除big key对redis主线程的阻塞。
    有效地避免删除big key带来的性能和可用性问题
    lazyfree-lazy-eviction no
    lazyfree-lazy-expire no
    lazyfree-lazy-server-del no
    slave-lazy-flush no
    ############################## APPEND ONLY MODE ###############################
    # By default Redis asynchronously dumps the dataset on disk. This mode is
    # good enough in many applications, but an issue with the Redis process or
    # a power outage may result into a few minutes of writes lost (depending on
    # the configured save points).
    #
    # The Append Only File is an alternative persistence mode that provides
    # much better durability. For instance using the default data fsync policy
    # (see later in the config file) Redis can lose just one second of writes in a
    # dramatic event like a server power outage, or a single write if something
    # wrong with the Redis process itself happens, but the operating system is
    # still running correctly.
    #
    # AOF and RDB persistence can be enabled at the same time without problems.
    # If the AOF is enabled on startup Redis will load the AOF, that is the file
    # with the better durability guarantees.
    #
    # Please check http://redis.io/topics/persistence for more information.
    #默认redis使用的是rdb方式持久化,这种方式在许多应用中已经足够用了。
    但是redis如果中途宕机,会导致可能有几分钟的数据丢失,根据save来策略进行持久化,
    Append Only File是另一种持久化方式,可以提供更好的持久化特性。
    Redis会把每次写入的数据在接收后都写入 appendonly.aof 文件,
    每次启动时Redis都会先把这个文件的数据读入内存里,先忽略RDB文件。
    appendonly no
    # The name of the append only file (default: "appendonly.aof")
    #aof文件名
    appendfilename "appendonly.aof"
    # The fsync() call tells the Operating System to actually write data on disk
    # instead of waiting for more data in the output buffer. Some OS will really flush
    # data on disk, some other OS will just try to do it ASAP.
    #
    # Redis supports three different modes:
    #
    # no: don't fsync, just let the OS flush the data when it wants. Faster.
    # always: fsync after every write to the append only log. Slow, Safest.
    # everysec: fsync only one time every second. Compromise.
    #
    # The default is "everysec", as that's usually the right compromise between
    # speed and data safety. It's up to you to understand if you can relax this to
    # "no" that will let the operating system flush the output buffer when
    # it wants, for better performances (but if you can live with the idea of
    # some data loss consider the default persistence mode that's snapshotting),
    # or on the contrary, use "always" that's very slow but a bit safer than
    # everysec.
    #
    # More details please check the following article:
    # http://antirez.com/post/redis-persistence-demystified.html
    #
    # If unsure, use "everysec".
    # appendfsync always
    #aof持久化策略的配置
    #no表示不执行fsync,由操作系统保证数据同步到磁盘,速度最快。
    #always表示每次写入都执行fsync,以保证数据同步到磁盘。
    #everysec表示每秒执行一次fsync,可能会导致丢失这1s数据。
    appendfsync everysec
    # appendfsync no
    # When the AOF fsync policy is set to always or everysec, and a background
    # saving process (a background save or AOF log background rewriting) is
    # performing a lot of I/O against the disk, in some Linux configurations
    # Redis may block too long on the fsync() call. Note that there is no fix for
    # this currently, as even performing fsync in a different thread will block
    # our synchronous write(2) call.
    #
    # In order to mitigate this problem it's possible to use the following option
    # that will prevent fsync() from being called in the main process while a
    # BGSAVE or BGREWRITEAOF is in progress.
    #
    # This means that while another child is saving, the durability of Redis is
    # the same as "appendfsync none". In practical terms, this means that it is
    # possible to lose up to 30 seconds of log in the worst scenario (with the
    # default Linux settings).
    #
    # If you have latency problems turn this to "yes". Otherwise leave it as
    # "no" that is the safest pick from the point of view of durability.
    # 在aof重写或者写入rdb文件的时候,会执行大量IO,此时对于everysec和always的aof模式来说,
    执行fsync会造成阻塞过长时间,no-appendfsync-on-rewrite字段设置为默认设置为no。
    如果对延迟要求很高的应用,这个字段可以设置为yes,否则还是设置为no,
    这样对持久化特性来说这是更安全的选择。设置为yes表示rewrite期间对新写操作不fsync,
    暂时存在内存中,等rewrite完成后再写入,默认为no,建议yes。Linux的默认fsync策略是30秒。
    可能丢失30秒数据。
    no-appendfsync-on-rewrite no
    # Automatic rewrite of the append only file.
    # Redis is able to automatically rewrite the log file implicitly calling
    # BGREWRITEAOF when the AOF log size grows by the specified percentage.
    #
    # This is how it works: Redis remembers the size of the AOF file after the
    # latest rewrite (if no rewrite has happened since the restart, the size of
    # the AOF at startup is used).
    #
    # This base size is compared to the current size. If the current size is
    # bigger than the specified percentage, the rewrite is triggered. Also
    # you need to specify a minimal size for the AOF file to be rewritten, this
    # is useful to avoid rewriting the AOF file even if the percentage increase
    # is reached but it is still pretty small.
    #
    # Specify a percentage of zero in order to disable the automatic AOF
    # rewrite feature.
    #aof自动重写配置。当目前aof文件大小超过上一次重写的aof文件大小的百分之多少进行重写,
    即当aof文件增长到一定大小的时候Redis能够调用bgrewriteaof对日志文件进行重写。
    当前AOF文件大小是上次日志重写得到AOF文件大小的二倍(设置为100)时,
    自动启动新的日志重写过程。
    auto-aof-rewrite-percentage 100
    #设置允许重写的最小aof文件大小,避免了达到约定百分比但尺寸仍然很小的情况还要重写
    auto-aof-rewrite-min-size 64mb
    # An AOF file may be found to be truncated at the end during the Redis
    # startup process, when the AOF data gets loaded back into memory.
    # This may happen when the system where Redis is running
    # crashes, especially when an ext4 filesystem is mounted without the
    # data=ordered option (however this can't happen when Redis itself
    # crashes or aborts but the operating system still works correctly).
    #
    # Redis can either exit with an error when this happens, or load as much
    # data as possible (the default now) and start if the AOF file is found
    # to be truncated at the end. The following option controls this behavior.
    #
    # If aof-load-truncated is set to yes, a truncated AOF file is loaded and
    # the Redis server starts emitting a log to inform the user of the event.
    # Otherwise if the option is set to no, the server aborts with an error
    # and refuses to start. When the option is set to no, the user requires
    # to fix the AOF file using the "redis-check-aof" utility before to restart
    # the server.
    #
    # Note that if the AOF file will be found to be corrupted in the middle
    # the server will still exit with an error. This option only applies when
    # Redis will try to read more data from the AOF file but not enough bytes
    # will be found.
    #aof文件可能在尾部是不完整的,当redis启动的时候,aof文件的数据被载入内存。
    重启可能发生在redis所在的主机操作系统宕机后,
    尤其在ext4文件系统没有加上data=ordered选项(redis宕机或者异常终止不会造成尾部不完整现象。)
    出现这种现象,可以选择让redis退出,或者导入尽可能多的数据。如果选择的是yes,
    当截断的aof文件被导入的时候,会自动发布一个log给客户端然后load。如果是no,
    用户必须手动redis-check-aof修复AOF文件才可以。
    aof-load-truncated yes
    # When rewriting the AOF file, Redis is able to use an RDB preamble in the
    # AOF file for faster rewrites and recoveries. When this option is turned
    # on the rewritten AOF file is composed of two different stanzas:
    #
    #   [RDB file][AOF tail]
    #
    # When loading Redis recognizes that the AOF file starts with the "REDIS"
    # string and loads the prefixed RDB file, and continues loading the AOF
    # tail.
    #
    # This is currently turned off by default in order to avoid the surprise
    # of a format change, but will at some point be used as the default.
    #Redis4.0新增RDB-AOF混合持久化格式,在开启了这个功能之后,
    AOF重写产生的文件将同时包含RDB格式的内容和AOF格式的内容,
    其中RDB格式的内容用于记录已有的数据,而AOF格式的内存则用于记录最近发生了变化的数据,
    这样Redis就可以同时兼有RDB持久化和AOF持久化的优点(既能够快速地生成重写文件,
    也能够在出现问题时,快速地载入数据)。
    aof-use-rdb-preamble no
    ################################ LUA SCRIPTING  ###############################
    # Max execution time of a Lua script in milliseconds.
    #
    # If the maximum execution time is reached Redis will log that a script is
    # still in execution after the maximum allowed time and will start to
    # reply to queries with an error.
    #
    # When a long running script exceeds the maximum execution time only the
    # SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
    # used to stop a script that did not yet called write commands. The second
    # is the only way to shut down the server in the case a write command was
    # already issued by the script but the user doesn't want to wait for the natural
    # termination of the script.
    #
    # Set it to 0 or a negative value for unlimited execution without warnings.
    # 如果达到最大时间限制(毫秒),redis会记个log,然后返回error。
    当一个脚本超过了最大时限。只有SCRIPT KILL和SHUTDOWN NOSAVE可以用。
    第一个可以杀没有调write命令的东西。要是已经调用了write,只能用第二个命令杀。
    lua-time-limit 5000
    ################################ REDIS CLUSTER  ###############################
    #
    # ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    # WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however
    # in order to mark it as "mature" we need to wait for a non trivial percentage
    # of users to deploy it in production.
    # ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    #
    # Normal Redis instances can't be part of a Redis Cluster; only nodes that are
    # started as cluster nodes can. In order to start a Redis instance as a
    # cluster node enable the cluster support uncommenting the following:
    #
    #集群开关,默认是不开启集群模式。
    # cluster-enabled yes
    # Every cluster node has a cluster configuration file. This file is not
    # intended to be edited by hand. It is created and updated by Redis nodes.
    # Every Redis Cluster node requires a different cluster configuration file.
    # Make sure that instances running in the same system do not have
    # overlapping cluster configuration file names.
    #
    #集群配置文件的名称,每个节点都有一个集群相关的配置文件,
    持久化保存集群的信息。这个文件并不需要手动配置,这个配置文件有Redis生成并更新,
    每个Redis集群节点需要一个单独的配置文件,请确保与实例运行的系统中配置文件名称不冲突
    # cluster-config-file nodes-6379.conf
    # Cluster node timeout is the amount of milliseconds a node must be unreachable
    # for it to be considered in failure state.
    # Most other internal time limits are multiple of the node timeout.
    #
    #节点互连超时的阀值。集群节点超时毫秒数
    # cluster-node-timeout 15000
    # A slave of a failing master will avoid to start a failover if its data
    # looks too old.
    #
    # There is no simple way for a slave to actually have an exact measure of
    # its "data age", so the following two checks are performed:
    #
    # 1) If there are multiple slaves able to failover, they exchange messages
    #    in order to try to give an advantage to the slave with the best
    #    replication offset (more data from the master processed).
    #    Slaves will try to get their rank by offset, and apply to the start
    #    of the failover a delay proportional to their rank.
    #
    # 2) Every single slave computes the time of the last interaction with
    #    its master. This can be the last ping or command received (if the master
    #    is still in the "connected" state), or the time that elapsed since the
    #    disconnection with the master (if the replication link is currently down).
    #    If the last interaction is too old, the slave will not try to failover
    #    at all.
    #
    # The point "2" can be tuned by user. Specifically a slave will not perform
    # the failover if, since the last interaction with the master, the time
    # elapsed is greater than:
    #
    #   (node-timeout * slave-validity-factor) + repl-ping-slave-period
    #
    # So for example if node-timeout is 30 seconds, and the slave-validity-factor
    # is 10, and assuming a default repl-ping-slave-period of 10 seconds, the
    # slave will not try to failover if it was not able to talk with the master
    # for longer than 310 seconds.
    #
    # A large slave-validity-factor may allow slaves with too old data to failover
    # a master, while a too small value may prevent the cluster from being able to
    # elect a slave at all.
    #
    # For maximum availability, it is possible to set the slave-validity-factor
    # to a value of 0, which means, that slaves will always try to failover the
    # master regardless of the last time they interacted with the master.
    # (However they'll always try to apply a delay proportional to their
    # offset rank).
    #
    # Zero is the only value able to guarantee that when all the partitions heal
    # the cluster will always be able to continue.
    #
      #在进行故障转移的时候,全部slave都会请求申请为master,
      但是有些slave可能与master断开连接一段时间了,导致数据过于陈旧,
      这样的slave不应该被提升为master。该参数就是用来判>断slave节点与master断线的时间是否过长。
      判断方法是:
      #比较slave断开连接的时间和(node-timeout * slave-validity-factor) + repl-ping-slave-period
      #如果节点超时时间为三十秒, 并且slave-validity-factor为10,假设默认的repl-ping-slave-period是10秒,
      即如果超过310秒slave将不会尝试进行故障转移
      #可能出现由于某主节点失联却没有从节点能顶上的情况,从而导致集群不能正常工作,在这种情况下,
      只有等到原来的主节点重新回归到集群,集群才恢复运作
      #如果设置成0,则无论从节点与主节点失联多久,从节点都会尝试升级成主节
     
    # cluster-slave-validity-factor 10
    # Cluster slaves are able to migrate to orphaned masters, that are masters
    # that are left without working slaves. This improves the cluster ability
    # to resist to failures as otherwise an orphaned master can't be failed over
    # in case of failure if it has no working slaves.
    #
    # Slaves migrate to orphaned masters only if there are still at least a
    # given number of other working slaves for their old master. This number
    # is the "migration barrier". A migration barrier of 1 means that a slave
    # will migrate only if there is at least 1 other working slave for its master
    # and so forth. It usually reflects the number of slaves you want for every
    # master in your cluster.
    #
    # Default is 1 (slaves migrate only if their masters remain with at least
    # one slave). To disable migration just set it to a very large value.
    # A value of 0 can be set but is useful only for debugging and dangerous
    # in production.
    #
      #master的slave数量大于该值,slave才能迁移到其他孤立master上,如这个参数若被设为2,
      那么只有当一个主节点拥有2 个可工作的从节点时,它的一个从节点会尝试迁移。
      #主节点需要的最小从节点数,只有达到这个数,主节点失败时,它从节点才会进行迁移。
     
    # cluster-migration-barrier 1
    # By default Redis Cluster nodes stop accepting queries if they detect there
    # is at least an hash slot uncovered (no available node is serving it).
    # This way if the cluster is partially down (for example a range of hash slots
    # are no longer covered) all the cluster becomes, eventually, unavailable.
    # It automatically returns available as soon as all the slots are covered again.
    #
    # However sometimes you want the subset of the cluster which is working,
    # to continue to accept queries for the part of the key space that is still
    # covered. In order to do so, just set the cluster-require-full-coverage
    # option to no.
    #
      #默认情况下,集群全部的slot有节点分配,集群状态才为ok,才能提供服务。设置为no,
      可以在slot没有全部分配的时候提供服务。不建议打开该配置,这样会造成分区的时候,
      小分区的mster一直在接受写请求,而造成很长时间数据不一致。
      #在部分key所在的节点不可用时,如果此参数设置为”yes”(默认值),
      则整个集群停止接受操作;如果此参数设置为”no”,则集群依然为可达节点上的key提供读操作
     
    # cluster-require-full-coverage yes
    # In order to setup your cluster make sure to read the documentation
    # available at http://redis.io web site.
    ########################## CLUSTER DOCKER/NAT support  ########################
    # In certain deployments, Redis Cluster nodes address discovery fails, because
    # addresses are NAT-ted or because ports are forwarded (the typical case is
    # Docker and other containers).
    #
    # In order to make Redis Cluster working in such environments, a static
    # configuration where each node knows its public address is needed. The
    # following two options are used for this scope, and are:
    #
    在某些部署中,Redis集群节点地址发现失败,
    因为地址是NAT-ted或者因为端口被转发(典型的情况是# Docker和其他容器)。
    #为了让Redis集群在这样的环境中工作,一个静态的每个节点知道其公开地址的配置。
    的#此作用域使用了以下两个选项:
     ##实际为各节点网卡分配ip  先用上网关ip代替
    # * cluster-announce-ip
     ##节点映射端口
    # * cluster-announce-port
     ##节点总线端
    # * cluster-announce-bus-port
    #
    # Each instruct the node about its address, client port, and cluster message
    # bus port. The information is then published in the header of the bus packets
    # so that other nodes will be able to correctly map the address of the node
    # publishing the information.
    #
    # If the above options are not used, the normal Redis Cluster auto-detection
    # will be used instead.
    #
    # Note that when remapped, the bus port may not be at the fixed offset of
    # clients port + 10000, so you can specify any port and bus-port depending
    # on how they get remapped. If the bus-port is not set, a fixed offset of
    # 10000 will be used as usually.
    #
    # Example:
    #
    每个节点指示其地址、客户端端口和集群消息#总线端口。然后,这些信息被发布在总线数据包
    的报头中使其他节点能够正确映射节点的地址#发布的信息。#如果不使用上述选项,
    正常的Redis集群自动检测将被使用。#注意,当重新映射时,总线端口可能不在固定偏移量
    上# clients port + 10000,因此您可以指定任意端口和总线端口他们是如何被重拍的。
    如果总线端口没有设置,则为一个固定的偏移量# 10000将像往常一样使用。##的例子:
    # cluster-announce-ip 10.1.1.5
    # cluster-announce-port 6379
    # cluster-announce-bus-port 6380
    ################################## SLOW LOG ###################################
    # The Redis Slow Log is a system to log queries that exceeded a specified
    # execution time. The execution time does not include the I/O operations
    # like talking with the client, sending the reply and so forth,
    # but just the time needed to actually execute the command (this is the only
    # stage of command execution where the thread is blocked and can not serve
    # other requests in the meantime).
    #
    # You can configure the slow log with two parameters: one tells Redis
    # what is the execution time, in microseconds, to exceed in order for the
    # command to get logged, and the other parameter is the length of the
    # slow log. When a new command is logged the oldest one is removed from the
    # queue of logged commands.
    # The following time is expressed in microseconds, so 1000000 is equivalent
    # to one second. Note that a negative number disables the slow log, while
    # a value of zero forces the logging of every command.
    ###slog log是用来记录redis运行中执行比较慢的命令耗时。当命令的执行超过了指定时间,
    就记录在slow log中,slog log保存在内存中,所以没有IO操作。
    #执行时间比slowlog-log-slower-than大的请求记录到slowlog里面,单位是微秒,
    所以1000000就是1秒。注意,负数时间会禁用慢查询日志,而0则会强制记录所有命令。
    slowlog-log-slower-than 10000
    # There is no limit to this length. Just be aware that it will consume memory.
    # You can reclaim memory used by the slow log with SLOWLOG RESET.
    #慢查询日志长度。当一个新的命令被写进日志的时候,最老的那个记录会被删掉。
    这个长度没有限制。只要有足够的内存就行。你可以通过 SLOWLOG RESET 来释放内存。
    slowlog-max-len 128
    ################################ LATENCY MONITOR ##############################
    # The Redis latency monitoring subsystem samples different operations
    # at runtime in order to collect data related to possible sources of
    # latency of a Redis instance.
    #
    # Via the LATENCY command this information is available to the user that can
    # print graphs and obtain reports.
    #
    # The system only logs operations that were performed in a time equal or
    # greater than the amount of milliseconds specified via the
    # latency-monitor-threshold configuration directive. When its value is set
    # to zero, the latency monitor is turned off.
    #
    # By default latency monitoring is disabled since it is mostly not needed
    # if you don't have latency issues, and collecting data has a performance
    # impact, that while very small, can be measured under big load. Latency
    # monitoring can easily be enabled at runtime using the command
    # "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
    #延迟监控功能是用来监控redis中执行比较缓慢的一些操作,用LATENCY打印redis实例在跑命令时的耗时图表。
    只记录大于等于下边设置的值的操作。0的话,就是关闭监视。默认延迟监控功能是关闭的,
    如果你需要打开,也可以通过CONFIG SET命令动态设置。
    latency-monitor-threshold 0
    ############################# EVENT NOTIFICATION ##############################
    # Redis can notify Pub/Sub clients about events happening in the key space.
    # This feature is documented at http://redis.io/topics/notifications
    #
    # For instance if keyspace events notification is enabled, and a client
    # performs a DEL operation on key "foo" stored in the Database 0, two
    # messages will be published via Pub/Sub:
    #
    # PUBLISH __keyspace@0__:foo del
    # PUBLISH __keyevent@0__:del foo
    #
    # It is possible to select the events that Redis will notify among a set
    # of classes. Every class is identified by a single character:
    #
    #  K     Keyspace events, published with __keyspace@<db>__ prefix.
    #  E     Keyevent events, published with __keyevent@<db>__ prefix.
    #  g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
    #  $     String commands
    #  l     List commands
    #  s     Set commands
    #  h     Hash commands
    #  z     Sorted set commands
    #  x     Expired events (events generated every time a key expires)
    #  e     Evicted events (events generated when a key is evicted for maxmemory)
    #  A     Alias for g$lshzxe, so that the "AKE" string means all the events.
    #
    #  The "notify-keyspace-events" takes as argument a string that is composed
    #  of zero or multiple characters. The empty string means that notifications
    #  are disabled.
    #
    #  Example: to enable list and generic events, from the point of view of the
    #           event name, use:
    #
    #  notify-keyspace-events Elg
    #
    #  Example 2: to get the stream of the expired keys subscribing to channel
    #             name __keyevent@0__:expired use:
    #
    #  notify-keyspace-events Ex
    #
    #  By default all notifications are disabled because most users don't need
    #  this feature and the feature has some overhead. Note that if you don't
    #  specify at least one of K or E, no events will be delivered.
    #键空间通知使得客户端可以通过订阅频道或模式,来接收那些以某种方式改动了 Redis 数据集的事件。
    因为开启键空间通知功能需要消耗一些 CPU ,所以在默认配置下,该功能处于关闭状态。
    #notify-keyspace-events 的参数可以是以下字符的任意组合,它指定了服务器该发送哪些类型的通知:
    ##K 键空间通知,所有通知以 __keyspace@__ 为前缀
    ##E 键事件通知,所有通知以 __keyevent@__ 为前缀
    ##g DEL 、 EXPIRE 、 RENAME 等类型无关的通用命令的通知
    ##$ 字符串命令的通知
    ##l 列表命令的通知
    ##s 集合命令的通知
    ##h 哈希命令的通知
    ##z 有序集合命令的通知
    ##x 过期事件:每当有过期键被删除时发送
    ##e 驱逐(evict)事件:每当有键因为 maxmemory 政策而被删除时发送
    ##A 参数 g$lshzxe 的别名
    #输入的参数中至少要有一个 K 或者 E,否则的话,不管其余的参数是什么,都不会有任何 通知被分发。
    详细使用可以参考http://redis.io/topics/notifications

    notify-keyspace-events ""
    ############################### ADVANCED CONFIG ###############################
    # Hashes are encoded using a memory efficient data structure when they have a
    # small number of entries, and the biggest entry does not exceed a given
    # threshold. These thresholds can be configured using the following directives.
    #数据量小于等于hash-max-ziplist-entries的用ziplist,大于hash-max-ziplist-entries用hash
    hash-max-ziplist-entries 512
    #value大小小于等于hash-max-ziplist-value的用ziplist,大于hash-max-ziplist-value用hash。
    hash-max-ziplist-value 64
    # Lists are also encoded in a special way to save a lot of space.
    # The number of entries allowed per internal list node can be specified
    # as a fixed maximum size or a maximum number of elements.
    # For a fixed maximum size, use -5 through -1, meaning:
    # -5: max size: 64 Kb  <-- not recommended for normal workloads
    # -4: max size: 32 Kb  <-- not recommended
    # -3: max size: 16 Kb  <-- probably not recommended
    # -2: max size: 8 Kb   <-- good
    # -1: max size: 4 Kb   <-- good
    # Positive numbers mean store up to _exactly_ that number of elements
    # per list node.
    # The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
    # but if your use case is unique, adjust the settings as necessary.
    list-max-ziplist-size -2
    # Lists may also be compressed.
    # Compress depth is the number of quicklist ziplist nodes from *each* side of
    # the list to *exclude* from compression.  The head and tail of the list
    # are always uncompressed for fast push/pop operations.  Settings are:
    # 0: disable all list compression
    # 1: depth 1 means "don't start compressing until after 1 node into the list,
    #    going from either the head or tail"
    #    So: [head]->node->node->...->node->[tail]
    #    [head], [tail] will always be uncompressed; inner nodes will compress.
    # 2: [head]->[next]->node->node->...->node->[prev]->[tail]
    #    2 here means: don't compress head or head->next or tail->prev or tail,
    #    but compress all nodes between them.
    # 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
    # etc.
    list-compress-depth 0
    # Sets have a special encoding in just one case: when a set is composed
    # of just strings that happen to be integers in radix 10 in the range
    # of 64 bit signed integers.
    # The following configuration setting sets the limit in the size of the
    # set in order to use this special memory saving encoding.
    set-max-intset-entries 512
    # Similarly to hashes and lists, sorted sets are also specially encoded in
    # order to save a lot of space. This encoding is only used when the length and
    # elements of a sorted set are below the following limits:
    zset-max-ziplist-entries 128
    zset-max-ziplist-value 64
    # HyperLogLog sparse representation bytes limit. The limit includes the
    # 16 bytes header. When an HyperLogLog using the sparse representation crosses
    # this limit, it is converted into the dense representation.
    #
    # A value greater than 16000 is totally useless, since at that point the
    # dense representation is more memory efficient.
    #
    # The suggested value is ~ 3000 in order to have the benefits of
    # the space efficient encoding without slowing down too much PFADD,
    # which is O(N) with the sparse encoding. The value can be raised to
    # ~ 10000 when CPU is not a concern, but space is, and the data set is
    # composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
    hll-sparse-max-bytes 3000
    # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
    # order to help rehashing the main Redis hash table (the one mapping top-level
    # keys to values). The hash table implementation Redis uses (see dict.c)
    # performs a lazy rehashing: the more operation you run into a hash table
    # that is rehashing, the more rehashing "steps" are performed, so if the
    # server is idle the rehashing is never complete and some more memory is used
    # by the hash table.
    #
    # The default is to use this millisecond 10 times every second in order to
    # actively rehash the main dictionaries, freeing memory when possible.
    #
    # If unsure:
    # use "activerehashing no" if you have hard latency requirements and it is
    # not a good thing in your environment that Redis can reply from time to time
    # to queries with 2 milliseconds delay.
    #
    # use "activerehashing yes" if you don't have such hard requirements but
    # want to free memory asap when possible.
    activerehashing yes
    # The client output buffer limits can be used to force disconnection of clients
    # that are not reading data from the server fast enough for some reason (a
    # common reason is that a Pub/Sub client can't consume messages as fast as the
    # publisher can produce them).
    #
    # The limit can be set differently for the three different classes of clients:
    #
    # normal -> normal clients including MONITOR clients
    # slave  -> slave clients
    # pubsub -> clients subscribed to at least one pubsub channel or pattern
    #
    # The syntax of every client-output-buffer-limit directive is the following:
    #
    # client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
    #
    # A client is immediately disconnected once the hard limit is reached, or if
    # the soft limit is reached and remains reached for the specified number of
    # seconds (continuously).
    # So for instance if the hard limit is 32 megabytes and the soft limit is
    # 16 megabytes / 10 seconds, the client will get disconnected immediately
    # if the size of the output buffers reach 32 megabytes, but will also get
    # disconnected if the client reaches 16 megabytes and continuously overcomes
    # the limit for 10 seconds.
    #
    # By default normal clients are not limited because they don't receive data
    # without asking (in a push way), but just after a request, so only
    # asynchronous clients may create a scenario where data is requested faster
    # than it can read.
    #
    # Instead there is a default limit for pubsub and slave clients, since
    # subscribers and slaves receive data in a push fashion.
    #
    # Both the hard or the soft limit can be disabled by setting them to zero.
    client-output-buffer-limit normal 0 0 0
    client-output-buffer-limit slave 256mb 64mb 60
    client-output-buffer-limit pubsub 32mb 8mb 60
    # Client query buffers accumulate new commands. They are limited to a fixed
    # amount by default in order to avoid that a protocol desynchronization (for
    # instance due to a bug in the client) will lead to unbound memory usage in
    # the query buffer. However you can configure it here if you have very special
    # needs, such us huge multi/exec requests or alike.
    #
    # client-query-buffer-limit 1gb
    # In the Redis protocol, bulk requests, that are, elements representing single
    # strings, are normally limited ot 512 mb. However you can change this limit
    # here.
    #
    # proto-max-bulk-len 512mb
    # Redis calls an internal function to perform many background tasks, like
    # closing connections of clients in timeout, purging expired keys that are
    # never requested, and so forth.
    #
    # Not all tasks are performed with the same frequency, but Redis checks for
    # tasks to perform according to the specified "hz" value.
    #
    # By default "hz" is set to 10. Raising the value will use more CPU when
    # Redis is idle, but at the same time will make Redis more responsive when
    # there are many keys expiring at the same time, and timeouts may be
    # handled with more precision.
    #
    # The range is between 1 and 500, however a value over 100 is usually not
    # a good idea. Most users should use the default of 10 and raise this up to
    # 100 only in environments where very low latency is required.
    hz 10
    # When a child rewrites the AOF file, if the following option is enabled
    # the file will be fsync-ed every 32 MB of data generated. This is useful
    # in order to commit the file to the disk more incrementally and avoid
    # big latency spikes.
    aof-rewrite-incremental-fsync yes
    # Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
    # idea to start with the default settings and only change them after investigating
    # how to improve the performances and how the keys LFU change over time, which
    # is possible to inspect via the OBJECT FREQ command.
    #
    # There are two tunable parameters in the Redis LFU implementation: the
    # counter logarithm factor and the counter decay time. It is important to
    # understand what the two parameters mean before changing them.
    #
    # The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
    # uses a probabilistic increment with logarithmic behavior. Given the value
    # of the old counter, when a key is accessed, the counter is incremented in
    # this way:
    #
    # 1. A random number R between 0 and 1 is extracted.
    # 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
    # 3. The counter is incremented only if R < P.
    #
    # The default lfu-log-factor is 10. This is a table of how the frequency
    # counter changes with a different number of accesses with different
    # logarithmic factors:
    #
    # +--------+------------+------------+------------+------------+------------+
    # | factor | 100 hits   | 1000 hits  | 100K hits  | 1M hits    | 10M hits   |
    # +--------+------------+------------+------------+------------+------------+
    # | 0      | 104        | 255        | 255        | 255        | 255        |
    # +--------+------------+------------+------------+------------+------------+
    # | 1      | 18         | 49         | 255        | 255        | 255        |
    # +--------+------------+------------+------------+------------+------------+
    # | 10     | 10         | 18         | 142        | 255        | 255        |
    # +--------+------------+------------+------------+------------+------------+
    # | 100    | 8          | 11         | 49         | 143        | 255        |
    # +--------+------------+------------+------------+------------+------------+
    #
    # NOTE: The above table was obtained by running the following commands:
    #
    #   redis-benchmark -n 1000000 incr foo
    #   redis-cli object freq foo
    #
    # NOTE 2: The counter initial value is 5 in order to give new objects a chance
    # to accumulate hits.
    #
    # The counter decay time is the time, in minutes, that must elapse in order
    # for the key counter to be divided by two (or decremented if it has a value
    # less <= 10).
    #
    # The default value for the lfu-decay-time is 1. A Special value of 0 means to
    # decay the counter every time it happens to be scanned.
    #
    # lfu-log-factor 10
    # lfu-decay-time 1
    ########################### ACTIVE DEFRAGMENTATION #######################
    #
    # WARNING THIS FEATURE IS EXPERIMENTAL. However it was stress tested
    # even in production and manually tested by multiple engineers for some
    # time.
    #
    # What is active defragmentation?
    # -------------------------------
    #
    # Active (online) defragmentation allows a Redis server to compact the
    # spaces left between small allocations and deallocations of data in memory,
    # thus allowing to reclaim back memory.
    #
    # Fragmentation is a natural process that happens with every allocator (but
    # less so with Jemalloc, fortunately) and certain workloads. Normally a server
    # restart is needed in order to lower the fragmentation, or at least to flush
    # away all the data and create it again. However thanks to this feature
    # implemented by Oran Agra for Redis 4.0 this process can happen at runtime
    # in an "hot" way, while the server is running.
    #
    # Basically when the fragmentation is over a certain level (see the
    # configuration options below) Redis will start to create new copies of the
    # values in contiguous memory regions by exploiting certain specific Jemalloc
    # features (in order to understand if an allocation is causing fragmentation
    # and to allocate it in a better place), and at the same time, will release the
    # old copies of the data. This process, repeated incrementally for all the keys
    # will cause the fragmentation to drop back to normal values.
    #
    # Important things to understand:
    #
    # 1. This feature is disabled by default, and only works if you compiled Redis
    #    to use the copy of Jemalloc we ship with the source code of Redis.
    #    This is the default with Linux builds.
    #
    # 2. You never need to enable this feature if you don't have fragmentation
    #    issues.
    #
    # 3. Once you experience fragmentation, you can enable this feature when
    #    needed with the command "CONFIG SET activedefrag yes".
    #
    # The configuration parameters are able to fine tune the behavior of the
    # defragmentation process. If you are not sure about what they mean it is
    # a good idea to leave the defaults untouched.
    # Enabled active defragmentation
    # activedefrag yes
    # Minimum amount of fragmentation waste to start active defrag
    # active-defrag-ignore-bytes 100mb
    # Minimum percentage of fragmentation to start active defrag
    # active-defrag-threshold-lower 10
    # Maximum percentage of fragmentation at which we use maximum effort
    # active-defrag-threshold-upper 100
    # Minimal effort for defrag in CPU percentage
    # active-defrag-cycle-min 25
    # Maximal effort for defrag in CPU percentage
    # active-defrag-cycle-max 75
     
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  • 原文地址:https://www.cnblogs.com/wuzhenzhao/p/9578981.html
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