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  • ASP.NET MVC5+EF6+EasyUI 后台管理系统(6)-Unity 依赖注入

    系列目录

    前言

    为了符合后面更新后的重构系统,文章于2016-11-1日重写

    本节重构一下代码,采用IOC控制反转,也就是依赖注入

    您可以访问http://unity.codeplex.com/releases得到最新版本的Unity现在。

    这里http://unity.codeplex.com/documentation我们找到了帮助文档大家可以下载下来看看

    当然,如果您在您的visual studio 中安装了Nuget 包管理器,你可以直接在Nuget中获取到最新版本的Unity。

    我们采用的是构造函数注入,运行时注入

    【ASP.Net MVC3 】使用Unity 实现依赖注入 这是园内大虾写得这块知识点,大家进去看看

    为什么要使用注入

    我们反转了对依赖的控制。不是使用new关键字创建一个实例,而是将这种行为委托给了第三方实现(容器)

    安装Nuget Unity包

    分别按照在Apps.Web,Apps.BLL,Apps.Core中

    在Apps.Core中添加以下2个类:主要是注入配置使用

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Web;
    using Apps.BLL;
    using Apps.DAL;
    using Apps.IBLL;
    using Apps.IDAL;
    using Microsoft.Practices.Unity;
    
    namespace Apps.Core
    {
        public class DependencyRegisterType
        {
            //系统注入
            public static void Container_Sys(ref UnityContainer container)
            {
                container.RegisterType<ISysSampleBLL, SysSampleBLL>();//样例
                container.RegisterType<ISysSampleRepository, SysSampleRepository>();
            }
        }
    }
    using System;
    using System.Collections.Generic;
    using System.Web;
    using System.Web.Mvc;
    using Microsoft.Practices.Unity;
    
    namespace Apps.Core
    {
        public class UnityDependencyResolver : IDependencyResolver
        {
            private const string HttpContextKey = "perRequestContainer";
    
            private readonly IUnityContainer _container;
    
            public UnityDependencyResolver(IUnityContainer container)
            {
                _container = container;
            }
    
            public object GetService(Type serviceType)
            {
                if (typeof(IController).IsAssignableFrom(serviceType))
                {
                    return ChildContainer.Resolve(serviceType);
                }
    
                return IsRegistered(serviceType) ? ChildContainer.Resolve(serviceType) : null;            
            }
    
            public IEnumerable<object> GetServices(Type serviceType)
            {
                if (IsRegistered(serviceType))
                {
                    yield return ChildContainer.Resolve(serviceType);
                }
    
                foreach (var service in ChildContainer.ResolveAll(serviceType))
                {
                    yield return service;
                }
            }
    
            protected IUnityContainer ChildContainer
            {
                get
                {
                    var childContainer = HttpContext.Current.Items[HttpContextKey] as IUnityContainer;
    
                    if (childContainer == null)
                    {
                        HttpContext.Current.Items[HttpContextKey] = childContainer = _container.CreateChildContainer();
                    }
    
                    return childContainer;
                }
            }        
    
            public static void DisposeOfChildContainer()
            {
                var childContainer = HttpContext.Current.Items[HttpContextKey] as IUnityContainer;
    
                if (childContainer != null)
                {
                    childContainer.Dispose();
                }
            }
    
            private bool IsRegistered(Type typeToCheck)
            {
                var isRegistered = true;
    
                if (typeToCheck.IsInterface || typeToCheck.IsAbstract)
                {
                    isRegistered = ChildContainer.IsRegistered(typeToCheck);
    
                    if (!isRegistered && typeToCheck.IsGenericType)
                    {
                        var openGenericType = typeToCheck.GetGenericTypeDefinition();
    
                        isRegistered = ChildContainer.IsRegistered(openGenericType);
                    }
                }
    
                return isRegistered;
            }
        }    
    }
    UnityDependencyResolver.cs

    在系统开始运行时候我们就把构造函数注入。所以我们要在Global文件写入代码

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Web;
    using System.Web.Http;
    using System.Web.Mvc;
    using System.Web.Optimization;
    using System.Web.Routing;
    using Apps.Core;
    using Microsoft.Practices.Unity;
    
    namespace Apps.Web
    {
        // 注意: 有关启用 IIS6 或 IIS7 经典模式的说明,
        // 请访问 http://go.microsoft.com/?LinkId=9394801
    
        public class MvcApplication : System.Web.HttpApplication
        {
            protected void Application_Start()
            {
                AreaRegistration.RegisterAllAreas();
    
                WebApiConfig.Register(GlobalConfiguration.Configuration);
                FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
                RouteConfig.RegisterRoutes(RouteTable.Routes);
                //启用压缩
                BundleTable.EnableOptimizations = true;
                BundleConfig.RegisterBundles(BundleTable.Bundles);
                AuthConfig.RegisterAuth();
    
                //注入 Ioc
                var container = new UnityContainer();
                DependencyRegisterType.Container_Sys(ref container);
                DependencyResolver.SetResolver(new UnityDependencyResolver(container));
            }
        }
    }
    Global.asax.cs

    好了,我们已经把

    ISysSampleBLL, SysSampleBLL
    ISysSampleRepository, SysSampleRepository

    关系注入到系统了

    自定义模型

    由于EF生成的实体模型是拥有事务状态的,我们需要为SysSample的类再次定义个模型,SysSampleModel,这个模型我们可以加属性,序列化、脱离事物

    在Apps.Models新建文件夹Sys,如非特别说明,Sys代表系统,一个Areas区域对应一个文件,区域我们以后会用到

    using System;
    using System.ComponentModel.DataAnnotations;
    using System.Runtime.Serialization;
    namespace Apps.Models.Sys
    {
        public class SysSampleModel
        {
            [Display(Name = "ID")]
            public string Id { get; set; }
    
    
            [Display(Name = "名称")]
            public string Name { get; set; }
    
           
            [Display(Name = "年龄")]
            [Range(0,10000)]
            public int? Age { get; set; }
    
            [Display(Name = "生日")]
            public DateTime? Bir { get; set; }
    
            [Display(Name = "照片")]
            public string Photo { get; set; }
    
    
            [Display(Name = "简介")]
            public string Note { get; set; }
    
            [Display(Name = "创建时间")]
            public DateTime? CreateTime { get; set; }
    
        }
    }

    接下来我们重新写过IBLL,BLL,controller代码,DAL,IDAL的代码是没问题的,很专注底层

    BLL引用Microsoft.Practices.Unity类库

     修改后的代码

    using System.Collections.Generic;
    using Apps.Models.Sys;
    
    
    namespace Apps.IBLL
    {
    
        public interface ISysSampleBLL
        {
            /// <summary>
            /// 获取列表
            /// </summary>
            /// <param name="pager">JQgrid分页</param>
            /// <param name="queryStr">搜索条件</param>
            /// <returns>列表</returns>
            List<SysSampleModel> GetList(string queryStr);
            /// <summary>
            /// 创建一个实体
            /// </summary>
            /// <param name="errors">持久的错误信息</param>
            /// <param name="model">模型</param>
            /// <returns>是否成功</returns>
            bool Create(SysSampleModel model);
            /// <summary>
            /// 删除一个实体
            /// </summary>
            /// <param name="errors">持久的错误信息</param>
            /// <param name="id">id</param>
            /// <returns>是否成功</returns>
            bool Delete(string id);
         
            /// <summary>
            /// 修改一个实体
            /// </summary>
            /// <param name="errors">持久的错误信息</param>
            /// <param name="model">模型</param>
            /// <returns>是否成功</returns>
            bool Edit(SysSampleModel model);
            /// <summary>
            /// 根据ID获得一个Model实体
            /// </summary>
            /// <param name="id">id</param>
            /// <returns>Model实体</returns>
            SysSampleModel GetById(string id);
            /// <summary>
            /// 判断是否存在实体
            /// </summary>
            /// <param name="id">主键ID</param>
            /// <returns>是否存在</returns>
            bool IsExist(string id);
        }
    }
    ISysSampleBLL.cs
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using Microsoft.Practices.Unity;
    using Apps.Models;
    using Apps.Common;
    using Apps.Models.Sys;
    using Apps.IBLL;
    using Apps.IDAL;
    
    
    namespace Apps.BLL
    {
        public class SysSampleBLL : ISysSampleBLL
        {
            DBContainer db = new DBContainer();
            [Dependency]
            public ISysSampleRepository Rep { get; set; }
            /// <summary>
            /// 获取列表
            /// </summary>
            /// <param name="pager">JQgrid分页</param>
            /// <param name="queryStr">搜索条件</param>
            /// <returns>列表</returns>
            public List<SysSampleModel> GetList(string queryStr)
            {
                
                    IQueryable<SysSample> queryData = null;
                    queryData = Rep.GetList(db);
                    return CreateModelList(ref queryData);
            }
            private List<SysSampleModel> CreateModelList(ref IQueryable<SysSample> queryData)
            {
    
                
                List<SysSampleModel> modelList = (from r in queryData
                                                  select new SysSampleModel
                                                  {
                                                      Id = r.Id,
                                                      Name = r.Name,
                                                      Age = r.Age,
                                                      Bir = r.Bir,
                                                      Photo = r.Photo,
                                                      Note = r.Note,
                                                      CreateTime = r.CreateTime,
    
                                                  }).ToList();
    
                return modelList;
            }
    
            /// <summary>
            /// 创建一个实体
            /// </summary>
            /// <param name="errors">持久的错误信息</param>
            /// <param name="model">模型</param>
            /// <returns>是否成功</returns>
            public bool Create( SysSampleModel model)
            {
                try
                {
                    SysSample entity = Rep.GetById(model.Id);
                    if (entity != null)
                    {
                        return false;
                    }
                    entity = new SysSample();
                    entity.Id = model.Id;
                    entity.Name = model.Name;
                    entity.Age = model.Age;
                    entity.Bir = model.Bir;
                    entity.Photo = model.Photo;
                    entity.Note = model.Note;
                    entity.CreateTime = model.CreateTime;
    
                    if (Rep.Create(entity) == 1)
                    {
                        return true;
                    }
                    else
                    {
                        return false;
                    }
                }
                catch (Exception ex)
                {
                    //ExceptionHander.WriteException(ex);
                    return false;
                }
            }
            /// <summary>
            /// 删除一个实体
            /// </summary>
            /// <param name="errors">持久的错误信息</param>
            /// <param name="id">id</param>
            /// <returns>是否成功</returns>
            public bool Delete(string id)
            {
                try
                {
                    if (Rep.Delete(id) == 1)
                    {
                        return true;
                    }
                    else
                    {
                        return false;
                    }
                }
                catch (Exception ex)
                {
                    return false;
                }
            }
       
            /// <summary>
            /// 修改一个实体
            /// </summary>
            /// <param name="errors">持久的错误信息</param>
            /// <param name="model">模型</param>
            /// <returns>是否成功</returns>
            public bool Edit(SysSampleModel model)
            {
                try
                {
                    SysSample entity = Rep.GetById(model.Id);
                    if (entity == null)
                    {
                        return false;
                    }
                    entity.Name = model.Name;
                    entity.Age = model.Age;
                    entity.Bir = model.Bir;
                    entity.Photo = model.Photo;
                    entity.Note = model.Note;
    
    
                    if (Rep.Edit(entity) == 1)
                    {
                        return true;
                    }
                    else
                    {
    
                        return false;
                    }
    
                }
                catch (Exception ex)
                {
    
                    //ExceptionHander.WriteException(ex);
                    return false;
                }
            }
            /// <summary>
            /// 判断是否存在实体
            /// </summary>
            /// <param name="id">主键ID</param>
            /// <returns>是否存在</returns>
            public bool IsExists(string id)
            {
                if (db.SysSample.SingleOrDefault(a => a.Id == id) != null)
                {
                    return true;
                }
                return false;
            }
            /// <summary>
            /// 根据ID获得一个实体
            /// </summary>
            /// <param name="id">id</param>
            /// <returns>实体</returns>
            public SysSampleModel GetById(string id)
            {
                if (IsExist(id))
                {
                    SysSample entity = Rep.GetById(id);
                    SysSampleModel model = new SysSampleModel();
                    model.Id = entity.Id;
                    model.Name = entity.Name;
                    model.Age = entity.Age;
                    model.Bir = entity.Bir;
                    model.Photo = entity.Photo;
                    model.Note = entity.Note;
                    model.CreateTime = entity.CreateTime;
    
                    return model;
                }
                else
                {
                    return new SysSampleModel();
                }
            }
    
            /// <summary>
            /// 判断一个实体是否存在
            /// </summary>
            /// <param name="id">id</param>
            /// <returns>是否存在 true or false</returns>
            public bool IsExist(string id)
            {
                return Rep.IsExist(id);
            }
        }
    }
    SysSampleBLL.cs
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Web;
    using System.Web.Mvc;
    using Apps.BLL;
    using Apps.IBLL;
    using Apps.Models;
    using Apps.Models.Sys;
    using Microsoft.Practices.Unity;
    
    namespace Apps.Web.Controllers
    {
        public class SysSampleController : Controller
        {
            //
            // GET: /SysSample/
            /// <summary>
            /// 业务层注入
            /// </summary>
            [Dependency]
            public ISysSampleBLL m_BLL { get; set; }
            public ActionResult Index()
            {
                List<SysSampleModel> list = m_BLL.GetList("");
                return View(list);
            }
    
        }
    }
    SysSampleController.cs
    @model List<App.Models.Sys.SysSampleModel>
    
    @{
        Layout = null;
    }
    
    <!DOCTYPE html>
    
    <html>
    <head>
        <meta name="viewport" content="width=device-width" />
        <title>Index</title>
    </head>
    <body>
        <p>
            @Html.ActionLink("Create New", "Create")
        </p>
        <table>
            <tr>
                <th>
                   名称
                </th>
                <th>
                   年龄
                </th>
                <th>
                  生日
                </th>
                <th>
                   照片
                </th>
                <th>
                   备注
                </th>
                <th>
                    创建时间
                </th>
                <th></th>
            </tr>
        
        @foreach (var item in Model) {
            <tr>
                <td>
                    @Html.DisplayFor(modelItem => item.Name)
                </td>
                <td>
                    @Html.DisplayFor(modelItem => item.Age)
                </td>
                <td>
                    @Html.DisplayFor(modelItem => item.Bir)
                </td>
                <td>
                    @Html.DisplayFor(modelItem => item.Photo)
                </td>
                <td>
                    @Html.DisplayFor(modelItem => item.Note)
                </td>
                <td>
                    @Html.DisplayFor(modelItem => item.CreateTime)
                </td>
                <td>
                    @Html.ActionLink("Edit", "Edit", new { id=item.Id }) |
                    @Html.ActionLink("Details", "Details", new { id=item.Id }) |
                    @Html.ActionLink("Delete", "Delete", new { id=item.Id })
                </td>
            </tr>
        }
        
        </table>
    </body>
    </html>
    View视图

    因为SysSample在BLL层已经被释放掉了,大家要注意一下所以视图我们要改下

    大家把代码下载下来,跟我们第5讲糟糕的代码对比一下。我们的代码优化了,清晰了,构造器能自动释放内存了,无需要实例化了。

    当然预览的效果是一样的

    下一讲,返回json格式与DataGrid结合,实现分页。

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  • 原文地址:https://www.cnblogs.com/ymnets/p/3424943.html
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