zoukankan      html  css  js  c++  java
  • TCP/IP网络通信-数据传输

    1.通过网络IP实现数据的传输。

    2.服务器端代码  【 服务端主要通过Socket类来创建一个监听等待客户端连接,服务端发送用send方法,接收用Receive方法】

    using System.Net.Sockets;
    using System.IO;
    using System.Net;
    
     private void Waek_Load(object sender, EventArgs e)
            {
                //打开Listener开始监听  
                Thread thrListener = new Thread(new ThreadStart(Listen));
                thrListener.Start();  
            }
            //监听数据  
            private static Encoding encode = Encoding.Default;
            private void Listen()
            {
                Socket listenSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                listenSocket.Bind(new IPEndPoint(IPAddress.Any, 10000));//获取服务器IP,和设置一个端口号
                listenSocket.Listen(100);
                Socket acceptSocket = listenSocket.Accept();//一直等待,直到有客户端连入
                while (true)//客户端连入才会到循环。
                {
                    try
                    {
                        string receiveData = Receive(acceptSocket, 5000); //5 seconds timeout.
                        if (receiveData != "")
                        {
                           //接收客户端发送的数据
                            Invoke((EventHandler)delegate { label5.Text = receiveData; });
                            //给客户端回复数据
                            acceptSocket.Send(encode.GetBytes("ok+00 00 01 02 03"));
                        }
                    }
                    catch (Exception ex) { 
                    }
                    
                }
            }
            /// <summary>
            /// 接收数据
            /// </summary>
            /// <param name="socket"></param>
            /// <param name="timeout"></param>
            /// <returns></returns>
            private static string Receive(Socket socket, int timeout)
            {
                string result = string.Empty;
                socket.ReceiveTimeout = timeout;
                List<byte> data = new List<byte>();
                byte[] buffer = new byte[1024];
                int length = 0;
                try
                {
                    while ((length = socket.Receive(buffer)) > 0)
                    {
                        for (int j = 0; j < length; j++)
                        {
                            data.Add(buffer[j]);
                        }
                        if (length < buffer.Length)
                        {
                            break;
                        }
                    }
                }
                catch { }
                if (data.Count > 0)
                {
                    result = encode.GetString(data.ToArray(), 0, data.Count);
                }
                return result;
            }
            /// <summary>
            /// 销毁Socket对象
            /// </summary>
            /// <param name="socket"></param>
            private static void DestroySocket(Socket socket)
            {
                if (socket.Connected)
                {
                    socket.Shutdown(SocketShutdown.Both);
                }
                socket.Close();
            }
     
    

    3.客户端代码【客户端端主要通过TcpClient类去连接服务端 将连接好的对象赋值给NetworkStream类来发送和接收数据 接收用Read()方法,发送用Wirte()方法】

            NetworkStream ntwStream = null;
            TcpClient tcpClient = null;
            private void Form1_Load(object sender, EventArgs e)
            {
                tcpClient = new TcpClient();
                tcpClient.Connect(System.Net.IPAddress.Parse("172.17.100.97"), 10000);//设置链接到的服务器地址及端口
                ntwStream = tcpClient.GetStream();//开始链接
                // 打印连接到的服务端信息
                label1.Text = string.Format("已经成功与客户端建立连接!{0} --> {1}", tcpClient.Client.LocalEndPoint, tcpClient.Client.RemoteEndPoint);
               //启动接收服务器发送来的数据
                Thread thrListener = new Thread(new ThreadStart(Listen));
                thrListener.Start();
            }
            //监听数据  
            private static Encoding encode = Encoding.Default;
            private void Listen()
            {
                while (true)
                {
                    try
                    {
                        byte[] buffer = new byte[1024];
                        int receiveData = ntwStream.Read(buffer, 0, buffer.Length);
                        int length = 0;
                        if (receiveData != 0)
                        {
                            List<byte> data = new List<byte>();
                            length = buffer.Length;
                            for (int j = 0; j < length; j++)
                            {
                                data.Add(buffer[j]);
                            }
                            string result = encode.GetString(data.ToArray(), 0, data.Count);
                            Invoke((EventHandler)delegate { textBox2.Text = result.ToString(); });
                        }
                    }
                    catch (Exception ex)
                    {
                    }
    
                }
            }
    

      

    //客户端往服务器写入数据
    private void button1_Click(object sender, EventArgs e)
            {
                if (ntwStream.CanWrite)
                {
                    Byte[] bytSend = Encoding.UTF8.GetBytes(textBox1.Text);
                    ntwStream.Write(bytSend, 0, bytSend.Length);
                }
                else
                {
                    Console.WriteLine("无法写入数据流");
                    ntwStream.Close();
                    tcpClient.Close();
                    return;
                }
            }
    

      //截图

  • 相关阅读:
    第08组 Alpha冲刺(1/4)
    第08组 团队Git现场编程实战
    第二次结对编程作业
    团队项目-需求分析报告
    团队项目-选题报告
    第一次结对编程作业
    第一次个人编程作业
    第一次实践作业
    互联网协议学习笔记
    【选修建模的小练习】长方形椅子的稳定性探究
  • 原文地址:https://www.cnblogs.com/Evan-Pei/p/6428233.html
Copyright © 2011-2022 走看看