新看看官方demo的libevent如何使用信号
int called = 0;- static void
signal_cb(int fd, short event, void *arg){struct event *signal = arg;printf("%s: got signal %d ", __func__, EVENT_SIGNAL(signal));if (called >= 2)event_del(signal);called++;}intmain (int argc, char **argv){struct event signal_int;//这里我们把它称为事件2/* Initalize the event library */event_init();/* 初始化事件2,设置相关信号,回调函数 */event_set(&signal_int, SIGINT, EV_SIGNAL|EV_PERSIST, signal_cb,&signal_int);event_add(&signal_int, NULL);//激活信号event_dispatch();//等待事件的触发return (0);}
这里只提信号相关操作~~~
event_init()有关信号操作将跳转到epoll.c中的epoll_init->evsignal_init
evsignal_init(base);
接下来分析evsignal_init函数,event_base结构体中有信号管理结构evsignal_info(注意不是指针)
而evsignal_info结构本身有一个event事件,这里称为事件1(这里很关键)
struct evsignal_info {struct event ev_signal;//向event_base注册读事件使用的event结构体,这里我们称为事件1int ev_signal_pair[2];//sock pair对,也就是clientfd跟servfdint ev_signal_added;//记录ev_signal信号是否已经注册volatile sig_atomic_t evsignal_caught;//是否有信号发生struct event_list evsigevents[NSIG];//注册到信号的事件链表的一个标志sig_atomic_t evsigcaught[NSIG];//记录每个信号的触发的次数#ifdef HAVE_SIGACTIONstruct sigaction **sh_old;//记录旧的信号处理函数#elseev_sighandler_t **sh_old;#endifint sh_old_max;};
evsignal_init具体流程:event_init中最终会使用evsignal_init(base),来看看做了什么事
创建了一对Socketpair(作用:信号来临时,通过信号处理函数socketpair写端发送字节,事件1监听socketpair的读fd,触发事件1),并且将读的fd与事件1相关联,并且将事件1与event_base结构体的指针相关联
intevsignal_init(struct event_base *base){int i;/** Our signal handler is going to write to one end of the socket* pair to wake up our event loop. The event loop then scans for* signals that got delivered.*///创建一个socketpairif (evutil_socketpair(AF_UNIX, SOCK_STREAM, 0, base->sig.ev_signal_pair) == -1) {#ifdef WIN32/* Make this nonfatal on win32, where sometimes peoplehave localhost firewalled. */event_warn("%s: socketpair", __func__);#elseevent_err(1, "%s: socketpair", __func__);#endifreturn -1;}////子进程不能访问该socketpairFD_CLOSEONEXEC(base->sig.ev_signal_pair[0]);FD_CLOSEONEXEC(base->sig.ev_signal_pair[1]);base->sig.sh_old = NULL;base->sig.sh_old_max = 0;base->sig.evsignal_caught = 0;memset(&base->sig.evsigcaught, 0, sizeof(sig_atomic_t)*NSIG);/* initialize the queues for all events */for (i = 0; i < NSIG; ++i)TAILQ_INIT(&base->sig.evsigevents[i]);//设置为非阻塞evutil_make_socket_nonblocking(base->sig.ev_signal_pair[0]);//可读事件设置与fd相关(但还缺乏注册到base注册链表中,需要在event_add中才会被注册到链表中去)event_set(&base->sig.ev_signal, base->sig.ev_signal_pair[1],EV_READ | EV_PERSIST, evsignal_cb, &base->sig.ev_signal);base->sig.ev_signal.ev_base = base;//把信号对应的事件跟base相关联base->sig.ev_signal.ev_flags |= EVLIST_INTERNAL;return 0;}
接着分析event_add函数,实际对应epoll_add函数(以epoll举例)
实际调用的是evsignal_add函数:这里唯一注意的是(事件2并不是注册到base而是挂载到信号链表,因为信号对应的fd为-1,并没有什么卵用)
//添加事件static intepoll_add(void *arg, struct event *ev){struct epollop *epollop = arg;//获取epoll管理结构体struct epoll_event epev = {0, {0}};//epoll事件struct evepoll *evep;//读写事件指针int fd, op, events;if (ev->ev_events & EV_SIGNAL)//是否注册了信号return (evsignal_add(ev));//是的话,添加信号到此事件fd = ev->ev_fd;//获取对应的描述符if (fd >= epollop->nfds) {//判断描述符是否大于最大值,是的话,扩充/* Extent the file descriptor array as necessary */if (epoll_recalc(ev->ev_base, epollop, fd) == -1)return (-1);}evep = &epollop->fds[fd];//获取事件指针op = EPOLL_CTL_ADD;//默认是添加,其实还有修改等events = 0;if (evep->evread != NULL) {//这里epoll的修改与添加设置到一起了,如果不为空,说明本身已有事件了,那就只是修改器读写而已events |= EPOLLIN;//修改op = EPOLL_CTL_MOD;//设置为默认}if (evep->evwrite != NULL) {//为空events |= EPOLLOUT;op = EPOLL_CTL_MOD;}if (ev->ev_events & EV_READ)//是否可读events |= EPOLLIN;//events设置为可读if (ev->ev_events & EV_WRITE)//是否可写events |= EPOLLOUT;//设置为可写,注意events只是int类型epev.data.fd = fd;//epoll事件设置fdepev.events = events;//epoll事件设置为是否可读可写if (epoll_ctl(epollop->epfd, op, ev->ev_fd, &epev) == -1)return (-1);/* Update events responsible */if (ev->ev_events & EV_READ)//更新ev_events是否可读可写,如果是,那就更新evep读写事件指针,表示此事件可读可写evep->evread = ev;if (ev->ev_events & EV_WRITE)evep->evwrite = ev;return (0);}
evsignal_add函数分析
设置信号处理函数evsignal_handler,将事件1注册到base中(这样就可以响应了),并且将ev_signal_added标志设置为1,表示因事件1注册而表示有信号加入。
同时将事件2挂载到信号链表(通过信号值为索引)的末端。
intevsignal_add(struct event *ev){int evsignal;struct event_base *base = ev->ev_base;struct evsignal_info *sig = &ev->ev_base->sig;//获取信号事件结构体if (ev->ev_events & (EV_READ|EV_WRITE))//信号事件不可以是读写event_errx(1, "%s: EV_SIGNAL incompatible use", __func__);evsignal = EVENT_SIGNAL(ev);//信号的fd就是信号的numberassert(evsignal >= 0 && evsignal < NSIG); // //信号不能超过NSIG这个数if (TAILQ_EMPTY(&sig->evsigevents[evsignal])) {////如果说该信号链表为空event_debug(("%s: %p: changing signal handler", __func__, ev));if (_evsignal_set_handler( //设置信号处理函数,同时,保存原来的信号处理函数到ev_base->sh_old中去base, evsignal, evsignal_handler) == -1)return (-1);/* catch signals if they happen quickly */evsignal_base = base;if (!sig->ev_signal_added) {//判断是否已加入if (event_add(&sig->ev_signal, NULL))//正式注册,添加到epoll_wait中去return (-1);sig->ev_signal_added = 1;//表示已经添加了}}//把ev->ev_signal_next加入到sig->evsigevents[evsignal]的链表末端/* multiple events may listen to the same signal */TAILQ_INSERT_TAIL(&sig->evsigevents[evsignal], ev, ev_signal_next);return (0);}
event_dispatch()分析,实际调用epoll_dispatch,而epoll_dispatch实际调用evsignal_process。
static intepoll_dispatch(struct event_base *base, void *arg, struct timeval *tv){struct epollop *epollop = arg; //获取管理epoll的结构struct epoll_event *events = epollop->events;//epoll的事件数组struct evepoll *evep;int i, res, timeout = -1;if (tv != NULL)timeout = tv->tv_sec * 1000 + (tv->tv_usec + 999) / 1000;//设置超时事件if (timeout > MAX_EPOLL_TIMEOUT_MSEC) {//不可以大于最大超时事件/* Linux kernels can wait forever if the timeout is too big;* see comment on MAX_EPOLL_TIMEOUT_MSEC. */timeout = MAX_EPOLL_TIMEOUT_MSEC;}res = epoll_wait(epollop->epfd, events, epollop->nevents, timeout);if (res == -1) {if (errno != EINTR) {event_warn("epoll_wait");return (-1);}evsignal_process(base);//处理信号事件return (0);} else if (base->sig.evsignal_caught) {evsignal_process(base);//处理信号事件}event_debug(("%s: epoll_wait reports %d", __func__, res));for (i = 0; i < res; i++) {int what = events[i].events;struct event *evread = NULL, *evwrite = NULL;int fd = events[i].data.fd;if (fd < 0 || fd >= epollop->nfds)continue;evep = &epollop->fds[fd];if (what & (EPOLLHUP|EPOLLERR)) {evread = evep->evread;evwrite = evep->evwrite;} else {if (what & EPOLLIN) {//可读evread = evep->evread;}if (what & EPOLLOUT) {//可写evwrite = evep->evwrite;}}if (!(evread||evwrite))continue;if (evread != NULL)//插入就绪链表event_active(evread, EV_READ, 1);if (evwrite != NULL)//插入就绪链表event_active(evwrite, EV_WRITE, 1);}if (res == epollop->nevents && epollop->nevents < MAX_NEVENTS) {/* We used all of the event space this time. We shouldbe ready for more events next time. */int new_nevents = epollop->nevents * 2;struct epoll_event *new_events;new_events = realloc(epollop->events,new_nevents * sizeof(struct epoll_event));if (new_events) {epollop->events = new_events;epollop->nevents = new_nevents;}}return (0);}
evsignal_process
假设有信号发生了~将调用信号处理函数设置信号发生标志位同时发送一个字节数据到socketpair的读端,
而事件1恰好是监听此读端,所以epoll_wait返回然后看信号触发位是否设置为1了,设置了将调用evsignal_process()
而evsignal_process函数内容是遍历信号链表看是否有挂载的事件,有的话,将该事件2插入已就绪链表中,另外也将事件1插入就绪链表
voidevsignal_process(struct event_base *base)//遍历信号链表,是否有事件2挂载{struct evsignal_info *sig = &base->sig;//获取信号管理结构体struct event *ev, *next_ev;sig_atomic_t ncalls;int i;base->sig.evsignal_caught = 0;for (i = 1; i < NSIG; ++i) {ncalls = sig->evsigcaught[i];//是否有触发if (ncalls == 0)//没有就可以滚了continue;sig->evsigcaught[i] -= ncalls;//有的话。。。清空for (ev = TAILQ_FIRST(&sig->evsigevents[i]);ev != NULL; ev = next_ev) {next_ev = TAILQ_NEXT(ev, ev_signal_next);if (!(ev->ev_events & EV_PERSIST))//没设置这个位,就只使用一次了event_del(ev);event_active(ev, EV_SIGNAL, ncalls);//插入就绪链表}}}
总流程:
event_base结构体中有信号管理结构evsignal_info(注意不是指针)
而evsignal_info结构本身有一个event事件,这里称为事件1(这里很关键)
event_init中最终会使用evsignal_init(base),来看看做了什么事
创建了一对Socketpair(作用:通过信号处理函数发送字节,事件1监听读fd,触发事件1发生),并且将读的fd与事件1相关联,并且将事件1与event_base结构体的指针相关联
然后我们在main函数中,创建一个事件2,通过初始化信号2
event_set(&signal_int, SIGINT, EV_SIGNAL|EV_PERSIST, signal_cb,
&signal_int);
然后event_add实际使用的是epoll_add然后把事件插入到已注册链表
看看epoll_add实际是evsignal_add
设置信号处理函数evsignal_handler,将事件1注册到base中(这样就可以响应了),并且将ev_signal_added设置为1,表示因事件1注册而表示有信号加入。
同时将事件2挂载到信号链表(通过信号值查找)的末端(貌似事件2并不是注册到base而是挂载到链表,因为信号对应的fd为-1,并没有什么卵用)
evsignal_handler信号处理函数的内容如下
设置信号已经触发位为1,触发次数+1
同时发送1个字节数据到socketpair的读端
当当当~接下来开始dispatch了
~~~假设有信号发生了~将调用信号处理函数设置信号发生标志位同时发送一个字节数据到socketpair的读端,
而事件1恰好是监听此读端,所以epoll_wait返回然后看信号触发位是否设置为1了,设置了将调用evsignal_process()
而evsignal_process函数内容是遍历信号链表看是否有挂载的事件,有的话,将该事件2插入已就绪链表中,另外也将事件1插入就绪链表
接着发现有就绪事件,就调用event_process_active(),实际也就是调用其事件对应的回调函数完成处理~~End